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Frank-Lode — Triceratops.

#animal #cretaceous #dinosaur #triceratops
Published: 2015-09-08 09:21:54 +0000 UTC; Views: 1581; Favourites: 56; Downloads: 0
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Comments: 7

warrior1944 [2015-09-10 03:14:56 +0000 UTC]

I think the head shield is a bit too small for the head in my opinion but the rest is amazing as always: Well drawn and painted and shading is excellent, the scales and skin textures are top notch!

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PeteriDish In reply to warrior1944 [2015-09-11 10:53:32 +0000 UTC]

i think this is due to the perspective rather than error in proportions, it's like you are standing right in front of it, looking up at the animal, of course the crest feels smaller than it should, because it's further away. it reminds me a of the effect you get when using a wide angle lens for close up photography, and I like it here, it makes for a more dynamic illustration. what's in the front is amplified, what's in the back gets dimnished, that's why the snout feels so big here. this is off topic maybe, but that's why wide angles are generally not best for portraiture, because they always amplify people's nose, which is not very flattering.

(yeah, photography nerd, sue me XD)

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warrior1944 In reply to PeteriDish [2015-09-12 17:20:59 +0000 UTC]

I was thinking about that is the case too when I was at my job after giving the comment and now I have to say: yes, its the angle/perspective from the viewer that makes it look like that, so I was wrong

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PeteriDish In reply to warrior1944 [2015-09-12 17:46:52 +0000 UTC]

no problem

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Frank-Lode In reply to warrior1944 [2015-09-11 10:31:52 +0000 UTC]

I can not change it because then it becomes a lot of loose skin. Under all my drawings there is a skeleton. I use a grid when I draw. So the skeleton is drawn with the greatest accuracy ... But anyway thanks.

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warrior1944 In reply to Frank-Lode [2015-09-12 17:25:33 +0000 UTC]

Thats true but after looking and thinking about this on my job I noticed its the angle/viewpoint that made me come to the wrong conclusion. Everything is correct on the drawing now when I check it so I apologize for the conclusion I came to before.

Interesting! So you do a grid over the skeleton reference and then work it from there to how it would look like with skin/muscles etc in place, or how do you do it exactly? Very curious about it
Myself cant grasp how people can from a skeleton part determine where muscles would be and skin and how far away from the skeleton it would be or not too close etc.
Myself uses illustrations of what other paleontologist think they looked like and do my own version or fanart

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Frank-Lode In reply to warrior1944 [2015-09-13 14:15:10 +0000 UTC]

I find a picture of a skeleton online. Downloading it. When I look at the picture on my computer, is to the left top a button call Edit, organize or share. When you press it, it is to right ... Make photo stright. Where is the grid. I then draw grid on my paper. 2 cm between each point. Then draw the skeleton of the paper as seen on my pc. Slight. Afterwards I draw skin and scales over it. Colors I do in photoshop.

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