HOME | DD

Geo-Geo — Musket

Published: 2008-10-07 17:31:28 +0000 UTC; Views: 1482; Favourites: 20; Downloads: 55
Redirect to original
Description I made a quick base mesh in Maya, then sculpted and textured it in ZBrush. I hope to get around to making a specular and diffuse map, so I can render it out in Mental Ray sometime.
Related content
Comments: 1

waikar3d [2008-10-09 09:44:59 +0000 UTC]

wow

👍: 0 ⏩: 0