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gwarsh41 β€” Dark Dragon Base Mesh

Published: 2009-10-12 16:31:45 +0000 UTC; Views: 1197; Favourites: 1; Downloads: 161
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Description This is another one of IRIRIVs creations I am creating in 3D. The base mesh done in 3dsmax. Took me about 5 hours.
I need to get faster at making base meshes. Or just make less detail.

(Now with auto smooth!)
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Comments: 5

derkomai3523 [2009-10-14 20:08:23 +0000 UTC]

!!

what does it looks like with correct smoothing?

πŸ‘: 0 ⏩: 1

gwarsh41 In reply to derkomai3523 [2009-10-14 20:11:56 +0000 UTC]

With a normal smooth its not very pretty. With a mesh smooth it's too smooth. I will probably take it into mudbox by the end of the month and have something more detailed up by then.

πŸ‘: 0 ⏩: 1

derkomai3523 In reply to gwarsh41 [2009-10-14 20:18:39 +0000 UTC]

That's why I said "correct smooth" I meant smooth groups if you work under max, or correct hard edges under maya (I guess it's max!)
and we agrre meshsmooth is evil!

imptatient to see mudboxed ΓΉodel though!

πŸ‘: 0 ⏩: 1

gwarsh41 In reply to derkomai3523 [2009-10-14 20:28:37 +0000 UTC]

I threw an auto smooth on it, I don't really want to spend time properly creating the smoothing groups when I am going to sculpt it.

I have a few other scupts that have priority. It's why this guy has to wait until later.

πŸ‘: 0 ⏩: 1

derkomai3523 In reply to gwarsh41 [2009-10-14 20:31:25 +0000 UTC]

poor guy!

okk! strange teeths!

πŸ‘: 0 ⏩: 0