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HassonAssassin2 — Aperture Science Lift Platform HD3 by-nc-nd

Published: 2012-03-18 22:46:03 +0000 UTC; Views: 3129; Favourites: 46; Downloads: 0
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Description This is a WIP. Still... Kinda
It's a Aperture Science Self-Powered multipurpose Lift Platform.
Blender 2.6.2a Was used to model and build this, with nodes but post processing. This is the Blender internal engine, no cycles. Full Render 1980x1400 Full OSA

Anyhow, tell me what you think!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~EDIT~~~~

CYCLES UPDATE!!!
Related content
Comments: 26

Halo257zig [2016-03-19 15:30:56 +0000 UTC]

Oh... wow that is amazing!

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ViolatioN-568 [2013-03-11 12:26:41 +0000 UTC]

That is soooo cool!

👍: 0 ⏩: 2

HassonAssassin2 In reply to ViolatioN-568 [2013-03-12 08:31:37 +0000 UTC]

It was a really fun project took me a few days to get it right only working with one high res, high poly render from valve, x3

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HassonAssassin2 In reply to ViolatioN-568 [2013-03-12 08:30:44 +0000 UTC]

Thank you so much!

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Curwintech [2012-11-27 19:52:33 +0000 UTC]

Excellent Job

👍: 0 ⏩: 1

HassonAssassin2 In reply to Curwintech [2012-11-28 13:52:27 +0000 UTC]

Thanks man!

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hobojoe2013 [2012-11-08 21:27:25 +0000 UTC]

Looks awesome

👍: 0 ⏩: 1

HassonAssassin2 In reply to hobojoe2013 [2012-11-28 13:52:10 +0000 UTC]

Thank you!

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3DV8ion [2012-08-06 18:22:01 +0000 UTC]

so cool

👍: 0 ⏩: 1

HassonAssassin2 In reply to 3DV8ion [2012-08-06 18:25:12 +0000 UTC]

Thank you!

👍: 0 ⏩: 1

3DV8ion In reply to HassonAssassin2 [2012-08-06 21:38:21 +0000 UTC]

you're welcome

👍: 0 ⏩: 1

HassonAssassin2 In reply to 3DV8ion [2012-08-06 22:22:39 +0000 UTC]

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V--R [2012-06-26 20:24:53 +0000 UTC]

What nodes did you use?

👍: 0 ⏩: 2

HassonAssassin2 In reply to V--R [2012-06-27 00:12:11 +0000 UTC]

Whoops, My Bad. I Have an alpha mask for no real reason on a material in Nodes. xD

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HassonAssassin2 In reply to V--R [2012-06-27 00:09:41 +0000 UTC]

Surprisingly, None. I actually haven't much used Nodes.This just a straight Raw Blender Render

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EducatedHorror [2012-04-27 11:38:35 +0000 UTC]

Very well done.

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HassonAssassin2 In reply to EducatedHorror [2012-05-10 18:59:10 +0000 UTC]

Thank you very much!

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imthinkinarby [2012-03-26 08:21:20 +0000 UTC]

Wow, this is eye candy

👍: 0 ⏩: 1

HassonAssassin2 In reply to imthinkinarby [2012-03-26 13:30:55 +0000 UTC]

Thank you! ^^

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imthinkinarby In reply to HassonAssassin2 [2012-03-26 13:54:42 +0000 UTC]

np

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eelstork [2012-03-21 19:19:27 +0000 UTC]

Neat

👍: 0 ⏩: 1

HassonAssassin2 In reply to eelstork [2012-03-22 19:52:18 +0000 UTC]

Thankies ^^

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dremond1982 [2012-03-21 16:34:05 +0000 UTC]

Very cool. You did an excellent job with the lighting...looks just as good as Cycles!

👍: 0 ⏩: 1

HassonAssassin2 In reply to dremond1982 [2012-03-22 19:59:32 +0000 UTC]

:'D Thank you very much! Though, I have to admit, the lighting is a very simple rig of a Cool, low angled Sun lamp. No specular 16 samples. The second light is a higher positioned warm lamp (Warm, as in a soft yellowish orange, and cool as an off white blue.) 16 samples, full spec and diffuse. I used a modified mountain atmosphere with the world lighting, for soft global illumination. Also a multiply Ambient occlusion, and good deal pf play with the materials. All Full OSA 16 samples per, with a Catmul-rom shadow filter. No Composite or photomanip, just a straight render. :3

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dremond1982 In reply to HassonAssassin2 [2012-03-22 20:10:13 +0000 UTC]

Awesome job. This looks like it came right out of Portal

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HassonAssassin2 In reply to dremond1982 [2012-03-23 14:37:31 +0000 UTC]

*Chuckles* Thank you! That means a lot. ^__^

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