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HectorMKG β€” 3D MAX / Nightmare BB ,Foxy and Mangle Release!!

Published: 2016-11-23 22:40:34 +0000 UTC; Views: 14200; Favourites: 122; Downloads: 600
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Description this was made for 3d max 2016 or up

there's no fbx file ,this time i ported it to blender,only the model
i mean it's not rigged or textured

rules
no porn
give credit

ask before porting it

thanks
nightmare endoskeleton extra!!Β  Β 

enjoy!!
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Comments: 79

zabuza2000momochi [2018-02-05 19:57:55 +0000 UTC]

Awesome models!

πŸ‘: 0 ⏩: 0

matax33 [2017-02-18 06:44:38 +0000 UTC]

nice models

πŸ‘: 0 ⏩: 0

TAGETTO-TG100 [2017-01-23 17:15:11 +0000 UTC]

your the only good modeler that releases your modelsΒ 



better than EA

πŸ‘: 0 ⏩: 1

Nexus-Master In reply to TAGETTO-TG100 [2017-01-31 21:46:07 +0000 UTC]

Hidden by Commenter

πŸ‘: 0 ⏩: 3

KnepsoReturns In reply to Nexus-Master [2017-03-22 20:35:17 +0000 UTC]

Same

πŸ‘: 0 ⏩: 0

FunziFox In reply to Nexus-Master [2017-02-16 02:43:48 +0000 UTC]

I agree.

πŸ‘: 0 ⏩: 0

TAGETTO-TG100 In reply to Nexus-Master [2017-02-12 16:19:23 +0000 UTC]

ye

πŸ‘: 0 ⏩: 0

MonsterboyPlayz [2016-12-19 08:59:34 +0000 UTC]

Robbie: "Are you, uh, a real villain?"
Bobbie: "Well, uh, technically... nah."
Robbie: "Have you ever caught a good guy, like, uh, like a real superhero?"
Bobbie: "Nah."
Robbie: "Have you ever tried a disguise?"
Bobbie: "Nah, nah..."
Robbie: "Alright! I can see that I will have to teach you how to be villains!


[Hook]
Hey!
We are Number One
Hey!
We are Number One

[Verse 1]
Now listen closely
Here's a little lesson in trickery
This is going down in history
If you wanna be a Villain Number One
You have to chase a superhero on the run
Just follow my moves, and sneak around
Be careful not to make a sound
(Shh)
(No, don't touch that!)

[Hook]
We are Number One
Hey!
We are Number One
We are Number One

[Verse 2]
Ha ha ha
Now look at this net, that I just found
When I say go, be ready to throw
Go!
(Throw it on him, not me!)
(Ugh, let's try something else)
Now watch and learn, here's the deal
He'll slip and slide on this banana peel!
(Ha ha ha, gasp! what are you doing!?)

[Outro]
Ba-ba-biddly-ba-ba-ba-ba, ba-ba-ba-ba-ba-ba-ba
We are Number One
Hey!
Ba-ba-biddly-ba-ba-ba-ba, ba-ba-ba-ba-ba-ba-ba
We are Number One
Ba-ba-biddly-ba-ba-ba-ba, ba-ba-ba-ba-ba-ba-ba
We are Number One
Hey!
Ba-ba-biddly-ba-ba-ba-ba, ba-ba-ba-ba-ba-ba-ba
We are Number One
Hey!
Hey!

πŸ‘: 0 ⏩: 1

Its-Marfn-Time In reply to MonsterboyPlayz [2017-01-29 22:20:36 +0000 UTC]

wait what

πŸ‘: 0 ⏩: 0

SpringlesSprangles [2016-12-19 02:04:52 +0000 UTC]

bb x mangol
i sheip eet
ima gon pmaek fanfiction
hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha

πŸ‘: 0 ⏩: 0

AndyPurro [2016-12-18 09:04:15 +0000 UTC]

So your basically saying, that in order to get the best out of these models, i have to MANUALLY texture them and Rig them myself?

πŸ‘: 0 ⏩: 1

Nexus-Master In reply to AndyPurro [2016-12-27 16:35:14 +0000 UTC]

well he can't rig them nor texture them for anything that isn't 3ds max
since max files usually have to be reworked for blender and shit

πŸ‘: 0 ⏩: 1

AndyPurro In reply to Nexus-Master [2016-12-27 22:09:47 +0000 UTC]

rip

πŸ‘: 0 ⏩: 0

NIGHTMARE499 [2016-12-09 11:52:52 +0000 UTC]

Why Are There No Textures?

πŸ‘: 0 ⏩: 0

goldgames83 [2016-12-03 00:00:39 +0000 UTC]

why did you say 3d max? it's 3ds max. (models are great tho)

πŸ‘: 0 ⏩: 0

donkli [2016-12-02 20:54:19 +0000 UTC]

Β 

πŸ‘: 0 ⏩: 0

I-Am-Feddos [2016-11-29 06:14:50 +0000 UTC]

hawt

πŸ‘: 0 ⏩: 0

Daft-SFM [2016-11-28 20:30:45 +0000 UTC]

Wait. Isn't it already on the workshop?

πŸ‘: 0 ⏩: 1

HectorMKG In reply to Daft-SFM [2016-11-28 22:05:44 +0000 UTC]

not yet

πŸ‘: 0 ⏩: 1

Daft-SFM In reply to HectorMKG [2016-11-28 23:18:07 +0000 UTC]

So is the other one on the workshop V3?

πŸ‘: 0 ⏩: 0

Poopy2323 [2016-11-27 14:36:22 +0000 UTC]

you know N.foxy and N.mangle v3 be a released in sfm??

πŸ‘: 0 ⏩: 0

MiniDashMinion [2016-11-26 14:46:17 +0000 UTC]

Better than Scott, these models are just like Scott's, but WAAAY better!

πŸ‘: 0 ⏩: 1

goldgames83 In reply to MiniDashMinion [2016-12-03 00:01:47 +0000 UTC]

that makes no sense though....how can it be just like something but also be better????? *does not compute.*Β *does not compute.*Β *does not compute.*Β *does not compute.**does not compute.**does not compute.**does not compute.**does not compute.**does not compute.**does not compute.**does not compute.*

πŸ‘: 0 ⏩: 0

TheMercifulGuard [2016-11-25 13:23:49 +0000 UTC]

Heyy man haven't seen you for a while.
Welcome back!

πŸ‘: 0 ⏩: 0

Yosho-DA [2016-11-24 18:42:51 +0000 UTC]

welcome back

πŸ‘: 0 ⏩: 0

Wiirexu [2016-11-24 17:13:22 +0000 UTC]

Ooh nice

πŸ‘: 0 ⏩: 0

MrLordSith [2016-11-24 16:00:31 +0000 UTC]

mmmmm yesh

πŸ‘: 0 ⏩: 0

Devilukijo [2016-11-24 11:57:23 +0000 UTC]

HOLY. FACK.
Okay so, may I port those accurates beasts ?

πŸ‘: 0 ⏩: 0

YinyangGio1987 [2016-11-24 04:37:33 +0000 UTC]

Oh maldita sea..................ESTO ES ASOMBROSO

πŸ‘: 0 ⏩: 0

neetroo [2016-11-24 04:28:15 +0000 UTC]

Hey, that's pretty good!

πŸ‘: 0 ⏩: 0

PsychoticFoxDA [2016-11-24 00:29:29 +0000 UTC]

YES

πŸ‘: 0 ⏩: 0

SGPDelta [2016-11-24 00:02:28 +0000 UTC]

Welcome back dude

πŸ‘: 0 ⏩: 0

SpudArtists [2016-11-23 23:51:57 +0000 UTC]

yay

πŸ‘: 0 ⏩: 0

RedGekkouga [2016-11-23 23:36:02 +0000 UTC]

Will it be for SFM too?

πŸ‘: 0 ⏩: 1

HectorMKG In reply to RedGekkouga [2016-11-23 23:41:53 +0000 UTC]

why you ask me for sfm? you know i don't port models to sfm

go and talk with tf541productionsΒ 

πŸ‘: 0 ⏩: 1

RedGekkouga In reply to HectorMKG [2016-11-24 00:09:29 +0000 UTC]

Oh. I didn't know. :/

πŸ‘: 0 ⏩: 0

Blazave [2016-11-23 23:34:55 +0000 UTC]

May u put in a Blender file plz? i can't convert....

πŸ‘: 0 ⏩: 1

HectorMKG In reply to Blazave [2016-11-23 23:38:02 +0000 UTC]

there's blender files of them
but they aren't rigged and textured
just the model

πŸ‘: 0 ⏩: 1

Blazave In reply to HectorMKG [2016-11-23 23:41:01 +0000 UTC]

when you rig them and or texture them, may you also release a file for them?

πŸ‘: 0 ⏩: 1

HectorMKG In reply to Blazave [2016-11-23 23:43:48 +0000 UTC]

but i don't use blender i just put the models on himΒ 
i only use max so , wait for some people to port it correctly

πŸ‘: 0 ⏩: 1

Blazave In reply to HectorMKG [2016-11-23 23:51:49 +0000 UTC]

ok, thanks!

πŸ‘: 0 ⏩: 0

XSessiveMarina [2016-11-23 23:33:53 +0000 UTC]

it is not funny play with you

πŸ‘: 0 ⏩: 1

HectorMKG In reply to XSessiveMarina [2016-11-23 23:39:29 +0000 UTC]

k.

πŸ‘: 0 ⏩: 0

AngusWW [2016-11-23 23:18:30 +0000 UTC]

Wow! These are amazing af! You've done a great job with these!!!

also with the model you were completing for me, hows that going? (sorry to be a pain xP)

πŸ‘: 0 ⏩: 0

Secnerix [2016-11-23 23:08:44 +0000 UTC]

scott? dat u?

πŸ‘: 0 ⏩: 1

Dav-oo In reply to Secnerix [2016-11-24 21:05:43 +0000 UTC]

The amount of people that comment that on peoples models is to many

πŸ‘: 0 ⏩: 1

Secnerix In reply to Dav-oo [2016-11-25 07:31:54 +0000 UTC]

but, boi. That looks like scott's, This must mean something.

πŸ‘: 0 ⏩: 0

Ruthoranium [2016-11-23 23:08:12 +0000 UTC]

Welcome Back!

πŸ‘: 0 ⏩: 1

HectorMKG In reply to Ruthoranium [2016-11-23 23:37:21 +0000 UTC]

thanks!! m8!

πŸ‘: 0 ⏩: 0

BefitHalo-PWN [2016-11-23 23:06:47 +0000 UTC]

I may do a good rigged and textured blender thing for dis.

πŸ‘: 0 ⏩: 1


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