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Hiddenus — Lara47

Published: 2013-09-13 16:58:06 +0000 UTC; Views: 4067; Favourites: 79; Downloads: 271
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Description I was working on the bundle for quite some time. Had some setbacks with my computer and I lost my progress few times what forced me to do those tweaks from memory over and over again (you could wake me in the middle of the night, ask me what shaders and how connected they are in Skin shader and I would tell while sleeping ).

I also came to idea to change the transparency shader. Now it's "forcing" to make material only transparent or mate material rather than what could be needed. For example those gloves on this render are using transparency and leather shaders and mate effect would ruin the quality of render, right?
I would make something like this:
Transparency shader
> Transparency map
> Input Shader
Output Shader <

It would turn shaders groups into modular set. Turn it more... Elastic. But I'm not sure yet. That idea came after I started learn about programming in Java in school. It's based on it's moularity
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Comments: 5

YankeeBlueJeans [2013-09-25 00:19:23 +0000 UTC]

Lovely render.

👍: 0 ⏩: 0

Sutay [2013-09-14 12:06:37 +0000 UTC]

U still needs real sun shader)

👍: 0 ⏩: 1

Hiddenus In reply to Sutay [2013-09-14 18:20:53 +0000 UTC]

I guess you're right. I maybe make more or less realistic materials, but I think the lights are turning those materials to look more or less realistic.
I must figure out how to make a lights presets

👍: 0 ⏩: 0

Nerub09 [2013-09-14 09:00:07 +0000 UTC]

oh yeah
Keep the Lara Croft Pics coming

👍: 0 ⏩: 1

Hiddenus In reply to Nerub09 [2013-09-14 09:08:15 +0000 UTC]

I guess I will.

👍: 0 ⏩: 0