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Hoch-Spannung β€” Glaurung at Nargothrond

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Published: 2016-01-12 16:05:01 +0000 UTC; Views: 3390; Favourites: 82; Downloads: 23
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Description Glaurung rests and observes the scenery from a ruined bastion after a successful assault on Nargothrond. In my interpretation Glaurung generally didn't took immediate part in battles and almost always stayed behind the front line. Sometimes he acted as a support unit against cavalry or infantry. He may have also lead his troops when there was a principal need to inspire their morale and intimidate the enemies. He mainly assumed command role, directing his troops (maybe with the helf of dragon hypnosis/telepathy).

Nargothrond in my interpretation isn't literally a 'hidden city'. However, most of it is still situated underground.

Notice: I don't set myself a goal to portray things exactly as they are described in the text.
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Comments: 20

Kathaja [2018-12-28 11:55:14 +0000 UTC]

omg I love how he is sitting there With feet dangling and all.

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Hoch-Spannung In reply to Kathaja [2018-12-28 19:09:50 +0000 UTC]

Good place to rest and dominate those sleazy elves!

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Kathaja In reply to Hoch-Spannung [2019-01-02 12:32:38 +0000 UTC]

haha, yep ^-^

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KingsOfEvilArt [2017-12-19 06:43:06 +0000 UTC]

I like it, makes me think of the oldschool dinosaur movies where dinos were portrayed by lizards with spikes etc glued onto them.

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Hoch-Spannung In reply to KingsOfEvilArt [2017-12-19 13:30:02 +0000 UTC]

The movie-makers tried to keep it simple because they didn't have CGI back then and I try to keep it simple because I don't like modern dragon designs when they're overloaded with heavy scales, giant spikes, have flaming spots on their hide etc

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jim825 In reply to Hoch-Spannung [2018-10-03 12:03:26 +0000 UTC]

I could not agree more. I love the older/vintage dragon and dinosaur looks like the one in the Sinbad movie and the one you drew here. Yours is near perfect to my taste, what a nice piece of work!

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Hoch-Spannung In reply to jim825 [2018-10-03 16:16:18 +0000 UTC]

I appreciate that! I like the dragon from Sinbad movie, too. Good design and very nice effects for those days.

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KingsOfEvilArt In reply to Hoch-Spannung [2017-12-19 13:44:10 +0000 UTC]

Well, I think they used iguanas because they were lazy and didn't want to spend money on Ray Harryhausen XD as for the dragons I value simplicity too, my main influence being John Howe

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Hoch-Spannung In reply to KingsOfEvilArt [2017-12-19 16:47:06 +0000 UTC]

That dragon in Harryhausen's Sindbad was pretty awesome, I have to say. At least to my taste. And John Howe's art is great. As for me, I can't say that I have some dedicated source of inspiration but all in all, I take inspiration in 'classic' fantasy art (Boris Vallejo etc.), paleontology and general observation of nature. With dragons I've begun with more 'traditional' (a.k.a. european dragon) look and now use more 'animalistic' look (pterosaur traits in flying dragons and varan/crocodile traits in land dragons).

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KingsOfEvilArt In reply to Hoch-Spannung [2017-12-19 19:48:35 +0000 UTC]

That makes sense.Β 


My dragons aren't really based on actual animals, other than generally reptilian feel, and being quite elongated but lean, serpentine shapes are a constant element of my creativity. ) I noticed, however, that it took me much more attempts to produce satisfying winged dragons than the land dragons.Β 

Wingless Dragon

Winged Dragon XII

Winged Dragon XIII, Various, Dream

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Hoch-Spannung In reply to KingsOfEvilArt [2017-12-19 20:33:24 +0000 UTC]

I like those designs! Both land and winged dragons.

I myself started with winged dragons (and all kinds of giant serpents) so when I decided to draw a land one I actually faced problems (which were aggravated by my inconsistent knowledge of anatomy and general lack of skill). But winged dragons must be generally harder to draw due to more complex geometry.

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KingsOfEvilArt In reply to Hoch-Spannung [2017-12-20 13:06:30 +0000 UTC]

I once wanted to make scientificly accurate creatures but dropped the idea when I realised there are mythological monsters impossible to portray in such a manner

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Hoch-Spannung In reply to KingsOfEvilArt [2017-12-20 16:05:48 +0000 UTC]

Well, some of the prehistoric beasts are pretty much those mythological monsters. So it's not impossible to construct a more believable creature. Of course, it won't be like something that could hypothetically 'come out of a petri dish' in a dozen of decades in the future but it would be reasonably believable. To my taste it's better to leave more constrains than to be carried away completely into the land of surreal, cartoonish and over the top.

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KingsOfEvilArt In reply to Hoch-Spannung [2017-12-20 18:35:44 +0000 UTC]

Haha, I got the surreal and over the top aspects covered by the dream department!!Β kingovrats.deviantart.com/gall… XD

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Hoch-Spannung In reply to KingsOfEvilArt [2017-12-20 19:27:27 +0000 UTC]

I've seen them, those are very interesting, actually As for me, when it comes to more surreal stuff I like different kind of Lovecraftian creatures, for example the creature from The Thing.

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NekronimACEO [2017-02-19 14:56:36 +0000 UTC]

Big lizard belly. Best

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Hoch-Spannung In reply to NekronimACEO [2017-02-19 18:32:41 +0000 UTC]

In this interpretation he's basically a huge varan. I though that using 'less if best' principle would be a good thing. No need in giant long spikes, ridiculously heavy horns, excessively pronouncing plates etc.

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NekronimACEO In reply to Hoch-Spannung [2017-02-19 19:02:19 +0000 UTC]

I agree. Even as a land species, due of his large size and armour like skin he woun't need to develop such features on the way of the evolution.Β 

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ilTassista [2016-01-16 05:27:59 +0000 UTC]

fine

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DracarysDrekkar7 [2016-01-16 00:07:50 +0000 UTC]

great scenery

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