HOME | DD

Hyrule64 — Wandering Hero Super Smash Bros Moveset

#mii #find #find_mii #supersmashbros
Published: 2018-09-05 15:21:19 +0000 UTC; Views: 4897; Favourites: 47; Downloads: 0
Redirect to original
Description

Before beginning, a HUGE shoutout to Centrixie for letting me use their zip images for not only the Wandering Heroes but also the costumes. After (or before) checking out this moveset head on over to their page and add them to your watch list/send some support to a talented member of the community! There are files for StreetPass characters, Nintendo, and much more!

www.deviantart.com/centrixe

 

Name: Wandering Hero

Universe: Find Mii

Entrance: A wandering Hero falls from out of the sky and lands. After landing it lifts its sword and shield up excitedly as it gets ready to fight. This would be the same animation as when you summon a Wandering Hero in Find Mii.

 

STREETPASS HERO----------------------------

The Wandering Hero makes its way from streetpass into Smash Bros! The Wandering Hero hails from Find Mii but utilizes items from various games in the Streetpass library. You can choose between a few different types of Wandering Heroes in the costume select screen depending on your preference!

 

MAGIC SHIELD---------------------------

The Wandering Hero carries a magic shield with them at all times. This magic shield works similar to Link’s shield, however instead of blocking any projectile the shield has a high chance (50/50) to block some elemental projectiles and reduce the DMG in half if it hits the shield.

 

Specials------------------------------

B- Monster Blaster- The Wandering Hero takes out the Spirit Shooter from Monster Manor and takes aim. A small charging meter appears above the Wandering Hero to indicate how high the blaster has been charged with their being three levels. The spirit blaster fires a blast of blue and white energy. Holding B will charge up the spirit shooter, the more it is charged the higher DMG and knockback the attack does and the faster the blast will travel. You cannot cancel out of the attack once it is started however and will need to fire before you can move again. This move works in a similar fashion to Samus’ standard special.

 

Side B- Enemy Summon- (Zombie, ghost, Shambling Mummy, Reaper) The Wandering Hero holds its sword skyward as it glows with an evil purple aura. After a moment a monster mob will dissolve onto the stage in front of the Wandering Hero. The monster summoned is randomized and you can have three out at a time at a 2.5 second cooldown between each summon (see Down B to find out how to deal even more DMG!). Each enemy summon can also be destroyed if it takes enough DMG! The monsters summoned are:

    -          Zombie: A zombie? These aren’t in Find Mii! That’s because the Wandering Hero summons a zombie from the streetpass game Battleground Z! The zombie rushes forward quickly in an attempt to grab an opponent. If it makes contact with an opponent, it will hold onto them while gnawing on them. This causes a drastic slow-down in speed while on the ground and weighs your jumping abilities down as well. The gnawing doesn’t deal much DMG, but it can hold on for a maximum of 6 seconds. To get out of the trap rapidly press any attack button. 40% chance of spawning

    -          Ghost: A standard blue ghost with a half yellow half white shield appears! The ghost floats forward, if it makes contact with an opponent it will immediately “haunt” them. This means that it will remain behind that opponent like a back shield until its spawn time is up. The ghost doesn’t deal and DMG itself but having it follow you makes any standard attack deal additional 4% DMG, specials an additional 8.5% DMG, and smash attacks an additional 10.5% DMG. The ghost remains in effect for about 5 seconds. 30% chance of spawning.

    -          Shambling Mummy: A shambling mummy appears! The mummy will slowly march forward until within range (about as large as Palutena’s autoriticle) of an opponent. At which point it will extend its arms and let out a terrifying howl that paralyzes all opponents in the range of the mummy. After screeching it delivers a large sweeping attack with both of its hands before disappearing. 15% chance of spawning.

    -          Reaper Captain: The Reaper Captain floats forward and once it is within reach of an opponent it reels back its scythe and delivers a strong horizontal slashing attack with high knockback potential. 10% chance of spawning

    -          Gold Golem: (only available on the ground) The stage rumbles as a golden golem emerges from the ground. The golem lifts its fists high before lunging forward and slamming them down. This creates a medium length shockwave that deals upward knockback. The largest strength comes from the golem’s fist attack which can deliver high DMG and sideways knockback, and even though the attack may be hard to land, has high KO potential. Due to its size (about as tall as Bowser) it can’t travel far so in order to land a devastating blow make sure it is nearby opponents to land the hit. 5% chance of appearing, the rarest and most powerful.

 

Up B- Dispelling Draft- The Wandering Hero lifts its hands upward as it summons a potion of sorts. After doing this, the Hero is instantly zipped upward by a large draft of wind. This recovery does no DMG but does have a few different abilities. Opponents who touch the draft are brought into the air with the hero but are put into a helpless falling state after hitting the peak. The recovery is one of the highest in Smash, reaching a little higher than Snake’s up special but can only travel straight upward. Lastly, the dispelling draft is unique in that it is a special that has the ability to remove negative status effects! If the Wandering Hero or any opponent are caught in the draft they will begin to shimmer and once hitting the peak height any negative effects (such as flower, mushroom, or shrinking) will be healed at the cost of falling into a helpless state in the air once hitting the top and a brief reduce in running and jumping speed.

 

Down B- Hero Summon- The Wandering Hero can’t do it alone, so they summon another hero into battle! The hero summoned is a white-haired rabbit hero with a blue shirt. The Hero lands out of the air in front of the Wandering Hero and immediately lifts its sword for combat and rushes forward from where it hit the ground. The summoned hero will dash forward until it makes contact with an opponent, wall, or falls out of range of the stage. Once making contact with an opponent it will perform a dramatic stabbing animation that can deal decent DMG with minimal knockback. If the Summoned Hero makes contact with ANY summoned enemies the Hero will vanquish the foe and cause the enemy to disintegrate and cause a certain effect based on which enemy was destroyed. This slaying of an enemy will cause additional DMG and knockback to opponents who are in close proximity. A list of enemy slaying effects is listed below. The Hero Summon acts like a projectile so it can be used against the Wandering Hero if it is reflected so watch out! You can have up to 3 Summoned Heroes out at a time with a 2 second lag between each one.

    -          Zombie: Slaying a zombie will release a purple gas that causes opponents to fall asleep.

    -          Ghost: Slaying a ghost will cause a frosty gas to be dispersed which can deal a freezing effect to opponents.

    -          Mummy: Slaying the mummy will cause a disperse of strange gases that causes opponent’s controls to become inverted

    -          Reaper: Slaying a reaper will cause an explosion effect similar to the gooey bomb.

    -          Golden Golem: Using a Hero on the Golem sadly has no effect, instead the Hero will try to slash the Golem and the sword will simply bounce off it.

 

Final Smash- Dark Emperor’s Wrath- The Wandering Hero fills itself with determination as it summons the Ultimate Ghost behind it and points its sword forward. The Ultimate Ghost lunges across the stage about as far as Ridley’s FS initiating move. If they Ultimate Ghost captures an opponent(s) it will transport them to a fiery castle from the world of Find Mii where it will drag the opponent on the ground before tossing them high into the sky. Once in the sky the opponent comes face to face with the Dark Emperor! The Emperor roars a mighty roar before performing a variety of slashing attacks and finishing off with a large double clawed slash that transports everyone back to the original stage where opponents are dealt their knockback and DMG.

 

HEROES AND VILLAINS----------------------------------------------

The Wandering Hero has two unique abilities in which it can summon heroes or foes to aid it in battle. You can also utilize these specials in different ways to deal additional DMG and knockback. If you send out an enemy monster to attack an opponent, regardless of the foe summoned, and it catches an opponent you can quickly press down B to send out another wandering hero. While the down special deals DMG on its own, if a Wandering Hero is sent out while an enemy has an opponent caught that Wandering Hero will attack the monster and slay it. In the process of doing this, it will also deliver additional DMG and knockback to opponents who were captured. There are different effects for each enemy that is slain so experiment with dealing additional DMG!

 

 

Standard Moves---------------------------------------------

A Combo – Just like the combo in Find Mii, the Hero performs an over head slash. Followed by a horizontal slash. Then a forward stab. And finishes the combo off with an uppercut sword stab.

A Left/Right- Horizontal Slash- The Wandering Hero delivers a fast-horizontal slash forward.

A Dash- Diving Slash- The Wandering Hero dives forward a short distance with their sword pointed ahead of them. The tip of the blade deals the most DMG.

A Up- Upward Stab- The Wandering Hero simply stabs their sword straight upward.

A Down- Rolling Slash- The Wandering hero rolls forward a short distance and performs a low sweeping slash with their sword.

 

Smash Left/Right- Ice Sword- The Wandering Hero charges back their sword as it is engulfed in light blue magic energy. Once releasing the smash attack, the Hero slams their sword forward to deal DMG and a freezing effect if the smash attack is charged up enough.

Smash Up- Fire Sword- The Wandering Hero slashes their sword upward three times while it is engulfed in a fiery red energy. This smash attack deals fire DMG as well.

Smash Down- The Wandering Hero lifts their sword skyward as two Yellow Slimes ascend upward from the ground before vanishing back into the ground. These slimes deal upward knockback.

 

Aerial Neutral- Ghost Spin- A single white ghost appears and rapidly spins around the Wandering Hero twice before disappearing.

Aerial Forward- Sword Summersault- The Wandering Hero performs a forward summersault attack with their sword and shield.

Aerial Backward- Triple Slash- The Wandering Hero turns around and delivers three rapid slashing attacks behind them.

Aerial Down- Treasure Chest Toss- The Wandering Hero takes out a treasure chest and throws it straight downward. This works similar to Pac-Man’s fire hydrant special minus the water effect.

Aerial Up- Sandstorm Tornado- The Wandering Hero lifts their sword skyward as it is engulfed in a yellow aura. From the sword the Hero releases a small sandstorm tornado upward in a similar fashion to Mega Man’s up aerial.

 

 

Taunt/Result Screen---------------------------------------------------

 

Taunt 1 (Up) – The Wandering Hero performs a few slashing attacks with a heroic daring look on its face.

Taunt 2 (Side) – The Wandering Hero takes out a play coin and tosses it into the air before pocketing it. Heroically!

Taunt 3 (Down) – The Wandering Hero looks startled as a small white ghost pops out from behind it and circles the hero before disappearing.

 

 

Defeat Pose- The Wandering Hero claps for the winner with a sad frown on its face.

Victory Pose 1- The Wandering Hero lifts their sword skyward in victory and jumps for joy.

Victory Pose 2- The King of Find Mii and the Wandering Hero jump up and down with their hands in the air and happy looks on their faces.

Victory Pose 3- The Wandering Hero slashes their sword horizontally twice before aiming it forward at the camera heroically.

 

 

Alternate Costumes-------------------------------------------

For the alternate costumes you can select between three types of Wandering Heroes; Cat (default), dog, and rabbit. Each Hero has alternate costumes that represent the various costume possibilities in StreetPass.

 

 

Hero Cat (Standard Cat Outfit)

Hero Dog (Standard Dog Outfit)

Chef Cat (Green Outfit)

Spartan Dog (Light Blue Outfit)

Ninja Cat (Orange Outfit)

Cowboy Dog (Red Outfit)

Hero Rabbit (Standard Rabbit Outfit)

Horror Rabbit (Purple Outfit)

 

 

Kirby Hat- Kirby gets a copy of a hat with the Wandering Hero (cat, dog, or bunny) on it, along with the copy ability Monster Blaster.

 

 

Assist Trophies-----------------------------------------

Emperor Fynalle: The big boss from Warrior’s Way appears as an assist trophy! Fynalle is a unique assist trophy in that he is essentially a final smash. Once summoned, Fynalle waits for an opportunity for an opponent to be in his line of sight. After an opponent is within reach, the camera zooms in on Fynalle like a final smash as he lunges forward towards the opponent in an attempt to attack them. If he makes contact the opponent(s) is transported to a cinematic of an open grassy battlefield where in the distance Fynalle and his Mii army can be seen traveling across the plains at full speed on mechanic horses! The army rushes to the captured opponent and run them over/rush into them just like in any battle sequence in Warrior’s Way. The opponent(s) then receives high DMG and knockback as they are transported back to the stage.

 

Punch Out Stage Name-----------------------

“StreetPass Saviors”

 

Trophies Associated with Find Mii/StreetPass----------------------------------------------

Wandering Hero (Cat)

Wandering Hero (Dog)

Dark Emperor’s Wrath (Final Smash)

Ultimate Ghost

Fynalle (Warrior’s Way)

Find Mii King

Coraline (Ultimate Angler)

Dr. Scarlett (Battleground Z)

Master Gardener (Flower Town)

Wentworth (Warrior’s Way)

Iris Archwell (Monster Manor)

Arzodius

 

Related content
Comments: 3

bubbles46853 [2021-12-25 16:41:03 +0000 UTC]

👍: 0 ⏩: 0

ElDrHawaii2003 [2018-09-06 00:30:23 +0000 UTC]

My Requests:
* Thor
* Wolverine
* Neptune (Hyperdimension Neptunia)
* Mai Shiranui
* Jak & Daxter
* Superman
* The Incredible Hulk

👍: 0 ⏩: 1

Hyrule64 In reply to ElDrHawaii2003 [2018-09-06 00:36:09 +0000 UTC]

I'll add some of them to the list!

👍: 0 ⏩: 0