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Illogical-Lynx — RX-377 Mk.4

Published: 2010-09-11 16:22:42 +0000 UTC; Views: 1819; Favourites: 27; Downloads: 6
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Description Hey hey, when was the last time your inbox was flooded by ME? Well if you're watching my scraps, then this will be the first time in a while.

This is an updated version of [link] created on Dr Noob's Pimp My Gun tool (hence why it's in scraps). This is more or less what I want the RX-377 to look like. If something either in the design or the tech description below makes no sense, please tell me. Got to have my tech right.

You can try the tool I used to make this here. [link] It's quite easy and gives good results.

TL;DR Tech information (Largely copy-pasted from the old deviation)

RX377 prototype Mk.4. The way I see it, after 500 years of building bigger and more efficient ways to kill each other, the bullet:cartridge ratio is going to increase as new propellants are invented that pack the same power in a smaller cartridge. I've combined this with the metal-storm concept of stacked caseless rounds fired not with a pin and detonator, but with an electrical pulse. This allows for a much higher rate of fire to the point where three bullets can be moving down the barrel simultaneously. Another interesting advantage of this system is that the gun's mechanisms are silent, increasing the noise reduction factor of a suppressor when mounted.

The magazine takes 20 stacks of three bullets for a total of 60 shots per clip and each stack is magnetically drawn up from the magazine, reducing the number of moving parts.

The weapon fires 8mm depleted uranium rounds (The Coldar Republic is completely metric, because metric is superior in every way to Imperial- Want proof? How many miles in 17,218,603 inches? GOGO CLOCK'S TICKING!) in single, triple shot burst and full-auto firing modes, with recoil dampeners to keep the powerful kick of the large bullets (just a tad larger than those of the AK47 in check. Each shot travels at close to Mach 2 can put a three round burst into a DVD case at half a kilometre with a maximum effective range of 750m. This long range and high accuracy is due in part to each the crafting of the ammunition, the intelligent way in which the scope's onboard computer adjusts the targeting reticle to compensate for environmental factors and the long barrel to length ratio afforded by the bullpup configuration.

Standard to the weapon is also the integrated 45mm RPG launcher. This fires one of a selection of small unguided anti-matter missiles from the lower barrel, with the intention of giving each Coldar marine an effective anti-armour capability. The power of the blast from these rockets differs between the various types of rocket from anti-personal fragmentation grenades suitable for indoor use to siege munitions capable of levelling a small building. The missiles are loaded one at a time into the small hatch behind the foregrip and fired with the secondary trigger with an effective level-flight range of about 150m.

The standard sight for the weapon is a smart reflex sight which can perform as either a rapid acquisition sight or apply digital magnification up to 10x zoom. An invisible laser mounted on the front of the weapon (Around the barrel so the beam travels straight along the bullets' flight path) is detected and rendered by the scope allowing the soldier to see the beam through the scope while keeping enemies oblivious to the shooter's location. The design specifications of the sight were to make it such that someone who had never touched a firearm before could reliably hit a man-sized target at range of at least 100m and this is achieved by the use of the laser targeting system mentioned and the onboard computer's calculation and compensation for gravity, wind and even planetary rotation at long range. The rifle also features several gyros which can be activated in a "Sniper mode", which uses the angular momentum of spinning weights counter to the direction of tilt to stabilise the gun against small disturbances caused by the user. In this mode, the gun will weakly oppose rotation in three dimensions so that a soldier can aim more accurately for a long range shot.

The weapon's construction is a tough yet lightweight nano-engineered composite and the entire assembly including the launcher weighs just under 5kg with empty magazine and launch tube. Standard rails are fitted to the top and sides to facilitate mounting of various tactical attachments.
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Comments: 7

Three-Oh-Eight [2010-09-11 16:26:52 +0000 UTC]

10$ says that ~Sevvy89 creams himself when he sees this

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Illogical-Lynx In reply to Three-Oh-Eight [2010-09-11 16:34:16 +0000 UTC]


He helped me out with the first one, maybe he can be the one person who will read all my technical bullshit there. xD

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Three-Oh-Eight In reply to Illogical-Lynx [2010-09-11 17:30:54 +0000 UTC]

He would lol.

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Illogical-Lynx In reply to Three-Oh-Eight [2010-09-12 02:17:51 +0000 UTC]

Heh, most of it is from the description of the last one but I added some new stuff. I'm quite proud of the idea of anti-rotation gyros. I think that has enough science behind it to actually work! xD
If you haven't tried it, I'd recommend having a play with that pimp my gun thing. It's quite a fun diversion if nothing else. xD

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Three-Oh-Eight In reply to Illogical-Lynx [2010-09-12 18:52:27 +0000 UTC]

What does an anti-rotation gyro do?
Sev makes all my guns for me That gun thing is pretty nifty though.

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Illogical-Lynx In reply to Three-Oh-Eight [2010-09-13 04:17:26 +0000 UTC]

Well the idea (Probably too advanced to make one practical today) is that you have three axis with small spinning weights on them. If you tilt the gun, the weights spin faster or slower in the opposite rotational so their rotational momentum counter-acts the rotation of the gun. The effect wouldn't be very strong because the weights would be light compared to the weight of the full weapon, but the end result should be that with this mode active, the weapon would be able to be turned but would resist small movements like accidental shaking and stabilise the shooter's aim.

Not sure how possible it would be with todays tech, but the physics seems pretty sound. It's what they use to rotate satellites in orbit.

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Three-Oh-Eight In reply to Illogical-Lynx [2010-09-13 16:32:47 +0000 UTC]

Oh. I've seen those before and didn't know what they did. Have you heard of a game for the ps3 called Resistance? In the second one the alien gun called a Bullseye got an upgrade and it had these three rotating thingies on top of it that tilted in the opposite direction of the way the gun was leaning. I wasn't really sure what they did, but i do now

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