Description
This mod reduces the number of special effects in the game, so you can better see the characters and their moves (and also admire the architecture, including vaulted ceilings).
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INSTALLATION: Old mod (same as Set 1 mentioned below): Download using above "down arrow" icon.
New mod: [Jan 2021 WIP, not completed yet]
Extract folder from the .7z file and copy to:
\Program Files (x86)\Steam\SteamApps\common\SoulcaliburVI\SoulcaliburVI\Content\Paks\~mods\
(If ~mods\ folder does not exist, you need to create it in Paks\ folder.)
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Set 1: CLASSIC:
UPDATED 8/31/2019 to FewMajorEffectsV3 and FewMinorEffectsV3, added CASSANDRA:
Removed yellow lightning bolts for new character Cassandra. (To also remove her weapon(s), download SC6 mod: Invisible weapons for Soulcalibur VI)
TIPS:
If you want to hide just the larger special effects, install just the larger file:
FewMajorEffectsV3.pak (hides major effects)
If you want to hide as many special effects as possible, install both files:
FewMajorEffectsV3.pak (hides major effects)
FewMinorEffectsV3.pak (hides minor effects)
"Minor effects" are the following: (see my Dec 24 2020 comment below for some images)
Spell rings for Amy, Ivy, and Zasalamel
Flower petals for Amy, Xianghua, and possibly other characters
Tiny twinkle stars for Amy and Xianghua
Water droplets for Xianghua
Feathers for (unknown)
Ice fragments for Kilik, possibly Azwel
Zasalamel's tiny spell glyphs which circle his opponent
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Jan 2021 WIP: Conversion to 3-Set effects reduction. THIS ADDITION IS WIP - NOT YET RELEASED
Mod can now be customized with 3 Sets of effects which can be hidden.
Set 1: CLASSIC - The original mod, which hides most effects for characters up to Cassandra.
Set 2: SHARED - This new mod set hides many effects which are shared by all characters. It
overlaps a lot with Set 1, while also hiding some effects I was unable to hide before.*
Set 3: INDIVIDUAL - This new mod set hides character-specific effects. For maximum flexibility,
one file is provided for each character in the game.
There is considerable overlap between Sets 1, 2, and 3. The situation is quite complex, and difficult to document. The three Sets are compatible, and can be used together to combine their effects. You can try different combinations, and find what you like best. I provide some guidance in the above chart, to aid with your initial decision. There are 7 different combinations you can try:
1. Set 1 alone - Hides: most fire, sparks, swirls, plasmas and supernovae, shattered glass,
dust on ground, weapon & strike trails.
2. Set 2 alone - Hides: most fire, sparks, swirls, plasmas and supernovae, shattered glass,
magic hemispherical shields, lens flares, Reversal Edge effect, diffuse spheres for impacts.
3. Set 3 alone - Hides: complex lightning bolts, invoke-spell spheres, spell rings, spell glyphs,
flower petals, water drops, twinkle stars, various unique character-dependent effects.
4. Set 1 and Set 2 - Hides most effects except: complex lightning bolts,
invoke-spell spheres, various unique character-dependent effects.
5. Set 1 and Set 3 - Hides most effects except: magic hemispherical shields,
lens flares, Reversal Edge effect, diffuse spheres for impacts.
6. Set 2 and Set 3 - Hides most effects except: weapon & strike trails, dust on ground.
7. Set 1 and Set 2 and Set 3 - Hides the largest number of effects.
The above descriptions are not precise, only general guidelines. (due to complexity of classes of effects)
If you would like to see weapon-trails only, combination 6 in above list is your best bet.
Some people requested to hide only the weapon & strike trails. Sorry, I have been unable to do this (I estimate it could take an additional week of work, which is not worthwhile).
If you would like to see dust on the ground (when characters move or fall), with a minimum of other effects, combination 6 in above list is your best bet.
Set 1's FewMajorEffectsVx.pak overlaps significantly with Set 2.
Set 1's FewMinorEffectsVx.pak is a subset of Set 3, hiding some character-specific effects up until Cassandra.
* The main effects which I was unable to hide previously were:
Diffuse spheres for impacts, now hidden by Set 2
Magic hemispherical shields, now hidden by Set 2
Lens flares, now hidden by Set 2
Reversal Edge effect (wavy yellow lines), now hidden by Set 2
Invoke-spell spheres, now hidden by Set 3
Complex lightning bolts (e.g., Ivy, Hwang), now hidden by Set 3
Spell rings & glyphs, now hidden by Set 3
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To also hide some of the weapons in the game, combine this mod with my "Invisible Weapons" mod:
SC6 mod: Invisible weapons for Soulcalibur VI
Click on the above image to zoom in, click a second time for full-size.