Description
Noctlings are the remnants of motes destroyed or broken by the worst kind of entropic magics and left without mind, memory and their purposes corrupted. Noctlings cannot manifest a form of their own and so bind themselves to dead and rotting material, animating it and forming the remains into a twisted and monstrous form. All noctlings attempt to kill anything they encounter on sight but otherwise wander purposelessly making baleful calls and screeches in the nocturnal hours and retreating into caves and shelter to avoid the light of day.
The noctling wars that followed shortly after the mass devastation caused by the Maelstrom appears to be the results of the of the noctlings’ propensity to “horde” and form themselves into groups akin to large and aggressive swarms of insects and in effect the dark spaces and caves they retreat to during the day become their de facto hives; Count it as a blessing that these things have not been seen to be able to reproduce...
The study of noctlings is illegal throughout Gillsia; even to better understand how to combat them. Becoming a noctling is a torturous fate and unanimously considered to be a fate worse than death for motes. Therefore willfully turning a mote into a noctling is a crime that carries severe punishments, and often the death penalty in most corners of Gillsia (though the method of execution does varry).
It is rumored even still that some magi of the Varrs have performed experiments into the creation and psychology of noctlings. These experiments however were never officially confirmed to have taken place. But since the Maelstrom and the widespread rise of noctlings throughout Gillsia, experiments for the purpose of understanding the origins, psychology, and destruction of noctlings remain a topic that contributes significant heat to the Gillsian political climate.