Kimi-Parks [2014-04-08 01:49:44 +0000 UTC]
I think it's pretty good. Before I saw it was a rendering I thought it was an HDR photograph. Also, you have an incredibly good amount of attention to detail on how things would really look in an abandoned building, such as the rust on the chair legs and leaves from outside that blew in.
๐: 0 โฉ: 1
JambioO In reply to Kimi-Parks [2014-04-11 13:00:21 +0000 UTC]
Thank you!
๐: 0 โฉ: 0
pumpkinman68 [2014-04-06 11:05:41 +0000 UTC]
Nice work ! At first glance, the thing that "shocked" me the most is the smooth aspect of the ivy stems, but "shocked" is a great word for such a detail. Of course, wall peelings would be better... But even without, it's a great picture and I understand the feeling "enough with this image"
JambioO In reply to pumpkinman68 [2014-04-06 15:24:52 +0000 UTC]
Thanks!Ivy was actually done with a neat tool called Ivy Generator. It`s pretty awesome
pumpkinman68 In reply to JambioO [2014-04-06 16:27:37 +0000 UTC]
"a neat tool called Ivy Generator" Hmm... I guess you didn't have the curiosity to visit my deviant page, so you don't see => this ... so, of course, you didn't read the text under the picture, and you logicaly miss the part saying "A big thanks to Thomas Luft of the University of Konstanz, Germany, for his wonderful "Ivy Generator" program"... but it's not that important
JambioO In reply to pumpkinman68 [2014-04-06 17:50:32 +0000 UTC]
Ha I did visit your profile page, and I also saw that renderings thumbnail, but I thougt it was a daz asset or something^^
amirabd2130 [2014-04-01 10:44:48 +0000 UTC]
For CCs:I would prefer less peeled off paints for walls (they shouldn't be everywhere)same goes for ceiling pipeslike the woods (windows and doors)like the floor and its detailsOverall, nice job
JambioO In reply to amirabd2130 [2014-04-01 22:55:36 +0000 UTC]
yeah, I had a couple different versions with the wall peeling, I actually have some reference pictures where it`s that much, but I also tought I may have overdone it As for the pipes...probably gonna change that in the next renderingThanks! Appreciate it
amirabd2130 In reply to JambioO [2014-04-02 09:08:49 +0000 UTC]
Looking forward to it You're welcome.