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JamesLedgerConcepts — Heavy Gear Concepts 8

Published: 2013-08-25 00:07:14 +0000 UTC; Views: 4183; Favourites: 55; Downloads: 0
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Description All painted from scratch in Photoshop CS5. These concepts took between 30 mins and a few hours to do, depending on revisions and perspective accuracy. I did these images some months ago.
www.heavygear.com/ This image is not available to buy as it's copyrighted by the client.
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Comments: 25

CatalanoMedia [2013-09-08 23:36:57 +0000 UTC]

Did the kickstarter get canceled?
Is the game still gonna be released?

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JamesLedgerConcepts In reply to CatalanoMedia [2013-09-09 15:58:07 +0000 UTC]

I couldn't tell you anything - I haven't heard from them in over 2 months unfortunately, so not at all sure.

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CatalanoMedia In reply to JamesLedgerConcepts [2013-09-09 22:35:25 +0000 UTC]

Wow man, it was looking sooooooooo good in UE4.

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JamesLedgerConcepts In reply to CatalanoMedia [2013-09-10 09:11:41 +0000 UTC]

Yes, I can only guess they are pursuing other ways to get funding. We were all starting to get really excited at the time. A lot of projects I do work for barely get off the ground, or at least take a lot longer than expected. It's always down to the huge amount of funding required for all the artists and production team. 1 million dollars would easily vanish in less than a year on a project like Heavy Gear Assault, maybe even 2 million. Staggering.

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CatalanoMedia In reply to JamesLedgerConcepts [2013-09-11 13:40:25 +0000 UTC]

sooo....
do you think THEY kinda bit off more than they can chew?
Maybe they didn't recognize the scope of the project and the funding needed?

I dunno man,
good luck
:s

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JamesLedgerConcepts In reply to CatalanoMedia [2013-09-12 17:55:59 +0000 UTC]

Possibly - I think they were confident that funds would arrive but clearly they didn't. I hope the work so far won't go to waste. So many projects get dropped - it's always over lack of funds of course.

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CatalanoMedia In reply to JamesLedgerConcepts [2013-09-13 17:19:19 +0000 UTC]

Well, on the bright side, you got more stuff in your portfolio to show.

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JamesLedgerConcepts In reply to CatalanoMedia [2013-09-14 21:44:31 +0000 UTC]

Exactly - look on the bright side!

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garryts [2013-08-25 09:42:26 +0000 UTC]

More nice concepts - you're doing a ton of work on this, aren't you?

Inevitable in scifi concept work that you'll get some resemblance to other work - the ramps remind me of the some of the corridor floorways in the first Halo game.

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JamesLedgerConcepts In reply to garryts [2013-08-25 14:14:38 +0000 UTC]

Cheers - yes, definitely some halo influence going on, it's very difficult to get away from, due to it's impact on so many artists.

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MeFlyingFree [2013-08-25 02:15:04 +0000 UTC]

Reminds me of the game my ex and my sons used to play called Mech Warriors.

Very cool work

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JamesLedgerConcepts In reply to MeFlyingFree [2013-08-25 14:13:34 +0000 UTC]

Thanks - I remember that game but wasn't captivated at the time, for some reason. I guess I was sidetracked.

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MeFlyingFree In reply to JamesLedgerConcepts [2013-08-29 03:51:20 +0000 UTC]

All I remember about it was it looked cool when it worked, which wasn't very often.

It used to cause to computer to freeze almost every time they put it on. They would get 

so frustrated

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JamesLedgerConcepts In reply to MeFlyingFree [2013-09-06 03:11:03 +0000 UTC]

ahh yes, I remember all the problems I had with games on a PC - nightmare, always crashing and having to restart. My iMac doesn't crash ever but it's 3 times the price.

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MeFlyingFree In reply to JamesLedgerConcepts [2013-09-11 23:19:05 +0000 UTC]

So glad I'm not a gamer. I'll just sit back and admire the art

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JamesLedgerConcepts In reply to MeFlyingFree [2013-09-12 17:53:30 +0000 UTC]

I do the same...not played a game in years.

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MeFlyingFree In reply to JamesLedgerConcepts [2013-09-14 03:30:02 +0000 UTC]

And yet, you create such wonderful art for games!

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JamesLedgerConcepts In reply to MeFlyingFree [2013-09-15 00:48:03 +0000 UTC]

Thanks - a lot of games designers don't play them - they know how addictive they are. The same with cocaine dealers I guess, the dealers don't use it cos they know it's addictive.

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MeFlyingFree In reply to JamesLedgerConcepts [2013-09-15 05:35:23 +0000 UTC]

That is true

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quasihedron [2013-08-25 00:30:34 +0000 UTC]

Interesting technology! Is it also supposed to be somewhat intelligent too? :lcap:
Well done!

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JamesLedgerConcepts In reply to quasihedron [2013-08-25 14:12:16 +0000 UTC]

Thank you - it's supposed to be a mix of old and new technology, bound together by scrap metal here and there.

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quasihedron In reply to JamesLedgerConcepts [2013-08-26 00:49:09 +0000 UTC]

You are most welcome!

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Kinglorshi [2013-08-25 00:23:54 +0000 UTC]

I enjoy the mech's design. A bit retro in some ways, but that is probably why it's cool.

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JamesLedgerConcepts In reply to Kinglorshi [2013-08-25 14:11:06 +0000 UTC]

Yes, it IS retro now you say it. I am probably influenced by 80's and 90's sci fi more than I thought.

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Kinglorshi In reply to JamesLedgerConcepts [2013-08-25 14:34:18 +0000 UTC]

That's not a bad thing though :/

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