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JBergen1910 — The Green Girl

#dryad #fairy #fantasycreature #girl #green #greengirl #illustration #nature #oc #originalcharacter #tyrannosaur #tyrannosaurus #tyrannosaurusrex #strohm #knightosaurus
Published: 2019-02-16 20:50:35 +0000 UTC; Views: 1576; Favourites: 150; Downloads: 8
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Description A mysterious magical girl who lives in the woods near Rowenvale finds a sleeping and wounded, kind-hearted soul.  She does what she can to mend the the Tyrannosaur's wounded body but she can't cure the pain inside....

This was meant to be a simple an quick conceptual work but it still took me almost a week.  In the beginning the girl was much smaller in the image (I wanted to hide the details on her.  This might not be the final version of her) and Strohm was facing the other way.  It was not until I had Strohm (the Tyrannosaur) fully detailed when I decided it would be a better image if at least some of his face was showing.  I eventually decided to start over on him and have him face the viewer. Even without seeing his eyes I think I still pulled off the idea of him sleeping.  

Despite the amount of  work on this it still feels a bit rushed.

*I've since tried to fix some of the colour issues with this one.  I think its an improvement, even if just a subtle one....*
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Comments: 19

Blondbraid [2019-03-04 10:05:06 +0000 UTC]

Nice, very touching!

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JBergen1910 In reply to Blondbraid [2019-03-04 19:02:16 +0000 UTC]

Thank you! 

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Seeeks [2019-02-17 09:56:03 +0000 UTC]

It's interesting comparing the old version and the new. I could tell that you added the pink underside to the "petals" of the dress. Those interact with the red wounds. I think the saturation on the dress is somehow out of balance, even though the shift towards yellow already made it better compared to the first version. You could either reduce the saturation in the highlighted area or alternatively increase it and give it a sort of a supernatural intensity. Right now it sort of falls between the two. I think I read somewhere that if people have vibrant shadows, the highlights should be less saturated, and vice versa. You seem to use pure black for shadows and while it's intense, it can get sort of heavy to look at because it eliminates the presence of bounced light in shadows, making it look like there's an excess of shadow occlusion instead, in areas that should be exposed to atmospheric light. I think brown reflected off the scales would hit the shadow side of the girl. The use of atmospheric perspective on Strohm's side might also be too high considering it's not all that far in the distance. The curvature of the area showing underneath the extended arm doesn't work as well as the rest of the dinosaur's form. The underside of the arm is so dark that it sort of pulls the curvature of the body part behind it to roll with it, creating a sharp edge almost like a pillow emboss.

I hope this isn't making you feel too frustrated. Looking at your thumbnails in the side panel, you seem to use cyan in lots of works. It might be useful to do some sort of color palette tests and check if you can find color combinations that are worth using in a painting. I know that the dominant red color in Charm's cloak often dictates using cyan to counter it, but there are other alternatives. I recently discovered new colors that I hadn't used in the past but make me wish I would have found them earlier. For example, I used to use greens leaning towards yellow all the time. Then I discovered that cool greens are a thing and I was like "where have you been all my life?" It's so easy to artificially restrict yourself to limited choices based on an assumption that "this is what they're supposed to be colored". I find it useful to pick a color from the image and slide around the various color sliders, looking for something that clicks. Since Photoshop allows locking any axis in HSL or RGB, I might look at the color spaces, be able to tell that ok, if I go in that direction, it will go towards that color, and it gives me some hint of which direction to try. Yet, rather than clicking on spots at random, I just slide the cursor around and observe how the preview looks next to the original color, then if it starts to harmonize, I become more cautious with my movements and only move in different directions by a few pixels to see if a subtle change in any direction makes it even more functional. If it turns out that it makes it worse, I just return to the original discovery and keep that. Sometimes I also mix colors by painting them lightly on top of each other and picking a color from some blended area that looks promising. Often there are cases where I never would have been able to find the right shadow or highlight color just by adjusting the hue and saturation manually, but if the right color pops up as a result of two semi-transparent colors overlapping, I know it when I see it. I don't know how you pick your colors but it's worth experimenting with. It's like going to an all you can eat buffet.

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JBergen1910 In reply to Seeeks [2019-02-17 19:19:01 +0000 UTC]

And here I thought that I was done with this one....  Now I am going to make a few more mild adjustments.   It is too late for me to experiment with other colour options but the issue with the shading on the dress and the atmospheric perspective can be fixed.  

As frustrating as it is to go back and continue working on something that should be finished, I am thankful for your critiques!  I need to know and observe these things if I want to improve!  My next reposting of this one will have to be my last.  Any further problems with it will have to be left alone.  Thanks for these thorough comments!  They help in ways my ignorance would never understand!

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Sketchman147 [2019-02-17 03:59:07 +0000 UTC]

Seeing the mysterious girl makes me feel like she's a young mother nature kind of character where she has experienced many things in her short life and has come to the aid of many creatures like Strohm.

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JBergen1910 In reply to Sketchman147 [2019-02-17 06:12:25 +0000 UTC]

She is that alright!  She has a fairly important part in the series … I still don't have a name for her, but for now the "Green Girl" will do.

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Sketchman147 In reply to JBergen1910 [2019-02-17 17:08:12 +0000 UTC]

Well, if she had a name, it would have something to do with her appearance, background, and powers. You could go at it in any way that you would want to with naming her.

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mysteriouskey [2019-02-17 02:58:50 +0000 UTC]

This looks mystical and dreamy, I love it! The soft, lovely colors compliments the peaceful fantasy setting  

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JBergen1910 In reply to mysteriouskey [2019-02-17 03:21:50 +0000 UTC]

Thank you very much! This one was a bit of a struggle so I'm very happy that it turned out peaceful in the end! 

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Seeeks [2019-02-16 22:05:35 +0000 UTC]

The combination of bright green on the girl's dress and the cyan in the sky and the mint green skin tone are too far removed from any color harmony that the combination looks quite jarring. While the blades of grass, the background and Strohm's scales seem to work together, the girl looks like she's from another painting, even if there are similarities between her skin and the sky. The use of blue butterflies is an interesting choice and certainly stands out, but I feel that this picture would be stronger with a more limited color palette. It also took a while to notice the slab of stone with a face on it, so that is like an Easter egg.

I made this rough stream of consciousness blocky paintover:



While it changes the whole thing and it looks like a little Muslim girl commanding a fleet of butterflies to attack, I think it might demonstrate that sometimes less is more, and it can be useful to start with large blocks of color rather than grayscale (I'm guessing you start with grayscale and then color it once the value balance is to your liking?) It can be somewhat limiting if you tell yourself in advance that the girl has to be green, or that grass has to be green, then if it turns out you can't make it work, chance is you've already spent so many hours on it that you're too tired to make radical changes.

It's good to think about dialog between color surfaces, which elements are on the same side, which are opposing forces, which are neutral. If everything is highly saturated, it makes it hard for the audience to figure out what is central or what to focus on. As I was playing with color adjustments before I made my own blocking test, I noticed that the yellow in the trees has the potential to harmonize with Strohm's scales, so I tried introducing yellow in the sky, and it's in dialog with the blue butterflies. I initially colored the girl gray, then the color of the grass, then added a hint of blue taken from the butterflies to show their alliance and blended it in. The color of the grass doesn't quite work but overall, this is just a test.

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JBergen1910 In reply to Seeeks [2019-02-16 22:40:11 +0000 UTC]

I'm still tweeking this picture and I've found this critique most helpful.  One of the most hair-pulling aspects of this one was the green on green nature of it.  Usually I have a colour palette in mind when I start a drawing; I was hesitant to work on this one because I didn't.  The biggest problem was that I wanted it to be a daytime image (I've been doing a lot of dark works of late).  Had I just set out with a moonlit work I'm sure I would have finished it much sooner. 

I'll soon repost it with a few minor adjustments.  It still won't be as good as it could have been but thanks to a few things that you mentioned, it will be an improvement! 

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love--or--death [2019-02-16 21:21:52 +0000 UTC]

Aww love it  
I think your decisions were good, the composition is well balanced and the dino looks like sleeping (or unconscoius). Also the healing effect looks nice  

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JBergen1910 In reply to love--or--death [2019-02-16 22:43:40 +0000 UTC]

Thank you very much! 
Although the colour-scheme could be better, I'm still happy with how it works as an illustration!

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love--or--death In reply to JBergen1910 [2019-02-17 21:11:26 +0000 UTC]

What dont you like about the colors?
The butterflies are the only thing I was wondering if they could fit in another color. On the other hand they fit nicely to her blueish green.. these are hard desicions

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JBergen1910 In reply to love--or--death [2019-02-17 21:53:49 +0000 UTC]

True!  I have since worked on the image since I've made that comment so I'm satisfied with it now.  This one proved to be more of a challenge than prior works mainly due to restrictions I set too early.  I am very pleased with how well it has been liked!

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love--or--death In reply to JBergen1910 [2019-02-19 18:50:26 +0000 UTC]

Yea its really nice, I can identify myself with the story  

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JBergen1910 In reply to love--or--death [2019-02-19 19:11:10 +0000 UTC]

Relate with the story of my struggles with colour?  Or that you are a magical green girl in real life?  I hope its the later! 
Anyway, I'm happy you can relate and thank you so much! 

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love--or--death In reply to JBergen1910 [2019-02-20 20:11:01 +0000 UTC]

haha both I guess
As a child I always wished I could talk to animals to help them - and being green seems like a nice addon, too  

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JBergen1910 In reply to love--or--death [2019-02-20 20:19:25 +0000 UTC]

Great answer! 

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