Comments: 20
ammarose [2011-05-19 21:47:02 +0000 UTC]
Love it!
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HerrOrcman In reply to JosephB222 [2011-04-28 14:39:16 +0000 UTC]
I guess I'm just old-fashioned or something... can't stand the new WotW. Never even knew there was a TV series though. Might have to look into it.
As for drawing guns... The only advice I really have for fixing that problem is making your own designs. I find that works pretty well in general. I understand your problem though; if I don't have a reference and am trying to draw anything that actually exists but a Colt M1911, it usually ends up looking awful. Gotta say, though, a sci-fi laser probably wouldn't be quite as fitting in a post-apocalyptic "War of the Worlds" kinda setting as an old, beat-up assault rifle. Then again, maybe I've been playing too much Fallout.
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Druce-White-Owl [2011-04-27 14:29:04 +0000 UTC]
First off: Holy crap this is cool!!
Now that the little gush of nerd gasm delight at the idea of it is over, there are a few things I think could use addressing.
- The thing that stands out most to me is her forearm. She's got this bit of woolen cloth around her wrist like a bracer, but the size of it is actually right in line with the size her actual wrist should be. This would be fine if the cloth looked skin tight but it doesn't, as a result it makes her wrist seem thin/frail; in fact when I look at it I think there are actually are some light reference lines for her wrist and it does look really thin compared to the rest of her arm.
- Next I think it's important to consider ethnicity and available clothing. Her clothes, and the style she's wearing them in, scream Scottish highlands. The idea of an alien invasion in Scotland is pretty bitchin' compared to all the been-there-done-that invasions in US cities, but her clothing doesn't really sync up well with her appearance. Ethnically she looks like she may be hispanic or middle-eastern. This really comes down to person design choice, but I do think it's good to account for a characters origins when consider what they wear, even in an apocalyptic scenario.
- Finally, this ones really nitpicky, but her right eye (left side of the pic) is just freaking me out! It's on a whole different level than her left eye, it's like she meant to raise an eyebrow and she raised her whole eye socket instead, creepy.
All that said, the picture is still gorgeous. I love that the gun has a broken trigger guard and that her boots are split and held together by twine. I like the poncho and I love the little touch of the locket around her neck. I think the background is the strongest point, so much detail in the cave wall, and then we give way to a simple silhouette in the distance that really snatches your eye and quickly tells you the world is in some serious trouble; maybe add a few light wisps of smoke rising from behind the hill to imply the walkers path of destruction? All in all, still a great picture, you never disappoint with your work!
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Saguinius [2011-04-27 10:59:36 +0000 UTC]
ULLA!!!
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warhammerdude In reply to Saguinius [2011-04-27 13:44:20 +0000 UTC]
that is the sound that haunts my nightmares
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City-of-Zeroes [2011-04-27 06:41:39 +0000 UTC]
Different than what you normally do and a full back ground, too. Her muscle tone is different and much more defined, the clothes are an interesting idea and the boot split down the middle is a nice twist. Broken trigger guard is a good touch.
I don't feel there's enough here for me to "Critique" as she's a sketch. No theme, story, concept. She's a WIP awaiting another adventure for when you foray into whatever awaits her.
It also helps to have High Plains Drifter theme going on in the background.
I think you should run a bit with her, do a couple other pictures.
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City-of-Zeroes In reply to JosephB222 [2011-04-28 04:22:31 +0000 UTC]
That's why its much better, you have that whole exploratory feel going on. Let yourself explore more. Then you can come back and draw me a free picture with shinies. I luv shinies o_o
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JimmyTwoTimes2K9 [2011-04-27 00:07:33 +0000 UTC]
Damn she looks pretty. Nice sketch.
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