Comments: 14
CosmicSymbols [2018-03-16 17:08:56 +0000 UTC]
Overall
Vision
Originality
Technique
Impact
I love modern fantasy stuff, so this is right up my alley! I love the way you worked knights with modern weaponry without it contrasting too much. I also like the orcs using both modern and medieval weaponry. The whole concept is really cool. However, I do have one small gripe. The weapons the knights are using look a little too much like real ones. What I mean is, it looks like you just gave them weapons straight from our world and said that was a day. It would be an idea to add a touch of fantasy to them in the form or decals, engravings, etc. Although, with everything else going on in the piece, it still fits without the extra fantasy element.
The facial features are spot on! The big guy and blond's faces are super expressive and convey their emotions really well. Their proportions seem correct as well. I can't find anything eye-catchingly wrong with them. All but the smaller fellow. I can't tell if he's a child, short and thin, or if the perspective is wrong. He's the only one who seems out of place. The same goes for the big guy's back, right leg. It looks like he's standing right behind the blond, but the small guy is in between them. I'm not sure if that's a factor of the small one not executed correctly, or if the back leg is a problem as well.
I really like the lighting as well. With so many bright light sources, there's no major mistakes that I can find with the reflections and backlighting. I would, however, suggest a smidge darker shadows in the part of the subjects facing away from the lights completely. The sky looks dark, so the major light sources would only be coming from the explosions and gunfire.
The background was handled really well. It has a lot going on, yet I feel the chaos works with the piece. It also doesn't distract from the eye, but leads through the chaos. (That explosion looks rad af by the way.) The blood of the most foreground orc looks a little light. Right behind him, the orc getting shot in the head's blood is darker. Which is good, as the more quantity of blood the darker it is. The blood of the foreground orc should be absorbed into the ground, which would also make it darker.
Overall, this is a really well-done piece. The only problems are little mistakes that can be fixed my a little more attention. Your anatomy is good, colouring and shading is fine, and your composition is non distracting. This is a fantastic piece!
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JREAGANA In reply to CosmicSymbols [2018-03-18 23:32:07 +0000 UTC]
Thank you for your feedback!
I agree with the weapons.Β I didn't want something that looks to futuristic for them, but not musket and flintlock style weapons, either.Β I think I will try to make my them in the future with more wood in the frame to start.Β I do like a lot of modern weapons, and tried to use them as reference, but didn't change them up enough.Β I like your idea of decals and engravings, though!Β I never even thought about that.
The little guy is just that.Β He is smaller guy that is a sharpshooter and intellectual, spending much of his off time in different historical and science studies, not physical training.Β However, 20/20 vision looking back, I probably should've made him bigger, regardless.Β Also, when drawing this originally, I tried hard to get the anatomy proportions correct, but yes, the big guy's right leg still looks off after the final render.Β
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CosmicSymbols In reply to JREAGANA [2018-03-19 01:06:20 +0000 UTC]
No problem!Β Glad I could help!
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PixelateForWork [2018-03-08 20:17:05 +0000 UTC]
Lot of action leading the eye off the page at whatever's coming to them (or vice-versa). The projectiles in the background are congruous to this, which really helps the composition. In conjunction with the explosions, it really helps your execution of having separate planes, especially with the heat of the explosions behind the cool hues of the armor.
I noticed you have an interest in atmospheric perspective, so I think you'd get a lot of out researching it a bit and experimenting with it. For example, how colors are affected as they recede into the distance and get a mist-like effect. That way you can really but a chromatic spotlight on the star of the composition and everything else in support of it, which you're already gunning for pretty well.
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JREAGANA In reply to IBAIPshow [2018-02-25 13:28:10 +0000 UTC]
Should I take it that the piece is good?Β If so, thanks!
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theJfluffy [2018-02-25 06:38:16 +0000 UTC]
Wonderfully done!
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SlapdashWorkshop [2018-02-24 18:21:51 +0000 UTC]
This is really cool! I love all the action and movement to the piece. Colors are great as well. My only concern is the guy in the middle. I don't know his size compared to the other two but he just seems a tad too small.
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JREAGANA In reply to SlapdashWorkshop [2018-02-24 18:26:12 +0000 UTC]
If you're referring to the one with the rifle, then yes, he is supposed to be smaller.Β He is more of an intellectual that studies different sciences and histories, besides being a top marksman.
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SlapdashWorkshop In reply to JREAGANA [2018-02-24 18:27:53 +0000 UTC]
alrighty then, I see nothing wrong. Good jobΒ
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