Comments: 24
KillerHekuT [2021-05-04 18:09:19 +0000 UTC]
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reapperrayne [2019-03-31 03:33:33 +0000 UTC]
You don't have this anymore do you?
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avariel001 [2018-05-08 12:44:11 +0000 UTC]
link is dead
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Flamedusk [2018-01-25 19:44:39 +0000 UTC]
What a cool model it is! But the links are all broken. Could you reupload all EDIs please?
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MasamuneShirow1 [2015-01-27 17:26:56 +0000 UTC]
I love this one, thanks for sharing
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Veyron722skyhook [2014-03-26 19:28:12 +0000 UTC]
Out of all of EDI's costumes, this one is definitely my favorite.
Makes look more ready for battle rather than like Eva Core (who in turn dresses like Miranda)
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Bobalien2011 [2014-03-05 04:40:38 +0000 UTC]
Vary Cool
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marcelosama [2014-03-05 00:30:06 +0000 UTC]
Thanks!
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Goha7777 In reply to Berserker79 [2014-03-04 07:27:55 +0000 UTC]
This post regards enviro maps, not specmaps. You need to know render groups first, then think of combining effects on the model while considering materials it is made of. I am using #24/25 #22/23 for almost everything, since it gives mi the best control over textures I extract from the game, then if I need additional effects, I just copy a mesh part and apply other effect if needed (enviro map and emissivity map usually). It is a workaround though, not a valid method intended to use in XPS. The best method is to look on all the textures you have and think "What can I do with them, where do they fit? Which render group lets me utilize all of them?"
ME3 orwhatevermoderngameitis models will never look the same in XPS as ingame, so I was looking for something similar at least, since XPS has no render group (yet) that would combine all the effects (that I think) are needed (look the FemShep Reboot in my gallery).
There is render group 38/39 now that would fit EDI, I think, but it doesn't include AO maps (AO map = lightmap, fakes shadows by hard baking them on the texture) or environment map (reflection map, fakes reflection of the environment on the surface of the mesh).
Stuff that may be handy:Β render group list xnalara.home-forum.com/t225-leβ¦ and "tester" wadamen.deviantart.com/art/XPSβ¦
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LiaraFemshep [2014-03-03 11:31:03 +0000 UTC]
nice work!
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Goha7777 [2014-03-03 07:48:49 +0000 UTC]
This one actually still is, it's sitting on my OneDrive since forever, I'm just not spreading links around, but it's accessible via TRF. Everything that was on MF went to hell. I do have ideas to make it better, just like the FemShep reboot, but I don't have time nowadays, working six days in a week, around 10 hours a day, so yeah.
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Just-Jasper In reply to Goha7777 [2014-03-03 11:51:34 +0000 UTC]
That's understandable. A lot of people (especially newer artists coming into the scene) don't really know how to access those files though, as many links lead to deleted deviations and dead ends, so I think it's useful to have public downloads available, hence why I extract things even though I have a lot to learn about making them look their best.
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elmjuniper [2014-03-03 07:34:08 +0000 UTC]
Cool!
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