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Kazecat — Vertabreaker INKS

Published: 2007-01-15 20:13:21 +0000 UTC; Views: 2653; Favourites: 27; Downloads: 56
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Description I was at working just doodling and I got the idea for Bertha doing a Vertabreaker.

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Comments: 15

Testiclecius [2007-01-20 18:55:29 +0000 UTC]

Great falling blur sequence. Rotate the picture about 15 degrees clockwise while leaving the shadow in its original position would make for a visual effect of a nasty spine crushing painslam!

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bahamutknightzero [2007-01-16 05:41:25 +0000 UTC]

Either its me or it doesn't look that painful due to the size of Bertha. Then again, I've been wrong in the past so......poor fool (Re: the other character)

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Kazecat In reply to bahamutknightzero [2007-01-16 14:49:26 +0000 UTC]

Actually your right, I was wondering if another wrestling fan would point that out.

Due to the size of Bertha's ass I douth that her opponents head will even come anywhere close to the mat on landing.

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bahamutknightzero In reply to Kazecat [2007-01-17 04:47:26 +0000 UTC]

Wow......I was the first to get it? But you have to admit, if Bertha put enough force into falling to the mat(aka go all Kinnikuman on her opponent), it would be alot of pain.

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hellwithin8024 [2007-01-16 02:50:13 +0000 UTC]

Great motion blur!

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ZS3 [2007-01-16 00:31:14 +0000 UTC]

ACK!! ENSUEING PAIN AND PARALYSIS!! uch:

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crazystef [2007-01-15 21:56:27 +0000 UTC]

it's f*cking suicidle if you stap in the ring versus berthe that's why i'm glad i'm a kinda friend to you Am i??? *scared for bertha*

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Kazecat In reply to crazystef [2007-01-16 17:29:32 +0000 UTC]

Bertha isn't a bully. Don't be scared of her.

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crazystef In reply to Kazecat [2007-01-16 17:55:44 +0000 UTC]

i didn't meen that i meen i'm friendly enough so she wouldn't take me in the ring right?

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Xerovore [2007-01-15 21:29:38 +0000 UTC]

Ouch, this looks like its going to hurt baddly. I must commend you on the excellence of your character interaction managing to truly show that the two are locked in combat and not floating near eachother in position.

I think something about Bertha's far eye is a tad off and your piece would be even more amazing if it were perhaps pulled closer to the head cause as of now her eye is popping a bit much.

I must commend you on the beautiful slight use of motion blur, most people don't seem to understand that less is more and its very nice to see how you captured it.

Bertha's facial features are quite apt at giving a startling amount of ferocity to her face as she prepares to incapacitate her foe. The foe is likewise well expressioned showing she knows this is gonna hurt even more than it does already .

Now for composition I'm not sure exactly how you're trying to lead the eye but for me the focal point is the bust of the foe (at the thirds intersection) trailing to her face (high detail in a small area) Traveling across her lovely ass to her toe. Then the rest slowly cycles between it before returning to the foe's face again.

If you were planning to color this I would definitely use a very harsh high contrast light source, possibly doing rimlighting making them psuedo sillouette to accentuate the form of the attack even more.

Well this was the first C&C of many, hope it was helpfull *huggle buddy*

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Kazecat In reply to Xerovore [2007-01-15 23:13:48 +0000 UTC]

Thanks greatly, I will move the eye when I go back on the colors. And are you sure you want a rim light for the colors I can do it by putin gthe light source behind Bertha in the pic and overhead.

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Xerovore In reply to Kazecat [2007-01-16 10:18:04 +0000 UTC]

not saying tis what I want, just saying I think it would definitely bring an even more eggregious extreme to the extremty of the pose she's in, no matter what I'd vote for insanely high contrast though ^^

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ChronoWeapon [2007-01-15 21:26:16 +0000 UTC]

THat might break more than just the vertabre, Lol. ^_^

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Scarecrow-Jack [2007-01-15 20:32:22 +0000 UTC]

That's gonna hurt. :: pulls out camera ::

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charizard14 [2007-01-15 20:28:15 +0000 UTC]

All I can say is owch XD

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