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kenyizsu — MNW- Wackoman Stage Two concept art

#megamanntwarrior #colormanexe #conceptart #megamanbattlenetwork #megamanrockman #stagetwo #wackoman #tripleface #tripleface_conceptart
Published: 2021-04-04 08:40:54 +0000 UTC; Views: 2199; Favourites: 41; Downloads: 1
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"Tripleface" cover art: MNW - Tripleface -cover-


Wackoman Stage Two is nothing if not the worst surprise to come face to face with at the supposed "end" of a fight. He grows in size and defense, being able to tank for more hits than his Stage One form. He loses his ball, but in return he gains four long and phisycally powerful arms that are capable of creating Fire or Aqua Towers with each slam into the ground. Not only that, but he also has two lower "skirt rings" that can snap out and pierce targets as flexible lances. Wackoman's head is constantly severed in this state, however both the head and the body remains fully functional, no matter the distance between the two. He passes it among his four arms, making it a harder target to hit, and also ensuring an insane field of view with just about any angle he wishes to see from.

Amidst his constant Tower-spamming and flailing arms that hit hard, taking him out in this state is an achievement on its own.

But of course the fight is far from over at that point...


This goddamn concept art, I swear. The toughest challenge was to twist Wackoman's basic design around while also keeping him recognizable. That purple form in the bottom right had almost been the final iteration, but I have had to listen to my heart and realize that it just simply doesn't fit into world of Megaman. Saved it for later, tho, who knows.


Eventually, Wackoman's unique dual-elemental nature, and his Tower-spamming dolls gave me the idea of giving him "elemental" arms. He was supposed to have fire and water rings coming out of his "sleeves" as you can see in the silhouettes, but in the end I could not make it look good, so I had to ditch that detail. For now, at least.


This is not a headcanon of mine. I personally operate under the rule that headcanons cannot nuke the original stories with their presence. So this is only a fun idea, an experiment, if you will. I did learn a lllot from this remake, and I am ultimately happy with how it turned out and that I even finished it in the first place.


Hope you guys also liked it! Onto other adventures, people!


Megaman NT Warrior (c) CapCom

Tripleface (c) me

Related content
Comments: 11

DragonMarquise [2021-04-09 04:36:22 +0000 UTC]

👍: 0 ⏩: 1

kenyizsu In reply to DragonMarquise [2021-04-09 06:48:42 +0000 UTC]

👍: 1 ⏩: 0

Ilikesomethings [2021-04-05 22:36:53 +0000 UTC]

👍: 0 ⏩: 1

kenyizsu In reply to Ilikesomethings [2021-04-06 06:24:31 +0000 UTC]

👍: 0 ⏩: 0

DragonGirlMesilune [2021-04-04 11:44:16 +0000 UTC]

That design on the bottom reminds me of Stolas from 'Helluva Boss'.

👍: 0 ⏩: 1

kenyizsu In reply to DragonGirlMesilune [2021-04-04 11:45:29 +0000 UTC]

👍: 0 ⏩: 1

DragonGirlMesilune In reply to kenyizsu [2021-04-04 11:48:39 +0000 UTC]

Look it up, along with Hazbin Hotel. Both are awesome, and who knows? You might get some ideas.

👍: 0 ⏩: 1

kenyizsu In reply to DragonGirlMesilune [2021-04-04 12:20:32 +0000 UTC]

👍: 0 ⏩: 1

DragonGirlMesilune In reply to kenyizsu [2021-04-04 12:44:23 +0000 UTC]

Thats fine, I just thought they were really well designed.

👍: 0 ⏩: 0

Veratai [2021-04-04 09:45:24 +0000 UTC]

👍: 0 ⏩: 1

kenyizsu In reply to Veratai [2021-04-04 09:49:33 +0000 UTC]

👍: 1 ⏩: 0