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KillaBC — Cowboy Diplomacy

Published: 2012-09-16 18:46:12 +0000 UTC; Views: 2148; Favourites: 46; Downloads: 132
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Description With rising terrorism on the Klingon-Federation border Starfleet dispatches the Cruiser Madrid to Alberta a privately owned Colony which has been under siege by a supposed rouge Klingon D7. With the D7 not answering hails the Madrid fires a warning shot. The D7 responds with a salvo of torpedoes, after 6 Minutes 27 seconds the Madrid fires the last fatal shot tearing the intruder into two.

Diplomats are still trying to clear this one up.

USS Madrid and D7 by David Metlesits

Ships Rendered in 3ds max
Post effects in Photoshop
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Comments: 22

dantrekfan48 [2012-09-29 15:31:25 +0000 UTC]

Yeehaw!

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Spydraxis01 [2012-09-21 08:13:02 +0000 UTC]

Your use of lights works well here I am interested to know if you set them manually or used a plugin of some kind?

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KillaBC In reply to Spydraxis01 [2012-09-21 08:41:33 +0000 UTC]

I did all all the lights in Photoshop, I find it easier that way.

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Spydraxis01 In reply to KillaBC [2012-09-21 08:53:42 +0000 UTC]

Really? I do mine "In Render" I suck at Photoshop, I use Paint Shop Pro....vX5 now. I wouldn't have the first clue how you do than in post. LOL Well it looks great.

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KillaBC In reply to Spydraxis01 [2012-09-21 09:42:00 +0000 UTC]

Thanks, I'm the opposite I suck at doing stuff in Max apart from placing lighting and fiddling with the settings. Once I get some satisfactory shadows and brightness I'll dump into my scene then mess around with it depending on the lighting. For example the lighting on 'The Three Musketeers' was achieved by placing my rendered ships in the duplicating them. The second layer would then have a slight Gaussian blur applied to it then using filters I would choose lighten. This would give it a bloom effect and to match the colour at all I would go into Hue saturation and colourize until it matches the global lighting of my scene. Then adjust opacity so it fits better and doesn't look too overwhelming. To apply my lights I would go onto a separate layer and literary paint them in and then apply Liner dodge so it lights up the lighter parts whistle keeping a nice subtle glow.

Just a little insight into my what goes into my stuff.

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Spydraxis01 In reply to KillaBC [2012-09-21 17:15:58 +0000 UTC]

Wow. I jsut place like two or three lights (sometimes more) until I get the desired effect then hit...render. I only use postwork for special effects but I have used it to correct some darker images.

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KillaBC In reply to Spydraxis01 [2012-09-21 17:28:42 +0000 UTC]

The thing is though once you have the technique nailed it's done pretty quick then you move onto to the next part of your scene.

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Spydraxis01 In reply to KillaBC [2012-09-21 18:54:38 +0000 UTC]

Yeah same here. I think most post works take just a few minutes now. The thing that gives me the most trouble is setting up the angles for my shots. That and coming up with the initial concept. For instance I'm still trying to come up with an outfit for a human character that isn't a uniform but isn't dark colored or post apocalyptic or grungy looking. Got a couple of bald spots on the sides from that LOL

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KillaBC In reply to Spydraxis01 [2012-09-21 19:03:34 +0000 UTC]

Yeah I can imagine, I find that having a break can usually help. I come back to some of my works after a couple of days then 'nail' them as it were. Angles can also be a pain, I find doing something as though it's moving away from the image works best for me. But you have to mix things up every now and then.

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Spydraxis01 In reply to KillaBC [2012-09-22 07:44:47 +0000 UTC]

Exactly

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anthsco [2012-09-19 19:58:06 +0000 UTC]

"Diplomats are still trying to clear this one up."

LOL very funny! Good picture!

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KillaBC In reply to anthsco [2012-09-19 20:10:01 +0000 UTC]

Thanks!

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Kelso323 [2012-09-18 04:38:52 +0000 UTC]

What could the Klingon diplomats be complaining about, even though they were 'renegades', these Klingons died well...they earned their place in Sto-Vo-Kor.

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KillaBC In reply to Kelso323 [2012-09-18 07:56:29 +0000 UTC]

Maybe so but when you blow up a 'supposed' renegade D7 at the hands of a starfleet vessel in neutral space. The Klingon council isn't going to be too impressed.

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dgspirit1991 [2012-09-18 00:57:10 +0000 UTC]

kool

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KillaBC In reply to dgspirit1991 [2012-09-18 07:57:07 +0000 UTC]

Spicy

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DDL-Photography [2012-09-17 03:06:39 +0000 UTC]

Awesome work! I was thinking just before I found this picture, what a starship like the USS Reliant version looked like before going through a refit like the USS Enterprise did.

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KillaBC In reply to DDL-Photography [2012-09-17 05:32:06 +0000 UTC]

Thanks, I reckon I like the TOS version more than the TMP one. Something about the minimalist look of the TOS design gives it a clean look which epitomizes the Utopian vision of the Federation.

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thefirstfleet [2012-09-16 20:16:59 +0000 UTC]

Beautiful, man! Beautiful!

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KillaBC In reply to thefirstfleet [2012-09-16 20:20:06 +0000 UTC]

Danke!

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overseer [2012-09-16 18:52:30 +0000 UTC]

Nice work in scale, perspective and overall composition. Interesting backstory as well.

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KillaBC In reply to overseer [2012-09-16 19:00:15 +0000 UTC]

Thanks, I love TOS and all the better when things get shooty. I find that action shots look better when ships have an aggressive posture to them. The Madrid here isn't retreating and the D7 is facing forward as though she is about to open up. Obviously she never got that chance!

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