Comments: 13
Souvillaine [2019-12-15 17:42:12 +0000 UTC]
Hi there!
I'm from ProjectComment 's weekly commenting project and I am here to give you some constructive feedback on your artwork!
On my first look, this looks like a very solid character showcase! The pose is good and anatomy believable. I don't see any issues there. And most notably to my liking is the colour theme you have decided fro this artwork; it is entirely set in the purple to green region of the colour wheel and didn't overuse high values to make it look displeasant. Also, choosing this theme, you could establish nice focal points with claws and the star shape on his face. I suggest to keep this colour ratio as it conveys a very skilled and reserving impression.. at least to me. It is also very nice to see you used the brightest values only on the head which further increases the 'attraction' to the most important part of your artwork. Keep that up!
Now to some things I am not so sure about:
First being the outlines. To me, they look a tad too solid, they distract more than they distinct from the background. I use the same in my artworks quite often but ever since applied a blur effect on them to fade into the background, looking much more subtle. I don't want to say; 'do it as I do' I want to encourage you to experiment more with these aspects and suggest you also think about blending modes as they can make a really strong impact on visual intensity and variety. You could also discard that idea entirely and add secondary lighting instead... you know the reflected light on the rendering spheres: www.beginnersschool.com/wp-con…
Secondly, I'm not a really big fan of the outlines-underneath-the-hair method. I think they ruin the shape of hair but - having said that - you pulled it off quite well and it doesn't distract too much. But I guess it would have been better to readjust the hair to make the aye-area visible. I assume this character has this star-shaped patch for an eye, so you could have moved it down a little bit as well to make it even more visible and you wouldn't need to draw this irritating outline over his hair. But as well as any other point in my comment, this is purely subjective and varies from person to person.
And lastly, it's the highlights and inconsistency of the light source in your image; I see light coming from the front, the top, the right and from the top-left. if you want to make a scene with multiple light sources, you'd rather end up fully covering your figure in light, so that there's no unlit space between these lights. The highlights from the head down also feel out of place where they're sometimes not properly positioned and look more like sploshes. I would advise against using highlights on skin and much less on furry textures for now, especially when you have such a nice soft lighting already.
And that was my feedback on your artwork, I hope it didn't come out too negative; again it is a very solid artwork it just has some smaller issues that are wort working over to make it even better!
👍: 0 ⏩: 1
KingSobaka In reply to Souvillaine [2019-12-15 20:11:13 +0000 UTC]
thank you so much for your feedback!
it's really cool you gave an example for what you're referring to as well. next time i'll definitely test out blending my lines a bit more to see how it does, i've never really thought about it before. typically, i leave eye and eyebrow outlines in the hair if it's needed for the character's expression, but on this one it definitely wasn't necessary to keep the rest of the star outline visible. i might try with future pieces clipping the eyes and repositioning to figure out other positions where i may not have to leave it cutting through when it comes to the ones i want those features visible.
also thank you so much for commenting on the lighting, this was my first time doing more significant shading rather than just really minimal cell shading, and using a lighter colour as well instead of just white highlight spots. i'll leave them out of hair and fur when i try this style again and see how it works out. i knew beforehand i needed more practice with lighting sources, but looking at the final piece it was hard for me to tell where others may view the light source as coming from, so it's really helpful to have comments on the multiple directions. i'll continue to play around with that, and use more resources to see where shadows should fall.
this was a really nice critique, definitely not negative at all! it's helpful to have another opinion, like with the lighting since i knew there were issues but i don't have the knowledge yet to figure out what exactly was off about it without some help.
thanks so much!
👍: 0 ⏩: 1
Souvillaine In reply to KingSobaka [2019-12-19 23:09:21 +0000 UTC]
You're very welcome and I am glad my comment could help you with your image.
To spot the mistakes you make, it's a common but still very important suggestion to just keep practising. You'll get an eye for the 'right look' eventually. A few years ago, I wouldn't have been able to spot these mistakes myself. We get distracted by the things that are currently occupying us the most and the rest tends to be shoved into the background.
So for your future works, I suggest studying some more from other artworks and take some breaks in between your sessions yourself, so when you return, you'll come back with fresh eyes, spotting those mistakes.
Have fun on your next work!
👍: 0 ⏩: 0
Burke23 [2019-12-07 00:56:10 +0000 UTC]
Wolf goat boi?
👍: 0 ⏩: 1
KingSobaka In reply to Burke23 [2019-12-07 02:23:18 +0000 UTC]
yeah, he's a lil dog n ram boy! the character isn't mine however, the owner is linked in the description!
👍: 0 ⏩: 1
Gutter-King [2019-12-06 01:40:55 +0000 UTC]
EYELINER FOR DAYS BOI
God you did him justice AGAIN, thanks so much~
(i actually havent drawn ram in a WHILE but this made me wanna lmao, you made me miss my son)
👍: 0 ⏩: 1
KingSobaka In reply to Gutter-King [2019-12-06 02:11:01 +0000 UTC]
gotta have that thick eyeliner to match the thighs
but thanks man!! i'm glad you like it!!
(also i love your art and this boy so i'm for seeing you draw him again,, i was gone for so long and suddenly came to find he had gotten thick and i love it)
👍: 0 ⏩: 1
Gutter-King In reply to KingSobaka [2019-12-06 02:17:07 +0000 UTC]
FF WELCOME BACK AND THANKS!!!! Yeah his character development was just getting thicc lol. BUT YOU CAUGHT IT AND I LOVE THAT YOU DID
👍: 0 ⏩: 1
KingSobaka In reply to Gutter-King [2019-12-06 21:21:37 +0000 UTC]
thanks man!! and the small design changes were one of the first things i noticed, i love it! it's fun getting to know people's designs from seeing their art and then seeing the little glow ups as time goes on
👍: 0 ⏩: 0