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LDragon — She Kicks High

Published: 2008-09-02 11:54:38 +0000 UTC; Views: 2683; Favourites: 25; Downloads: 85
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Description I imported Brawl's Zero Suit Samus mesh into Poser yesterday and rigged it for my own personal amusement. The hair was cloth-simmed.

Interesting side note for those acquainted with the Poser / DAZ Studio community -- her proportions are almost identical to those of Victoria 4.



Samus Aran © Nintendo
Cheesy title © Microsoft marketing department
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Comments: 15

sicherheitpolizei [2012-03-18 07:52:21 +0000 UTC]

Wow, how'd you rig her? I just got the obj and I had a hard time doing the rigging.

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NintendoMaster2009 [2010-04-12 21:32:41 +0000 UTC]

*ducks*
...She almost kicked me! xD

Awesome animation!! xDDDDD

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S-White-Pony-Kidwell [2009-01-07 15:59:19 +0000 UTC]

Excellent as always... you really should consider going pro. I recently discovered a plug-in ($$$) for importing Poser (.obj) files into Lightwave. Cool!!! Ohh, and don't worry about the Christmas artwork... I expected no reply from Mark, as he hardly has any time left to respond to his email.

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iisaw [2008-10-01 16:53:17 +0000 UTC]

Nice work! I'm going to have to get my hands on Poser someday.

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inoisugly [2008-09-03 19:29:08 +0000 UTC]

okau

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Lord-Crios [2008-09-03 08:57:04 +0000 UTC]

Really cool.

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BigNutter [2008-09-02 17:47:59 +0000 UTC]

Thanks for the V4 Tip LDragon, I wonder if there is hair to match.

BN
Now I have to go play smash Bros.. What? I'm snapping photos of Samus's outfit.. Not unless Daymond is feeling generous.

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ScorpDK [2008-09-02 17:35:41 +0000 UTC]

Omg...neat
you even rigged her face? O_o

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LDragon In reply to ScorpDK [2008-09-03 01:49:57 +0000 UTC]

Partially. Her eyes are "rigged", so to speak, but it's a material trick. The bones for her tongue and jaw are in place, but I haven't set them up yet. And I crafted a few temporary face morphs to make her more expressive.

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ScorpDK In reply to LDragon [2008-09-03 19:15:00 +0000 UTC]

ahhh...i see...because i zoomed in and was like "omfg, she changed expression" XD

But nice trick there...i have Twilight Princess Model of both Zelda and Midna(Non-Imp), and found they have nothing but different textures for changing expressions and eye animations.
Guess it's the same for Samus, eh?

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DarkStory [2008-09-02 14:27:22 +0000 UTC]

Man how are you able to rig these so well? XD I've tried with other figure I could get my hands on, but I just end up failing.

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LDragon In reply to DarkStory [2008-09-03 01:46:06 +0000 UTC]

Well, I've had over five years of practice. Also, I cheated a little (a lot) with this one, and used Victoria's rig, with only minor tweaking.

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DarkStory In reply to LDragon [2008-09-03 14:44:49 +0000 UTC]

My hardest part comes to when you select the area's for each bone. It gets really hard getting all the right parts. XD

I've been trying to rig a few Twilight Princess models I downloaded, and the farthest I got, was to correctly rig Ganondorf's head, while his arms were detached from his body

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Daymond42 [2008-09-02 14:15:14 +0000 UTC]

Hmm, but who would win? Zero Suit Samus.. or Zero Suit Krystal?

[link]

I worked a li'l bit more on the outfit after having kinda letting it sit there for quite some time. Doing the linework on it through Photoshop is a pain. I really need to get my copy of Illustrator from the parents' house sometime.

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Rachidile In reply to Daymond42 [2009-08-14 21:56:08 +0000 UTC]

Zero Suit Krystal Hands Down... IF she has her staff... rock beats scissors, scissors beat paper, paper beats rock, Staff beats face

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