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loish — F.A.Q - new and improved
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Frequently Asked Questions

Hey guys! Up until now I've always maintained two versions of my FAQ - one here and one on my website. I've decided to stop updating this one and just refer you guys to the one on my site so that I don't have to edit both versions every time I update it!

So, for answers to frequently asked questions and tips & advice, please visit:






loish.net/faq




And of course, feel free to continue asking questions in the comments section below if they are not answered in the FAQ above!

Thanks for reading!



Related content
Comments: 829

ccaru [2021-07-13 19:39:57 +0000 UTC]

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loish In reply to ccaru [2021-08-25 08:59:41 +0000 UTC]

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Gelogeli [2021-01-23 02:26:01 +0000 UTC]

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Artemochan1 [2020-07-05 02:19:51 +0000 UTC]

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YuChiehWang [2020-05-26 04:32:24 +0000 UTC]

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loish In reply to YuChiehWang [2020-08-06 12:52:21 +0000 UTC]

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KylerCal [2019-11-27 05:12:18 +0000 UTC]

the loish brushset
Is there any possibility that you could post the png of the brushes here?
Like a png of the brush preview? Asking because I do not have PS but with the png's I could replicate the brush into something I can use 

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Harmelah [2016-11-20 10:35:02 +0000 UTC]

hello, i search you're online market for buy a sweat shirt, please. with this link for buy a sweat shirt : loish.deviantart.com/art/dark-…

👍: 1 ⏩: 1

loish In reply to Harmelah [2016-11-24 18:27:28 +0000 UTC]

are you asking for the link to buy this as a sweatshirt? you can get it here - www.rageon.com/products/dark-c…

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emily96cutie [2016-11-12 22:48:18 +0000 UTC]

would you ever do free art commissions?

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emsae In reply to emily96cutie [2020-05-18 19:31:35 +0000 UTC]

Why would she?

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Tanukid [2016-10-28 08:05:21 +0000 UTC]

Will art pieces from your artbook be available as prints one day? I really adore the one with the pink ribbons.

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loish In reply to Tanukid [2016-11-01 21:00:26 +0000 UTC]

yes, i'll be posting them next year. just want to keep most of them exclusive to the book for now

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Tanukid In reply to loish [2016-11-02 07:25:30 +0000 UTC]

Thank you!

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Fuhk-Rot [2016-10-24 09:56:49 +0000 UTC]

What are your stages for colouring? I feel like my art always kind of goes downhill when I try to colour my lineart, and I'm wondering how many steps you take, what kind of process you go through and how long it generally takes for you to do your paintings?

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loish In reply to Fuhk-Rot [2016-10-24 10:56:30 +0000 UTC]

hm.. my paintings generally take me about 2-4 workdays! a workday is about 5-6 hours of drawing, with breaks in between. as for the steps/proces... there are some photosets showing my process on my blog - blog.loish.net/tagged/process - and some process videos on my vimeo page, vimeo.com/loish ! hope that helps!

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MinetteFraise [2016-07-07 21:17:14 +0000 UTC]

Hi there, I have a question for you if you have the time!

From what I've seen you seem to directly paint colours for your digital painting style. I was wondering if you've ever instead used things like multiply layers or greyscaling? If so, I'd love to know your process or if you have any information/tips/advice on it. 

I'm more of a cartoonist rather then painter, so I always used this like multiply. I also mostly do commissions, where commissioners want colours a specific way or may need a lot of changes, so it makes it very difficult/impossible to do direct painting as it's much harder to fix things (being a furry artist primarily, I have markings I may need to tweak as well), I also just find it more difficult to directly paint on it. 

I've more recently switched to greyscaling, where I keep a folder with all my shading, and half paint, half cell shade. Then add colours on top, but I'm quite new to doing it this way and can't seem to find a good balance. It either looks too cell shaded, or doesn't really look painted. In the end it often looks too simple, and yet at the same time is really busy and took a lot of work, so I seem to be missing something! When I look at your work, because it's directly painted, there's not always a huge contrast in places, like say an arm, yet doing similar it looks pretty simple on mine. 

Of course, I'm sure I'll get it with lots of practice and experimenting, I've already improved in this style quite a lot. 

But, ya, multiply/greyscale is different then directly painting so I was mostly curious if you had information on how you'd do it with that style or if you had examples. 

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loish In reply to MinetteFraise [2016-07-09 15:58:48 +0000 UTC]

i've used multiplly layers for 'cel shaded' works before, just to add the shadows.. here are some examples:

    

i never do the greyscale thing though. i just feel like that technique completely takes the life out of the colors. maybe it's because i'm not very good at that technique - haven't tried it very often - but i just prefer going straight for the colors! i think in order to get a painted look you really just need to merge all the layers at some point and just paint over the whole thing. or just paint on top, on a separate layer.. but it's just really hard to fake it. if you're keeping all your layers separated it's gonna be really hard to make it all come 'together' as if it were a painting on one canvas so to speak. it sounds like your technique is great for commissions but you could try playing around with the painted style (no greyscale and basically working on one layer) for your personal work? just so that you don't have to worry about tweaking things after?

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MinetteFraise In reply to loish [2016-07-09 16:39:50 +0000 UTC]

Thank you so much for the answer!

Before you answered, I did start playing around with a sketch I had, doing both greyscale and direct painting, and then did one commission offered as a painting commission, direct painted. It turned out pretty well! I think it might be a little difficult with characters with heavy markings, but it might be quite doable! 

Now that I've done it a bit, it gives me another question if you have the time. A lot of your art does have a bit of lineart to it (Like here: blog.loish.net/image/147093011… ), do you fix that and add it in or go over lines during/after the painting? I'm doing the method of sketching, put colours on a layer under, then merge all to blend, which can make the lines disappear or look off, so I'm curious if you just fix them afterwards. 

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loish In reply to MinetteFraise [2016-07-10 20:40:14 +0000 UTC]

I fix them afterwards, yes! I like to refine them as I add more shading/detail.

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TheRagingSloth [2016-03-15 19:13:35 +0000 UTC]

Wish I could get the opportunity to print your work, Im a fine art printer from South Africa, I do work for artists like Victoria Verbaan and Wesley van Eeden. When you do commissions for private clients what paper and print process do you prefer?

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loish In reply to TheRagingSloth [2016-03-16 11:26:07 +0000 UTC]

for commissions, i order giclée prints on a kind of textured off-white paper. it's from a prints shop here in holland that i really like because the quality is always great, with really vivid colors!

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TheRagingSloth In reply to loish [2016-03-16 17:27:46 +0000 UTC]

Giclee 12 colour printers will always get your colour right 90% of the time, the off white enhances the vibrancy of the colours. Im sure the paper is a cotton rag giving it an archival quality, thats why I order the paper of the likes of hahnemuhle and tecco photo rag. Thanks for answering, really appreciate it so glad to see how well you have done over the years...Keep it up im sure we are all rooting for you. Dankie
 

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loish In reply to TheRagingSloth [2016-03-17 10:23:43 +0000 UTC]

thanks so much!

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Achael [2016-01-18 03:59:25 +0000 UTC]

I feel shy to say this but you're my Idol. I love your artworks and I hope will be like you someday >"< But I always wonder why you didn't put copyright on your artworks? I'm still new and have problem between putting copyright or not on my artwork. So I need opinion and advice from you. It's an honor!!! 

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loish In reply to Achael [2016-01-18 12:10:34 +0000 UTC]

thanks so much! as for your question.. your work is automatically copyright to you if it's an original work by you. you don't have to explicitly state that in order for it to be true!

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Achael In reply to loish [2016-01-21 01:51:25 +0000 UTC]

I see. thanks for the reply, its mean a lot to me especially from u. you're my inspiration >"<

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ThePetitePenguin [2016-01-04 19:40:59 +0000 UTC]

Hi! First of all, your art is freaking incredible, its been my best source of inspiration recently. I love it. ^>^ I'm getting ready to start uploading art onto Deviantart, but I want my account to be interesting and eye catching, much like yours is. What I want to know, is how you made the little page that shows links, commission status, where you can buy prints, etc. It looks really great and is extremely efficient rather than just posting a simple link. How did you create it?

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loish In reply to ThePetitePenguin [2016-01-07 10:58:14 +0000 UTC]

Thanks so much!! I made the design in photoshop and scripted it using CSS and HTML, it's basically a journal header design

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GentlestGiant [2015-12-31 15:11:15 +0000 UTC]

Did you contract to Intuos?


I thought I recognized your art on their boxes here in the U.S.?

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loish In reply to GentlestGiant [2016-01-04 11:13:18 +0000 UTC]

i did!

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GentlestGiant In reply to loish [2016-01-04 14:54:42 +0000 UTC]

that's so cool!!! Good for you!!!!

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riyoko07 [2015-12-31 13:03:30 +0000 UTC]

Hi, Loish, I hope you have a good start to this coming 2016!!! Actually, i am in doubt whether should I post here or not because I am afraid of being snobbed! o.o btw I am from Philippines, and I had studied in an Art school too but haven't had the chance to finish it yet for some reasons.

so now, I  am trying to make ends meet by doing freelance works/commissions, mostly children's illustrations.
my question is, how do you price your work? Is it by how big the image is? Where will it be printed?
I have read alot of articles regarding this but I still don't know what should I follow? (I have only started taking commissions earlier this year so I am kind of a newbie XD )

just wanna ask how you deal with pricings with client so I will
have an idea, too. I hope you don't mind and also, your work is inspiring. I have been following you since i've saw your works on a facebook page!

regards

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loish In reply to riyoko07 [2016-01-06 11:48:30 +0000 UTC]

thanks for the compliments!! pricing is hard, because even if you decide on an amount that works for you, you still might have to negotiate with your client and change your price depending on how low you're willing to go. there's no absolute rules when it comes to pricing - you just need to find what works for you. just don't let yourself get ripped off or paid way less than you feel your time is worth!

things that are important for pricing are:
- how much do you think an hour of your time is worth? count up the hours you will put into the project and do the math
- consider costs of living, costs of maintaining your business (computer, tablet etc), and also the fact that you might have spent many years/lots of money on an education or learning to draw.
- are you keeping the rights to the art or does the client want the rights? the more they want from you, the higher the price should be.
- what will it be used for? limited use for a small-scale project is different than using an image for an international advertising campaign.
- what kind of client is it? a small indie publisher is different from a huge international company that will make a lot of money off of your work for them.

good luck!!

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riyoko07 In reply to loish [2016-01-10 10:41:49 +0000 UTC]

THANKYOU loish ! I really appreciate the time and effort you exerted just to answer questions!!!
Re the rights.. i'm kind of unsure how to deal with clients about it. I've been doing freelance for almost a year now but I must admit that I still don't use legal documents when working with clients. I get my clients mostly from the internet so basically, they're from other countries so I don't know anything about this. Do you have a specific document that you are sending to clients when you'work for them? regards

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loish In reply to riyoko07 [2016-01-11 11:13:12 +0000 UTC]

i get my clients mostly from the internet too! in general, it works this way: if you're not explicitly giving away/selling your rights, then the rights are yours. 

how I handle it is this: I ask them before getting started what they plan on using the artwork for, and ask them to describe this in as much detail as possible. so for example, if they want a book cover done: how big will it be, how much will the image be modified by the graphic designer who adds title/credits, how will i be credited, how many books will be printed with this cover, where will it be sold, will the cover image be used to promote the book, etc? if you're OK with their proposal, say that you're ok with the image being used WITHIN those parameters. that way, if they decide to use your artwork in more ways than they originally described (for example: a 2nd run of book prints), you can contact them and let them know that this wasn't what you agreed. (and the general rule for situations like these are: if the client uses your work in more ways than originally agreed, they need to pay extra.) ideally, once you've reached an agreement, you could put everything you guys agreed on in a document and sign it (so just sign, scan, send over to them, have them sign/scan it too). but they could also just verify it thru e-mail - as long as you have it in text, it should be ok. 

and basically if they want full rights to the image (as in: you make it, they take it and do WHATEVER they want with it), you should charge extra. this is called a buy-out fee and could range from 25-100% of the commission fee. most of the time, clients think they want all the rights to the image, but once they realize they have to pay extra, they're willing to be more specific about how they want to use the artwork and no longer want full rights.

hope that helps!

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FredsonV [2015-12-18 23:13:04 +0000 UTC]

Hello there!
I am thinking of going to the HKU myself and study animation ^^
Since you have gone to it as well, how would you describe your experience there? 
And was it a good/fun school? Did you learn a lot? 
Sorry if these are too many questions ;u;

I'm a big fan btw!
I hope to become nearly as good as you one day, you are a huge inspiration to me ;u;

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loish In reply to FredsonV [2015-12-21 13:19:13 +0000 UTC]

thanks for the kind compliments by the way!! :]

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FredsonV In reply to loish [2015-12-21 16:27:37 +0000 UTC]

No problem! ^^

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loish In reply to FredsonV [2015-12-21 13:18:44 +0000 UTC]

i went there about 10 years ago so a lot of things have probably changed since i last went there! i believe they have even changed buildings. my general experience was pretty disappointing to be honest. it wasn't very technical - i didn't learn anything about improving my drawing skills - and i felt like i had to teach myself most things.  i don't regret going but it completely did not live up to my expectations. it is one of the better options in the netherlands though.

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FredsonV In reply to loish [2015-12-21 16:27:20 +0000 UTC]

Oh alrighty
That sounds pretty bad haha
Do you maybe have a suggestion for like a better school/option? ;u;
Also thank you so much for your answer ^^

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loish In reply to FredsonV [2015-12-21 21:35:18 +0000 UTC]

hmmm, it depends! i went to KASK (in gent) before the HKU and it was a really good school for learning technical skills. but they are very judgy about styles, so if you have a style they don't like, it can be really hard to get the teachers to accept your vision. that's why i left - at the HKU i was free to do my own thing. i'm self-taught and do a lot of drawing in my free time so the freedom at the HKU was really good for me. i guess the things i did learn from the HKU were very valuable but just not what i expected from it when i signed up! 

i definitely recommend going to the open days of all animation programs in holland. just see what you get a good feeling about. it's been so long since i went to the HKU, maybe it's changed completely. if you go there and get a good feeling about the school, definitely give it a shot. don't base your choice too much on my negative ranting ^__^; 

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FredsonV In reply to loish [2015-12-21 21:38:26 +0000 UTC]

Okay then ^^
Thank you so much and I will! :3

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kiriIl [2015-08-04 21:41:12 +0000 UTC]

I looked through your FAQ, but couldn't find the answer to this- sorry if I missed it ;o;

How did you make your profile? I love what you did with the hand drawn buttons. Is it just a matter of drawing/coding? Do you have a tutorial? o:

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loish In reply to kiriIl [2015-08-12 17:18:48 +0000 UTC]

that's actually not in there! i drew it first in photoshop and then chopped it into a bunch of smaller images, then used css coding (basically aligning divs) to make it work as a journal design. i don't have a tutorial on that, sorry!

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kiriIl In reply to loish [2015-08-19 18:20:42 +0000 UTC]

okay, thanks! id be interested if you ever did make a tutorial on it ^v^

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arashabedini [2015-08-03 21:51:57 +0000 UTC]

loish;hello

i'm fan; from Iran . what is the  first step to start learning Digital painting?

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loish In reply to arashabedini [2015-08-12 17:15:55 +0000 UTC]

you can find the answer to that here - loish.net/faq/ - under 4.1.1, 'getting started with digital art'! basically it boils down to getting familiar with the software and drawing quickly and intuitively before you delve into more complicated things. just try to use your digital canvas as you would a piece of paper with a pencil in front of you.

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arashabedini In reply to loish [2015-08-12 20:14:58 +0000 UTC]

thank you ... you are so kind
 your link was also helpful......
 

 

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Zearthus [2015-07-18 22:11:26 +0000 UTC]

How's living in Netherlands like? Of course living expenses differs per person to person, but how much you think on average one needs to make in order to survive, and still have some funding left for saving etc.  

Reason I ask, here in Curacao, we still have the option to go to Netherlands without a problem (unless that changes),  since we somewhat still fall under Netherlands name even though we're half independent now.  SO yeah, what's living in Netherlands like?

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