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Lola-Von β€” DAI Corypheus XPS

#dragonagecorypheus #corypheus #xnalaraxps #dragonageinquisition
Published: 2015-03-30 20:32:19 +0000 UTC; Views: 5183; Favourites: 41; Downloads: 27
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Description Update
I finally flipped the normals since the model was mirrored to look as it did in game. The model shouldn't look weird anymore when trying to render in other rendering software, especially 3DS Max.

My first "official" public port. Orb of Destruction not included but can be downloaded here .

Download
sta.sh/0t7juim2rb0

Model extracted and ported by on DeviantArt.


If used please try to credit me using "Extracted and ported by Lola-Von ", Not "created by" as I did not create this.

Please do not redistribute as your own.

Please do not use in porn.

Please report any bugs.


Enjoy!

Dragon Age and all of its assets belong to EA and BioWare.
No copyright infringement intended.
This is a fan-created work for non-commercial use.
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Comments: 39

Przystan [2024-02-18 20:08:22 +0000 UTC]

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MartialArtistXox [2018-05-23 08:58:27 +0000 UTC]

Link Down, Do you still have the model?, if so, please can you share a new link? :3

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Lola-Von In reply to MartialArtistXox [2018-05-23 15:00:16 +0000 UTC]

I gotchuuu!Β 

RAR No Preview

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MartialArtistXox In reply to Lola-Von [2018-07-28 18:51:44 +0000 UTC]

Β‘Thank you so much! 😊β™₯️

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Verahnika [2015-04-07 23:10:21 +0000 UTC]

Thank you for this I think I had extracted him as well, but never found the motivation to port him. I am more into main characters and their alternative/modded outfit plus some demons. Keep it up β™₯

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Lola-Von In reply to Verahnika [2015-04-08 00:21:19 +0000 UTC]

No problem! I'm glad you like him.
I also wanted to port main characters in different outfits, especially Solas. His alternate outfits look amazing. I just have to take the time to port all of the cloth textures. dales loden wool, dragon webbing etc.

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Verahnika In reply to Lola-Von [2015-04-08 08:58:01 +0000 UTC]

I feel lazy to work on those textures, I just use the masks to recolor them ahah. I am working on the third alt costume for Cole and an outfit for Dorian. I am also resculpting the basic heads to re-create my Inquisitors, more or less. Already finished my male Trevelyan... not identical, but still something.

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Lola-Von In reply to Verahnika [2015-04-08 14:05:04 +0000 UTC]

I have so much time and it's easy for me to get lost in editing textures (Although I usually can't get them to look good). I'm excited to see those models. Last night I used Morrigan and Cassandra's heads to make my Trevelyan. I'm not any good at sculpting so making my Lavellan, Seren, is far away right now. Which is sad cos she's so cute, she makes me cry. I don't even know were to begin for sculpting.

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Verahnika In reply to Lola-Von [2015-04-08 15:52:50 +0000 UTC]

I can get a similar appearance, but making them look 100% like the original morphed Inquisitors is pretty much impossible. In the game, you can alter the eyes and the ears, increasing their size and changing the shape... thing that you can't really with blender (especially on the eyes). I would need to alter the head quite a lot and the original rig would probably break ahah. Still, I can use the bones in XPS to modify things that in blender are a bit too tricky. I hope we will be able to get our Inquisitors just like Shepard in ME3...

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Lola-Von In reply to Verahnika [2015-04-08 23:45:08 +0000 UTC]

I tried hand sculpting in Blender and it didn't work. Hopefully headmorphs will be usable soon.. The only thing is, I made most of my Inquisitors on the PS4. So I'd have to remake them on PC and I probably wouldn't be able to remake them perfectly. >.<

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Verahnika In reply to Lola-Von [2015-04-08 23:48:08 +0000 UTC]

I know that feeling... I had created an awesome male Inquisitor on Ps3 for my second playthrough, but then the console broke and I am still waiting for it after two months. I got the game for PC and tried to remake him, even if I'm used to him now and I like how he looks, he definitely isn't like the one I made on Ps3... which is a pity. But anyway, I am also happy about the resculpted version ahah.

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Lola-Von In reply to Verahnika [2015-04-08 23:51:17 +0000 UTC]

I want to remake my favorite Lavellan, Seren. She's the cutest, I'm just worried I won't be able to remake her perfectly. She was so perfect the first time I made her, haha.

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Verahnika In reply to Lola-Von [2015-04-08 23:58:33 +0000 UTC]

I think they should've put facecodes like in ME3... that way you could simply copy it from the PS4 version and get the same head on PC :\

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Lola-Von In reply to Verahnika [2015-04-09 00:16:14 +0000 UTC]

Same, but the facecodes would be extremely long since you can tweak the models so much. It would be a good idea, though. I hope Mass Effect 4 has the same character customization as DAI.

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Padme4000 [2015-03-30 23:47:06 +0000 UTC]

Great port hun. Can be very tedious to do them but once you get in a flow it becomes easier. For me at least. But anyway wanted to say you did a great job hun

I know this next bit is random but since I haven't been able to talk to you in some time.

I don't think I have asked you yet. Who did you romance in the game? Or who is your favourite pairing? I romanced Cullen with my female human inquisitor. Then Solas with my female elf inquisitor. Those two men are fantastic characters and now are some of my favourite romances in the dragon age games. Including Alistair and Anders.Β 

Still have to do a playthrough with Fenris to see what that is like. Somehow I have managed to avoid youtube videos of that romance. No idea how since its been out that long.

Also really tempted for my next playthrough to be with Blackwall. Then again I probably do a playthrough for him, Josephine and Iron Bull just to see how their romances play out.

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Lola-Von In reply to Padme4000 [2015-03-31 00:05:06 +0000 UTC]

Thank you so much! It means a bunch coming from you!

At first I romanced Cullen with my female human inquisitor, then I fell hard and fast for Solas and romanced him 3 times with three other female Lavellans. Though his romance made me more sad than anything. Alistair has to be my #1 favorite romance of all of the Dragon Age games. I never liked Fenris, he seemed too stern for me, maybe I never gave him a chance. I too was planning on romancing Blackwall next but I love playing female & male elf mage inquisitors, and to me an elf doesn't seem like the best choice for Blackwall. I'm not interested in romancing Iron Bull since his "romance" with Dorian is abusive (widely argued) not only that but he didn't intrigue me like Cullen or Solas did. I definitely want to romance Josy at some point, her character just tickles me.

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Padme4000 In reply to Lola-Von [2015-03-31 00:37:36 +0000 UTC]

To be honest now I have witnessed the Solas romance and played it though not all the way to the end yet as my pc doesn't like running the game during some areas. but once it does let me get past halamshiral I will be playing that romance more than once definitely.Β 

I actually want to play as a dwarf female to romance Blackwall. Really love the idea of that pairing.Β 

As for Iron Bull I do see what both sides say if I am honest. And want to see how he acts with the inquisitor. But I do like Doribull but I also know not everyone likes them. At one point I admit I was wary of them due to all the talk about abuse but then I heard some of the comments in game and found I didn't think 100% like that anymore.

I imagine my elf male mage will be romancing Dorian as I find the idea of him with a mage really cute but then I also love the idea of him with a male inquisitor trained as a templar.Β 

Josie is fantastic

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Lola-Von In reply to Padme4000 [2015-03-31 00:46:40 +0000 UTC]

I love Solas.

A dwarf would be cute with Blackwall!

And Doribull rubbed me the wrong way since I noticed things I went through when I was in the same kind of relationship. That being said I don't judge anyone that likes that pairing. I made a male elf and romanced Dorian and it was AMAZING. I love Dorian's romance so so much. It's definitely one of the best in the game.

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Padme4000 In reply to Lola-Von [2015-03-31 01:20:53 +0000 UTC]

Solas is fantastic

Yeah I can understand that and as for the pairing that is exactly how I feel with any art. I am not going to hate someone for what they like or comment on it. As everyone has different tastes. Would be a boring world if we all liked the same thing.

Well you definitely made my mind up on who I am going to have romance Dorian I have heard its one of the best in game. So definitely will be doing a playthrough with my male elf for Dorian

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Lola-Von In reply to Padme4000 [2015-03-31 17:33:10 +0000 UTC]

Let me know what you think of Dorian's romance if you do play it!

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RainbowRenders [2015-03-30 21:14:35 +0000 UTC]

Wow! Unexpected port here! Thanks for sharing! If you need a script for renamed bones, feel free to use this:
DAI BonedictAITrajectory;root ground
BrowMid;unused BrowMid
Camera;unused Camera
Chin;head chin mid
Connect;unused Connect
ConnectEnd;unused ConnectEnd
GroundPlane;unused GroundPlane
HairBackMid01;unused HairBackMid01
HairBackMid02;unused HairBackMid02
HairBackMid03;unused HairBackMid03
HairFrontMid01;unused HairFrontMid01
HairFrontMid02;unused HairFrontMid02
HairFrontMid03;unused HairFrontMid03
HairLeftMid01;unused HairLeftMid01
HairLeftMid02;unused HairLeftMid02
HairLeftMid03;unused HairLeftMid03
HairRightMid01;unused HairRightMid01
HairRightMid02;unused HairRightMid02
HairRightMid03;unused HairRightMid03
Head;head neck upper
Hips;root hips
Jaw;head jaw
LeftArm;arm left shoulder2
LeftBackCloth1;cloth back left1
LeftBackCloth2;cloth back left2
LeftBackCloth3;unused LeftBackCloth3
LeftBackClothEnd;unused LeftBackClothEnd
LeftBreast;breast left
LeftBrow1;head eyebrow left 1
LeftBrow2;head eyebrow left 2
LeftBrow3;head eyebrow left 3
LeftCheek;head cheek left 1
LeftCheekbone;unused LeftCheekbone
LefΒ 

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Lola-Von In reply to RainbowRenders [2015-03-30 21:20:26 +0000 UTC]

Thank you! Though, I'm not sure how to use this. I've never used a script to rename bones. I've always done it by hand.

(EDIT: Nevermind!! I read the comments. Today has been a long day.)

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RainbowRenders In reply to Lola-Von [2015-03-30 21:37:12 +0000 UTC]

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RainbowRenders In reply to Lola-Von [2015-03-30 21:24:58 +0000 UTC]

You just have to save it as txt file and toss it into the XPS folder. The file name is "bonedict".
As soon as you open a model in XPS with the "add model" option, it renames all bones by itself.
The model must be saved with the "save generic item" option (right top corner of XPS) et voilΓ , you have a model with the same bone structure most DAI humanoids have!
After renaming bones of all the models you wanted to rename, I recommend to put the script into another folder, or else it tries to rename everything again.

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Lola-Von In reply to RainbowRenders [2015-03-30 21:31:16 +0000 UTC]

Thank you! I ended up reading the comments after I wrote my last comment and tried to edit it in time for you to see. Your hard work is more than appreciated.

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RainbowRenders In reply to Lola-Von [2015-03-30 21:36:38 +0000 UTC]

Your cooperation is as well! I think a lot of people will benefit from models that share one structure, so poses can be swapped and so on.

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Lola-Von In reply to RainbowRenders [2015-03-30 21:41:32 +0000 UTC]

I agree! I've made amazing poses on one model come to find I couldn't use it on another. (so heartbreaking) It's very helpful that poses can be interchangeable.Β Β 

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RainbowRenders In reply to Lola-Von [2015-03-30 21:43:05 +0000 UTC]

Totally! Especially if you have different outfits for one character and want to see how your pose looks when they wear something different.
How come you chose Cory, by the way? It was so unexpected to ever have him.

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Lola-Von In reply to RainbowRenders [2015-03-30 21:48:31 +0000 UTC]

Yeah! I chose Cory cos no one else ported him. Everyone else is getting their hands in porting the main party characters. It was half to be different and half to avoid people thinking I was copying others. I've already seen comments on some people's post accusing them of copying cos someone else uploaded a different outfit of the same model.Β Β Also I ported him for personal use and was really proud of how well I did, so I thought I would upload him.

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RainbowRenders In reply to Lola-Von [2015-03-30 22:27:33 +0000 UTC]

He looks really good indeed! Are you new to extraction? Was it very difficult? When I first discussed DAI models, everyone went: Oh Maker, it is incredibly hard!
Are there other "minor" characters on your list?

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Lola-Von In reply to RainbowRenders [2015-03-30 22:41:10 +0000 UTC]

Thank you so much! I'm not too new to extracting. I started about a year ago.
Extracting the DAI models wasn't hard at all, just tedious. There are a ton of steps, but as soon as you get into a "groove" you can really start pumping them out. My work flow is different than most. The only truly annoying thing is that all of the models have to have their bone weights fixed. If you try and pose the models right after porting them, the eyes don't work right. So you have to weight paint the eyes.

Other minor characters? Hm.. Right now I'm not sure. I'm working on Dragon Age/Mass Effect crossover models, which will probably be just for personal use, I'm not sure yet. But, I will also be porting other variations of party characters (again, might just be personal use). Hopefully when headmorphs are worked into the modding tool I'll start porting Custom Inquisitors and other headmorph characters.

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RainbowRenders In reply to Lola-Von [2015-03-31 00:09:20 +0000 UTC]

Where did you learn extraction? I haven't found much on the internet, to be honest. What do you do differently than other porters? The boneweight fix sounds complicated, too. Everyone who ported DAI models had to do that? Holy Maker.

Oh! I had a similar idea, but my meshmodding is quite limited. I also only wanted to probably make 5 or 6 models in total. Leliana's hood reminds me so much of the Quarians... And she is a spy, Tali a hacker... You know what I mean. What keeps you from considering to make them public? Woah, and hell yeah @ the modding tool. I would love to see the chargers and Celene and Briala really badly...

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Lola-Von In reply to RainbowRenders [2015-03-31 00:32:04 +0000 UTC]

I pretty much learned from trial and error and asking around. It's hard to find a complete tutorial so it's just easier to ask people, most of the time they are more than happy to help! My work flow is different cos I use 3DS Max first then Blender to fix meshes and bones. Most people do it all in Blender 2.49 but I find it easier to work in 3DS Max even though it adds on an extra step. Fixing the bone weights isn't hard at all, you just load the Generic_Item into Blender select the bone and then the corresponding mesh and paint it based on how much you want the mesh move when the bone is manipulated. It sounds a lot more complicated than it actually is. And yes everyone that ports the models have to fix the weights.

What do you mean by limited? Do you mean mesh parts?Β 
It's funny you bring up Leliana and Quarians cos my crossover of her she is in a modified version of Tali's armor!

Some of the parts of the models are not made by me, I would feel bad distributing part of a model someone else worked on. And I'd only upload the models if I was given permission by the original porter of the mesh. But I'd still feel weird since I only did part of the work.

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RainbowRenders In reply to Lola-Von [2015-03-31 00:51:52 +0000 UTC]

I was under the impression there aren't that many people to ask to begin with, actually. But I don't know how many hidden talents are actually around on here. From your explanation I am getting that you can't port models like another porter since you need to know how much they made all the meshes move, right? That's kind of unfortunate, since it means you can only reload poses of models that were made by one particular porter.

Ah no, by limited I mean that I only mod in XPS for now, but I'll conquer Blender sooner or later, I am determined.
Hah! Great! I'd like to see that since it was my top choice, too. Bioware crossovers are one of my weaknesses and I really wish I could mod a little better than I do now, so I could execute the ideas I wrote down so long ago. I'd put Commander Cullen in the Commander Shepard armor, by the way, but I think this is a popular headcanon already.

Ah how about just asking the people who ported the other parts? That's what I would do.

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Lola-Von In reply to RainbowRenders [2015-03-31 01:04:20 +0000 UTC]

Anyone that posts models here will be willing to help. And no! Maybe my explanation was confusing but everyone pretty much ports models the same way. All of the models are extracted(from the game) Β into the PSK format which is the mesh with a skeleton and then those files are imported into Blender or 3DS Max and then they are exported into the Generic_Item format(by a script). All models are the same but some people make them differently.

When I started mesh modding I stuck with XPS but then realized I was limited. Learning Blender can be difficult, but when you do learn it you'll realize you can do so much more.

And for me Cullen is in Shepard's armor but it isn't the N7 Armor, Its something else I don't remember the name of. Haha.Β 

I always do ask, but I still feel weird about using other people's stuff, especially redistributing. I'm afraid people will accuse me of stealing when it isn't the case. I'm just trying not to step on toes.Β Β 

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RainbowRenders In reply to Lola-Von [2015-03-31 17:29:13 +0000 UTC]

So I could ask you in case I am entirely stuck?
Can weight maps (for the eyes) be reused or does every model need another one?

Yeah, that's my experience exactly. XPS is amazing, but it has its limits. I still admire everyone who managed to handle Blender. The shortcuts are essential, aren't they?
How long did it take for you to learn Blender properly?

Yes, that makes a lot of sense. Some people are easily angered and I feel kinda the same. Sometimes you offend someone and don't even notice. And other times, people are so relaxed you are under the impression they're kidding.

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Lola-Von In reply to RainbowRenders [2015-03-31 17:47:53 +0000 UTC]

You could definitely ask me! I'd be more than happy to help where I can.
Weight paints can't be reused since its data that pertains only to the bones in the model. But it's not hard at all to weight paint something.

Blender seems really hard to use but it's more that its intimidating. Once you take a second to look at the User Interface and figure out what you're working with it's not hard at all. You just have to have patience, and be stubborn enough not to give up when something doesn't work the first time. Haha.

To this day I am still learning new things about Blender, whether it's rendering or simply fixing models. But, it took me a couple weeks (maybe a month) to learn everything I needed to know to port models, and took a few days to learn how to make renders.

Exactly. I've asked people if it was okay to use their models and they said there was no reason for me to message them. So that made me feel bad but I didn't was to post something and then get attacked cos I didn't ask. It's kinda that damned if you do damned if you don't.

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RainbowRenders In reply to Lola-Von [2015-03-31 18:01:34 +0000 UTC]

Oh Maker, thank you very much!
I appreciate your help.
I think I have only a vague idea of weightpaints yet, but I'll get there.

Definitely. Kind of even exhaustingly intimidating. I really need to find and download the manual for this program. After watching a tutorial on how to start and use it I was so tired I slept for 3 hours.
Once, I managed to delete parts of a model, but then I hit a wrong key and everything was lost. Meh.

Who taught you Blender? I think it's possible to learn it that fast if you know what to try and where to look for instructions!

Oh man. Yeah, some are so chilled and don't even want to be credited and others are like, throwing a fit if you forgot where you downloaded the model and thus can't mention them. I mention as many people as possible out of respect, but sometimes I really don't know where the resources came from, since some aren't from DeviantART, either. It's extremely hard to please everyone on here. It's actually impossible.

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Lola-Von In reply to RainbowRenders [2015-03-31 18:21:54 +0000 UTC]

No problem at all!

Check out the beginner tutorials from Blender Cookie , and don't be afraid to watch a tutorial more than once. I also find its easy to play with Blender as you are listening to a tutorial.

I guess I taught myself how to use Blender along with 3DS Max and a few other programs. I asked a few people for some tips and watched tutorials. Most of the time I just messed with stuff until I understood what they did. Always remember to CTRL+Z if something weird happens just to undo your last step. That usually works.

Its very hard to please people on the internet. Haha.

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