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Maelorom — SA | Bellona | AP Tracker

Published: 2019-07-16 06:43:05 +0000 UTC; Views: 172; Favourites: 0; Downloads: 0
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Description +16AP (www.deviantart.com/maelorom/ar… )
+21AP (www.deviantart.com/maelorom/ar… )
+46AP (www.deviantart.com/maelorom/ar… )
+62AP (www.deviantart.com/maelorom/ar… )
+57AP (www.deviantart.com/maelorom/ar… )
+27AP (www.deviantart.com/maelorom/ar… )
+20AP (Chapter participation starborn-alignment.boards.net/… )
+13AP (www.deviantart.com/maelorom/ar… )
+12AP (www.deviantart.com/maelorom/ar… )
+19AP (www.deviantart.com/maelorom/ar… )
+31AP (www.deviantart.com/maelorom/ar… )

Total AP: 324

Rank//: Skirmisher

25 AP | As a Skirmisher, you will be entrusted with the lives of your migratory herd mates. As such, you need to be able to quickly come up with plans. You may receive Tactician for your first talent early.

50 AP | Your dedication to training is admirable but a weapon can help you succeed. Take a One Handed Bladed Weapon for free.

75 AP | Your greatest asset is your strength, and your ability to take just as much as you dish out. Against an opponent, you can go longer, harder, and fiercer than the average horse, making you a substantial threat. Add 15 SP to your Strength or Vitality.

100 AP | A warrior never turns away good help. With a Level 2 Seroran familiar (except rare) at your side, few would risk contending with you and your angry companion. If your Familiar Slot is empty, receive one for free.

Talent #1//:
 Familiar whisperer

25 AP | You are able to connect with your own Familiar’s species on a deeper level, and at times you are able to understand basic words from their language.

50 AP |You have a rudimentary understanding of Familiar speech within your continent’s ecosystem (shop). You are able to pick out words and meanings from their vocalizations, and can hold basic conversations. All this means a lot of traveling around, so take +10 SP to Agility.

75 AP | Animals provide such wonderful company and in your case, conversation! However, they can also be... destructive. Treat yourself to a free item(s) from the accessory shop (20 CS limit).

100 AP | Your character has mastered the art of communicating with all familiar types and has unlocked a 3rd familiar slot!

Talent #2//: Combatant

25 AP | You're taking the time to build up your strength and practice new techniques when you get into any altercations these days. You've got an eye for picking your fights in order to minimize any personal injury.

50 AP | You've been diligent in training your body and mind for the spontaneity of a fight. Receive +10 SP in Agility.

75 AP | Combat often requires a weapon for defense—or offense—just as much as it requires your hooves. Next time you get in a fight, it'll be good for you to have some extra help at your side! Receive any combination of items from the weapons shop with a total-max price of 20CS!

100 AP | It takes a lot to keep swinging a weapon, and given your talent, you'll certainly appreciate a little extra strength. Apply an additional +25 Strength to your stats whenever you're using a weapon that you own! 75 words minimum of the action being applied for all literature submissions are required to earn the bonus.

Blessing #1//: Light Manipulation

Level One: User can create small orbs of light. Limited control; orbs seem to have a mind of their own, preferring to lazily orbit the user rather than go where asked. Warm to the touch and harmless.

Level Two:
 The User can now create larger orbs, and has good control of them, able to use them as glorified flashlights. Can ‘‘command’ an orb to go with another horse; the orb will lazily orbit the horse for half an hour before going out.

Level Three: The User can flood an entire area with light as bright as a cloudless day. When angry or fearful, this light can become so bright that it causes damage to the eyes, not unlike looking into the sun.

Level Four: User gains the ability to summon two long spears of light, so hot that they cauterize any wounds they make. The user is not immune to this effect and must be careful.

Blessing #2//: Locked 
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