HOME | DD

MarkJayBee β€” GridWorx by-nc-nd

Published: 2013-09-28 13:39:34 +0000 UTC; Views: 2521; Favourites: 43; Downloads: 0
Redirect to original
Description Mandelbulb 3D v1.8.9: www.fractalforums.com/index.ph…

DEcombinate in InvMax mode using: transform2IFS/RandCubesIFS/TilingIFS/Menger3

Had a quick fiddle about with the new 'RandCubesIFS' formula by ~dark-beam
and I've got to say it looks like I'll be hooked on this one for some time to come!
And now he's added even more shape variations to the formula!!
Download 'new fmlas.zip' from: www.fractalforums.com/mandelbu… to update your M3D formula folder.
Related content
Comments: 28

The-Ironwing-Kaiser [2014-01-03 10:28:09 +0000 UTC]

Legit.

πŸ‘: 0 ⏩: 1

MarkJayBee In reply to The-Ironwing-Kaiser [2014-01-04 11:21:36 +0000 UTC]

Thanks!

πŸ‘: 0 ⏩: 0

fractalyzerall [2013-09-30 21:46:12 +0000 UTC]

Excellent

πŸ‘: 0 ⏩: 1

MarkJayBee In reply to fractalyzerall [2013-10-01 08:36:48 +0000 UTC]

Grazie Ilaria!

πŸ‘: 0 ⏩: 1

fractalyzerall In reply to MarkJayBee [2013-10-01 20:22:30 +0000 UTC]

Thank you Mark I love your art

πŸ‘: 0 ⏩: 0

timemit [2013-09-29 11:38:34 +0000 UTC]

excellent scene .. Β must take a gander at the randcubes! be like playing with Β mograph in c4d

πŸ‘: 0 ⏩: 1

MarkJayBee In reply to timemit [2013-09-29 16:46:49 +0000 UTC]

Cheers Tim! Mograph you say? I really will have to get serious about C4D!

πŸ‘: 0 ⏩: 1

timemit In reply to MarkJayBee [2013-09-29 17:20:20 +0000 UTC]

It does open up whole new vistas ..you could animate a setup like this...but then at the same time it is definitely more difficult to work with, is much harder to produce acceptable results and always tends to be more cold and less organic .. tbh I haven't opened mine all summer..you might have noticed i've been mb3d addicted for a while Β 

πŸ‘: 0 ⏩: 0

dark-beam [2013-09-29 09:53:00 +0000 UTC]

What happens if you disableΒ TilingIFS?


It's awe btw!

πŸ‘: 0 ⏩: 1

MarkJayBee In reply to dark-beam [2013-09-29 16:44:56 +0000 UTC]

Absolutely nuthin'! You got me Luca; I actually just popped RandCubes into another
param set I was playing about with, and this happened - which was nice!
You can't beat a wee bit o' synchronicity mate!Β Β 

Glad you like it buddy!

πŸ‘: 0 ⏩: 1

dark-beam In reply to MarkJayBee [2013-10-02 16:37:18 +0000 UTC]

πŸ‘: 0 ⏩: 0

ShippD [2013-09-28 22:32:15 +0000 UTC]

love it Mark

πŸ‘: 0 ⏩: 1

MarkJayBee In reply to ShippD [2013-09-28 22:43:21 +0000 UTC]

Cheers Darren!

πŸ‘: 0 ⏩: 1

ShippD In reply to MarkJayBee [2013-09-28 22:45:59 +0000 UTC]

πŸ‘: 0 ⏩: 0

viperv6 [2013-09-28 22:27:11 +0000 UTC]

very cool

πŸ‘: 0 ⏩: 1

MarkJayBee In reply to viperv6 [2013-09-28 22:42:08 +0000 UTC]

Thanks again Jens!

πŸ‘: 0 ⏩: 1

viperv6 In reply to MarkJayBee [2013-09-28 22:44:17 +0000 UTC]

ur most welcome

πŸ‘: 0 ⏩: 0

KPEKEP [2013-09-28 16:10:08 +0000 UTC]

total cool !

πŸ‘: 0 ⏩: 1

MarkJayBee In reply to KPEKEP [2013-09-28 16:25:55 +0000 UTC]

Thanks Alex!

πŸ‘: 0 ⏩: 0

Undead-Academy [2013-09-28 14:51:58 +0000 UTC]

Brilliant piece

πŸ‘: 0 ⏩: 1

MarkJayBee In reply to Undead-Academy [2013-09-28 16:12:48 +0000 UTC]

Cheers Patty!

πŸ‘: 0 ⏩: 1

Undead-Academy In reply to MarkJayBee [2013-09-29 13:56:34 +0000 UTC]

Always my pleasure

πŸ‘: 0 ⏩: 0

zezdar [2013-09-28 14:44:58 +0000 UTC]

Looks Fantastic!

πŸ‘: 0 ⏩: 1

MarkJayBee In reply to zezdar [2013-09-28 16:12:35 +0000 UTC]

Thanks Chris!

πŸ‘: 0 ⏩: 1

zezdar In reply to MarkJayBee [2013-09-28 20:47:56 +0000 UTC]

My pleasure

πŸ‘: 0 ⏩: 0

batjorge [2013-09-28 13:56:04 +0000 UTC]

Lovely render! Can understand why you'll be hooked on the formula

πŸ‘: 0 ⏩: 2

mic-art In reply to batjorge [2013-09-28 19:54:03 +0000 UTC]

I concur!

πŸ‘: 0 ⏩: 0

MarkJayBee In reply to batjorge [2013-09-28 16:12:13 +0000 UTC]

Gracias Jorge! And the new variant looks even more fascinating!

πŸ‘: 0 ⏩: 0