HOME | DD

melkorius — Audi 2009 R8 LMS Showcar

Published: 2012-05-22 17:35:02 +0000 UTC; Views: 4342; Favourites: 74; Downloads: 14
Redirect to original
Description Ahead of the 2009 season, Audi Sport diversified its operation by establishing a customer motor sport program. Up until that point the competition arm of the German manufacturer had exclusively built prototype racers and touring cars for works or works-supported teams. The first product of the program was a GT3 version of the R8 road car.

Dubbed the R8 LMS, Audi's first GT3 racer shared many of the same underpinnings with the production machine but necessary changes had to be carried through to comply with the regulations and to meet safety requirements. The most fundamental of these was abandoning the road car's all-wheel drive in favour of rear-wheel drive as specified by the regulations.

Anticipating the addition of a V10-powered version to the R8 road car line-up in 2009, the GT3 machine was already equipped with the ten cylinder engine also found in the Lamborghini Gallardo. Displacing just over 5.2 litre, the all-aluminium unit produced over 500 bhp. This was fed to the rear wheels through the standard six-speed gearbox, modified to be operated by paddles behind the steering wheel.

What was carried over almost unaltered was the aluminium spaceframe chassis. Suspension was by double wishbones with coil springs and hydraulic dampers. Optional on the road car, the GT3 racer was equipped with ventilated ceramic discs. Sophisticated driver aides like a race-specific ABS and a minutely adjustable traction control system were also fitted.

While closely resembling the road going R8, the R8 LMS is clothed in a bespoke bodywork. As on the road car, the panels were constructed from a mix of aluminium and carbon fibre. What set the competition body apart are the larger intakes, front splitter and much deeper sills. The finishing touch is a large rear wing, which had a virtual identical profile as the one used on the Le Mans winning R10 TDI.

The first two prototypes were ready towards the end of 2008 and were extensively tested by Christian Abt and Frank Biela. One was destroyed in the hands of Abt after a brake failure. The R8 LMS along with the customer racing program was announced at the Essen Motor Show in December. For the first season a limited run of 12 examples would be available and they were quickly sold out.

In the performance-balanced GT3 class the R8 LMS faced stiff competition from a wide range of machinery that included Aston Martins, Vipers, Porsches, Ferraris and Lamborghinis. The class was used for various championships, so the R8 LMS was quickly a familiar sight on grids around Europe and immediately proved a winner.

For the 2010 and 2011 seasons two additional batches of GT3 R8s were built and after three years of competition the R8 LMS had won 115 races and 12 championships around the world. Among those victories were outright wins in the 2011 editions of the Spa 24 Hours and Bathurst 12 Hours. Still missing from that list, despite strong factory support, is the prestigious Nürburgring 24 Hours.

In response to new machinery from the likes of McLaren and Aston Martin, Audi Sport prepared an evolution of the R8 LMS for the 2012 season. Known as the 'Ultra', in reference to Audi's marketing program by the same name, the revised machine features aerodynamic tweaks that include a larger wing and also a more powerful engine. The aerodynamics package will also be available for the 2011 model R8 LMS.
Related content
Comments: 22

Pantafucio [2013-01-20 23:18:57 +0000 UTC]

impecável!

👍: 0 ⏩: 0

Pantafucio [2013-01-19 01:20:17 +0000 UTC]

Espectacular!! Quanto tempo de modelação para este modelo? Parabéns pelo trabalho, aliás por todos os trabalhos aqui no DA!

👍: 0 ⏩: 1

melkorius In reply to Pantafucio [2013-01-20 16:33:31 +0000 UTC]

xii, este foi quase um mês de modelação, interior e exterior. Obrigado amigo.

👍: 0 ⏩: 1

Pantafucio In reply to melkorius [2013-01-20 21:17:55 +0000 UTC]

Tá muito bom! Foi em 3ds?

👍: 0 ⏩: 1

melkorius In reply to Pantafucio [2013-01-20 21:31:41 +0000 UTC]

Está em 3dMax

👍: 0 ⏩: 0

ArtistEan [2013-01-08 02:33:20 +0000 UTC]

Story proves you must know a lot. I'll go to you if I have any questions, if accepted.
Oh, and it's really nice!

👍: 0 ⏩: 1

melkorius In reply to ArtistEan [2013-01-08 11:40:15 +0000 UTC]

Lol...tks, but all the info its from other site, i don't know all of this by memory

👍: 0 ⏩: 1

ArtistEan In reply to melkorius [2013-01-08 22:58:29 +0000 UTC]

Oh it's all right, it looks fancy however.

👍: 0 ⏩: 0

CommanderofRI [2012-11-13 02:25:48 +0000 UTC]

Oh, cool!

👍: 0 ⏩: 1

melkorius In reply to CommanderofRI [2012-11-13 13:09:58 +0000 UTC]

Tks friend

👍: 0 ⏩: 0

Aplos [2012-09-14 04:49:23 +0000 UTC]

oooh man!!! niiiiiice!! Gawd I love these cars!!

👍: 0 ⏩: 1

melkorius In reply to Aplos [2012-09-14 12:13:37 +0000 UTC]

Tks friend

👍: 0 ⏩: 0

mburleigh8 [2012-09-13 23:47:43 +0000 UTC]

Very nice

👍: 0 ⏩: 1

melkorius In reply to mburleigh8 [2012-09-14 12:13:53 +0000 UTC]

Tks friend

👍: 0 ⏩: 1

mburleigh8 In reply to melkorius [2012-09-15 01:32:39 +0000 UTC]

your welcome

👍: 0 ⏩: 0

mburleigh8 [2012-05-31 00:57:24 +0000 UTC]

Very cool.

👍: 0 ⏩: 0

KnightVision3D [2012-05-22 20:51:36 +0000 UTC]

Really nice render, good quality materials. It doesn't quite look like the front wheels are touching the tarmac though. Might be me. Great render though.

👍: 0 ⏩: 1

melkorius In reply to KnightVision3D [2012-05-22 21:16:51 +0000 UTC]

i thought the same, and it was verified...but is only the inclination of the light...but you are right its odd in the front wheels.

👍: 0 ⏩: 1

KnightVision3D In reply to melkorius [2012-05-22 21:22:36 +0000 UTC]

Fair play, I've had similar problems in the past, tend to make the tyres intersect the floor more now, and even then it might now help. Its a pain sometime.

👍: 0 ⏩: 0

BlackLizard1971 [2012-05-22 18:55:15 +0000 UTC]

Nice render.
Are your backgrounds a HDR Image or modeled and textured by yourself?

👍: 0 ⏩: 1

melkorius In reply to BlackLizard1971 [2012-05-22 19:09:16 +0000 UTC]

its all 3d...there is an environment to help on reflections

👍: 0 ⏩: 1

BlackLizard1971 In reply to melkorius [2012-05-22 20:06:08 +0000 UTC]

ok, will have to try it myself sometime

👍: 0 ⏩: 0