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midoo55 — Mazda CX-7 in motion by-nc-nd

Published: 2009-12-21 01:43:11 +0000 UTC; Views: 2350; Favourites: 26; Downloads: 0
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Description As you may know my last car rendering was the mini cooper here [link] , so i thought to upgrade the scene level more this time and make sure every thing in it's place .

The model by domino from cg-cars , so thanks for that , the rest work rendring + composting by me

and it's all a 3d enviroment no HDRI used


3dsmax + v-ray + photoshop + Lightzone
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Comments: 45

luwe2009 [2010-04-09 10:07:14 +0000 UTC]

amazing, onlu half day to finish it?

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midoo55 In reply to luwe2009 [2010-04-11 19:18:25 +0000 UTC]

yes , only half day was the time to accomplish this work , the model body is ready as i said befor , so , all the composting , coloure correction and render took only half day work , well it's depends on the experience and how long you being working really.

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luwe2009 In reply to midoo55 [2010-04-11 23:02:20 +0000 UTC]

wow.awesome

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danielkrull [2010-03-27 16:39:00 +0000 UTC]

Awsome render!! And big wheels

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AbdAlsalam [2009-12-28 04:02:18 +0000 UTC]

great render

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park-sang-hee [2009-12-26 09:29:08 +0000 UTC]

I think I like the first one better because it feels like a warm sunny day. You really know your stuff.
Any chance that one day you'll render an Evo X? I need a good wallpaper with that car.

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midoo55 In reply to park-sang-hee [2009-12-26 16:12:23 +0000 UTC]

well , i can give you a render with a Better HQ than what you see here and maybe a res. like 2000 pixle and up , but , the problem is that i don't have an "Evo-X" 3d model on my pc that i can work on it , and i didn't remmber that anyone made a donation with a HQ model look like this , i will be glade to make any work but i need a at least a HQ model to make a decent render and acceptable

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park-sang-hee In reply to midoo55 [2009-12-26 17:01:02 +0000 UTC]

so you don't really model cars yourself?

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midoo55 In reply to park-sang-hee [2009-12-26 17:09:55 +0000 UTC]

No , i'm a 3d modler too , in fact i have other cars i working on it too , but i don't have time now to make or continue my cars at this point in my life , so i saw this free car and i couldn't help my self doing some new work , but if i want to model a car i will , but as i said i'm busy now to finish a car , maybe later i can make an evo-x

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park-sang-hee In reply to midoo55 [2009-12-26 18:34:35 +0000 UTC]

That's interesting. I'm modeling an Evo X right now but I have very little support on CGcars on how to progress because I'm not quite experienced so everyone is probably thinking that I should take it elsewhere. I get some advice here and there but nothing that would help me make a major step forward. Since I'm making the model for a private use in an amateur movie I wouldn't mind sharing it once it's finished. But I would really need some help with it. There is no good video tutorial that would teach me a good poly flow so it takes me a long time to figure out how to do it. I've spent a long time trying to figure the model out and it doesn't seem to get better. Oh well.

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midoo55 In reply to park-sang-hee [2009-12-26 19:40:26 +0000 UTC]

There is some good lesson on cg-cars.com i don't know if you saw them yet , and i think opining an thread will give you more feedback so you can do things right spichally on cg-cars.com , there is lot's of pro people there that can give you some good advices , but maybe some of them are busy thies dayes , and there is some goos lessons on the net that explain good wayes in making cars , i don't know if you saw some of them :
[link]

Sure thing you will not a tutorial for every car in the world , but if you see how is one car done , you can easly do another one , because you only take a polygon and shape it , here is another tutorial for making a Nissan 300Z :
[link]

it's show you step by step what you need to take care of , and if make some serches you will finde more on the net , it's not a rule how to model a car , when i make a new car i study it 1st and get some good refrance , and then start modeling and get a good shape of the car , i'm really go onlin to read some e-mails or comment in my free time , but , i'm really like i said befor busy with some exams that i'm going to take soon so i stoped every thing i'm doing atm.

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park-sang-hee In reply to midoo55 [2009-12-26 21:18:13 +0000 UTC]

Thanks, but I've done a lot of searching already and these tutorials haven't helped me much. Though I'll keep on trying to figure out what I need and keep up foruming. If I'll finish it and it'll be worthy I'll share it.

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midoo55 In reply to park-sang-hee [2009-12-27 10:03:36 +0000 UTC]

I just want to tell you that this tutorials is what cars modeling all about , i think lot's of pro people today is becoming expert from tutorials like this and that , you only need to flow the workflow , like how to start , where to go after starting , and remmber you only need to do the body that's is what important because what other left is the front and back lights , this si the car all about really , and the you need to know where and when to cut the doors after finish the shape and your line is almost near to the bluprint ( you can't get a 100% car model from a bluprint ) , it will take some time from you at start like where and whene i use some tools , after that it's become normal to you to start new car very easy later

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Affet-kak In reply to midoo55 [2010-09-08 06:06:03 +0000 UTC]

i agree, it can be hard to make cars from blueprints
i decided to model a gillet vertigo the other day, and its very weird, it has parts of the bonnet hidden behind the body, hard to explain, ive kinda given up on it because im too busy at school

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park-sang-hee In reply to midoo55 [2009-12-27 15:51:39 +0000 UTC]

I know what you mean and I agree. But then I come across some difficult part and I don't know how to move on and I'm stuck. I need to move on with this car in particular because it's very important for me to have it.

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maView [2009-12-25 14:06:00 +0000 UTC]

wo.Ow

Well done Mido! Looks really clean and good! btw. Dominos model is good also
But I mean your work on the settings and Mats, very good m8!

happy new year!
gunnar

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midoo55 In reply to maView [2009-12-26 16:19:47 +0000 UTC]

Appreciated really , without the model i couldn't made any render for sure , so big thanks for you domino if you reading this , (and i'm really still learning a few things about rendring )

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midoo55 In reply to midoo55 [2009-12-26 16:21:42 +0000 UTC]

and also for the +

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designeralaa [2009-12-22 04:06:34 +0000 UTC]

جميل

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midoo55 In reply to designeralaa [2009-12-23 01:11:12 +0000 UTC]

شكرا

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arch-razor [2009-12-22 00:20:18 +0000 UTC]

gr8t msA hope to find ur works all over the sites of cg .... 10.5*

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midoo55 In reply to arch-razor [2009-12-22 02:26:23 +0000 UTC]

Appreciated man , i'm just doing this for fun atm

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keldererik [2009-12-21 23:24:58 +0000 UTC]

Also your work, same scene, very cool man.

[link]

I wish my car model would be rendered in this scene ^^ Although the car is not finished.

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midoo55 In reply to keldererik [2009-12-22 02:50:13 +0000 UTC]

well, finish the car 1st and completed then i can give you a render if you would like that later

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a-dahman [2009-12-21 16:43:37 +0000 UTC]

Very nice work my friend
You can just modify the Subdivision Multiplier in Vray so you can get less noise on reflections and shadows.

The signal on the mirror has a wrong material. It is supposed to be of white or yellow color and not the same material as the car body.

There is a white stroke around the front tire, you can just get rid of it using photoshop.

All in All, you did a great job and I'm really impressed.

Waiting to see more of your great work

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midoo55 In reply to a-dahman [2009-12-22 02:37:50 +0000 UTC]

I know what you talking about "subdivision" , but i was rarely had a good time to make a render at the moment , so i was thinking for somthing fast to do in the free time i had , so i got the model , the scene , and do it fast as i know what i wanted to do , and yes after all that i totally forgot about the indicator light...what a shame hhhhhhh , thanks for watching

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a-dahman In reply to midoo55 [2009-12-22 14:23:35 +0000 UTC]

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xentek [2009-12-21 14:48:28 +0000 UTC]

Nice work! Reflections are amazing The bottom pic looks better in my opinion, body appears less grainy

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midoo55 In reply to xentek [2009-12-21 15:06:59 +0000 UTC]

It's a mater of opinion i think , thanks

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Jonnathon [2009-12-21 14:45:46 +0000 UTC]

Very good work bro!!! 5 stars!!

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midoo55 In reply to Jonnathon [2009-12-21 15:12:30 +0000 UTC]

Thanks mate , i don't think so , i would give it a 4 ! , the problem that there is some corner that i know need some maping and material work , that i didn't dose because my limited time this and next month , so i did this in my free time i got , at least not bad!

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Amr-Mohsen [2009-12-21 13:35:14 +0000 UTC]

7elw awi , law anta 3mel al model yab2a khorafi

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midoo55 In reply to Amr-Mohsen [2009-12-21 14:33:14 +0000 UTC]

The model is from someone on the net , and not not my model , i used to upgrade my skills in rendring

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Amr-Mohsen In reply to midoo55 [2009-12-22 03:49:59 +0000 UTC]

well done 3o2bal al model isa

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midoo55 In reply to midoo55 [2009-12-21 14:50:27 +0000 UTC]

I meant , i used it to upgrade my skills , and as practice too

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keldererik [2009-12-21 12:47:29 +0000 UTC]

Is the motion blurr on the wheels and road done in photoshop or 3dsmax?

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midoo55 In reply to keldererik [2009-12-21 14:20:24 +0000 UTC]

Done in 3dsmax , not photoshop

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solo-designer [2009-12-21 08:46:56 +0000 UTC]

nice work

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midoo55 In reply to solo-designer [2009-12-21 14:21:06 +0000 UTC]

Appreciated

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salimljabli [2009-12-21 08:45:56 +0000 UTC]

nice render !
i like the ton of the first pic .

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midoo55 In reply to salimljabli [2009-12-21 14:22:30 +0000 UTC]

Me too , i thought to put the orginal and the modefide one

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sergoc58 [2009-12-21 06:48:10 +0000 UTC]

model is doubtfull quality but render is ok
i don't really dig thise kind of where the main point of view appears to be rather noisy and a bit exadurated in size wheel

Also the upper image is much better in terms of colors for me

anyways good work

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midoo55 In reply to sergoc58 [2009-12-21 07:12:14 +0000 UTC]

Hey sergoc , for the model it not a bad model as you see from this render , and it's about 1.7 million poly , i tyed to get the best view of the car , also i played with camera focal so it's may not look as regular to you at some point..maybe , for the rime , it's really normal and you can see that from the how high the car from street , if this is a bigger i think the car will need to go up more , and like i said maybe it's looking bigger because i palyed a bit with the camera , so it's looking like the front wheel is bigger but it's really normal , i hope this answer your doubts , and for the noise , i know theree is some of it , but maybe my eyes got used to it , and ya the upper one is my fav too , thanks for your feedback

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sergoc58 In reply to midoo55 [2009-12-22 06:41:17 +0000 UTC]

angles are matter of taste i guess

i actyally like the motion blur you got here, because u almost suceeded at getting a solid shape of rotating wheel - which gave me quite hard time to do

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midoo55 In reply to sergoc58 [2009-12-23 01:05:20 +0000 UTC]

In fact i didn't want to get a solid shape of the wheel in the motion , i wanted it to look like some of it is not showing , i saw some other great works on the net and on the cg talk also when the wheel is have a solid look , but the thing is the back of the wheel is not showing much like : caliper and break disk , in this render it was need more time to get this corner of the wheel more shiny with some good maping and materials , but like i said i'm busy at the moment , and maybe will not be online or do other works until after 1 or 2 month from now , so this was a thing i'm doing for fun atm

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