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Mind-Rust — rocks

Published: 2013-01-25 16:58:41 +0000 UTC; Views: 884; Favourites: 19; Downloads: 29
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Description I've made some more rock models(3 different of approximately the same size) and just copied them around, I'm going to build up a rock library that I will use in future projects.

made with : 3ds max - mudbox - Vray - Photoshop
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Comments: 11

shayhurs [2013-01-26 22:51:19 +0000 UTC]

nice!

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FelixAnderson [2013-01-26 20:00:40 +0000 UTC]

Pretty realistic, good work!

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Mind-Rust In reply to FelixAnderson [2013-01-26 20:10:23 +0000 UTC]

thanks ^^

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SMOKEYoriginalHD [2013-01-26 13:51:20 +0000 UTC]

Very good

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Spouch [2013-01-26 06:32:26 +0000 UTC]

awesome details.

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BringMeASunkist [2013-01-25 17:44:20 +0000 UTC]

What is all the topology created with? Tesselation, parallax, or just normals?

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Mind-Rust In reply to BringMeASunkist [2013-01-25 18:03:48 +0000 UTC]

it's tesselation, the base mesh is only around 2'500 tris.

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BringMeASunkist In reply to Mind-Rust [2013-01-25 19:59:57 +0000 UTC]

Right on. Rocks look good and your render is very nice

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Enraged-Ent [2013-01-25 17:05:46 +0000 UTC]

Hello, Mind - Rust. What programs do you use and do you texture your own models?

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Mind-Rust In reply to Enraged-Ent [2013-01-25 17:13:37 +0000 UTC]

Hi, I used 3ds-max for the modeling, mudbox for the texturing(with textures from cgtextures.com) and vray+photoshop for the render.

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Enraged-Ent In reply to Mind-Rust [2013-01-25 17:15:58 +0000 UTC]

Nice work! I would invite you into my group if you wanted it. Your previews are a testamony to behold.

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