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mindflenzing — Lillin 3

Published: 2013-03-10 04:20:07 +0000 UTC; Views: 1098; Favourites: 16; Downloads: 8
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Description One generally thinks that getting larger paper to accommodate more detailed sketching would be a good thing, until you realize your pictures won't scan and you have to take photos of them and hope for the best.

This is Lillin, my Lycantrope Ranger/Martial Artist Monk/Brutal Pugilist Barbarian for Pathfinder Society. She is four feet, eleven inches, and one hundred and twenty one pounds of claws, teeth, spines, scales, hunger, and poor enunciation. Roleplaying a character with a five charisma is not easy, especially when they are a half murder demon bristling with natural weapons who goes into a murderous rage while in kung-fu stances. This I accomplish by making her short, wiry, baby-faced, greasy, and very hard to understand. Her manner of speech is perhaps best likened to a mixture of Gollum from Lord of the Rings, the possessed kid from the Exorcist, and the bounty Hunter Princess Leia was using a vox box to sound like in the beginning of Return of the Jedi. While not the most vocally abusive voice I've ever done, she sounds like she swallows more gravel than Christian Bale's Batman. Usually at the start of fights all the baddies crowd around her because she is unarmed and in light armor, later then stay because they realize that she just killed half of then in one round and if they don't kill her fast they are all going to be lunch, literally.

She has now bitten off pieces of such things as: troll, tentacle monster, zombies, ogre zombies, ghouls, and a wight. The list of things she has just eaten goes in size from pixie to sentient silverback gorilla and includes many humans inbetween. Her background is fittingly messed up. A wizard summoned a demon that killed the summoner and impregnated the summoner's daughter. The daughter hid the pregnancy and eventually abandoned the baby in the wilds where is survived by decimating the local wildlife. She eventually graduated from woodland creatures to adventurers and after eating a group or two of inexperienced Pathfinders; she got her prepubescent butt kicked by an Aasimar Paladin who offered to spare her life if she devoted her life to helping the cause of the Pathfinder's Grand Lodge. As you can imagine, she hates doing such things as trying not to kill things, taking prisoners, negotiating, wearing anything that could be considered business casual. She tends to have to do these sorts of things and generally sports that miserable look of betrayal that your cat sports when you put it in stupid looking clothing or a tub of water.
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Comments: 38

jmsnooks [2014-08-15 17:39:23 +0000 UTC]

Looks and sounds like an incrediby psychotic character, with a thoroughly psychotic origin. I do like the design. If you made her taller and gave her larger wings you could have a pretty impressive villain.

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mindflenzing In reply to jmsnooks [2014-08-19 20:01:03 +0000 UTC]

She is pretty much a tiny sociopath. I like that her past is messed up that being treated like a domestic animal and sent (armed) into dangerous combat situations is sufficiently better treatment that it has bred fanatical loyalty in her. Her master is so lucky that she's almost as stupid as she is vicious. She's young enough that she could well grow much larger and gain functional wings at a future point. Half-immortals tend to age slowly and she is definitely not an adult.

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AngelicAdonis [2013-03-13 21:34:08 +0000 UTC]

Really nicely done! I like the design on the outfit!

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mindflenzing In reply to AngelicAdonis [2013-03-14 21:59:36 +0000 UTC]

Glad you like it. It took a while to get a design that I liked, especially since a chainshirt is hardly the sexiest or most interesting type of armor out there. Mixing it with mostly leather armor made the design much more viable.

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AngelicAdonis In reply to mindflenzing [2013-03-17 05:04:34 +0000 UTC]

That's awesome Seems like you put lots of thought into this

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mindflenzing In reply to AngelicAdonis [2013-03-17 05:42:58 +0000 UTC]

I used to hate designing costumes but after forcing myself to do it for a few years I got comfortable with it enough to like it. Besides, I love fantasy setting gear. I wish I could make it in real life.

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AngelicAdonis In reply to mindflenzing [2013-03-21 16:41:35 +0000 UTC]

True that, fantasy clothes/armor always looks cool!

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mindflenzing In reply to AngelicAdonis [2013-03-21 20:02:22 +0000 UTC]

That they do. I love the way you can mix historical and stylistic while mixing cultural elements from different sources.

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Y-O-D-H [2013-03-13 03:29:30 +0000 UTC]

Try playing a druid with an intelligence of 5,
or a fighter who is a mute,
or a paladin with a split personality (possessed by a demon) and trying to keep anyone from finding out (ravenloft) ...didn't end well.
I love a challange.
I tried to run a cleric with terretts syndrome but he died at third level, he got an audience with the king.

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mindflenzing In reply to Y-O-D-H [2013-03-13 05:07:42 +0000 UTC]

Paladin with a split personality would make you an ex-paladin faster than you can say, "Organized play." I tend to let builds ruminate in my mind till I get a clear image of the character with something fun to play off of. I've done some amusing characters before such as: a disorganized schizophrenic elven rogue, a sentient plant shaman who was a strict crittertanian (i.e. he would not eat anything without a face, for health reasons), a cleric barbarian whose rages were divine "visions", an ardent who was a walking party drug complete with psychically broadcast house music, an incomplete construct fighter who spoke like a Hanar and in monotone (having to form all you sentences like, "Self, finds it highly probably that; that one wishes harm upon this one." took a lot of practice), and a gibbering insane spell plagued warlock who made a pact with the queen of madness within her infinitely spiraling tower.

Whatever I play I will be torn if I don't play the borderline evil Aasimar Summoner who has a halo, lies like a devil, has no regard for sentient life, and summons a hellhound as his eidolon.

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Y-O-D-H In reply to mindflenzing [2013-03-13 17:43:59 +0000 UTC]

The paladin didn't start out crazy, and yes he lost his paladin-hood, the trick was not letting anyone figure it out.

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mindflenzing In reply to Y-O-D-H [2013-03-13 17:47:12 +0000 UTC]

I'd say the trick is being in a group that would let you play that without trying to quickly shut you down once the DM or a player figured it out.

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Y-O-D-H In reply to mindflenzing [2013-03-13 19:01:57 +0000 UTC]

Being Ravenloft (the only campaign setting I ever considered playing a paladin in) the other players had their own curses to help distract them from my dilemma. The demon only had complete control of him part of the time, but didn't wish to be discovered any more than the paladin did (until he was strong enough to kill them all, but he never had the opportunity when he was in control. Of course, when it was in control and it could get away with shit, it delighted in causing mayhem and misery, and of course my paladin could do nothing but watch helplessly, slowly becoming more insane.
He retired at level 16 [level 6 ex-paladin, level 10 fighter the DM kept my real character sheet, the one I carried at the table upheld my ruse (DM's idea)] in a small town they had saved, to replace their spiritual leader who had met a mysterious and tragic end, I'll give you three guesses (by this time the demon was in control nearly half the time and the 'paladin' was deluded mess). Of course by this time the party had some suspicions about the paladins piety, but nothing as vile as the truth.
Rumor has it you can still hear the screams of the villagers coming out of the mists, but no-one can seem to find the village.

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mindflenzing In reply to Y-O-D-H [2013-03-13 22:43:36 +0000 UTC]

Ravenloft is a whole other ballgame. Limitations can be fun, but then can also make the party insane. In organized play we had a mute rogue. That a-hole was, of course, incapable of telling us when he detected traps so he would just let the rest of use get nailed while he evasioned out of the way. I've also had two clerics in home games who refused to heal. One refused to cast spells at all since he was angry with his god, the other wanted money. We abandoned the first to hordes of the undead and murdered the other one after he got us into three fights simultaneously while trying to flee the first one.

When it comes to secretly screwing over the party I can't complain since I had a character in a tristat Firefly game who seemed instinctively loyal to a fault, but secretly was more loyal to a backstabbing bitch who betrayed him and his fellow browncoats at the end of the war. He was so daisy-chained with flaws related to her that as soon as she showed up, he was in full-blown waking dream mode and the rest of the party was screwed.

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Gremliniloveu [2013-03-10 14:52:20 +0000 UTC]

...I'm so amused right now...

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mindflenzing In reply to Gremliniloveu [2013-03-11 05:07:46 +0000 UTC]

I figure if you're gonna take a dump stat, you may as well own it.

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Gremliniloveu In reply to mindflenzing [2013-03-11 14:29:09 +0000 UTC]

Yes. I have a character with 8 wisdom... Just yesterday she got the crap beat out of her by goblins. How embarrassing! She wasn't really wise enough to run... And she annoys everyone in The party so much they don't want to save her...

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mindflenzing In reply to Gremliniloveu [2013-03-12 04:36:31 +0000 UTC]

My Tiefling Warlord had Wisdom as a dump stat. It's kinda bad for a liar to be unable to tell if others are lying or catching on to your lies. She made up with it by assuming that most people were lying as bad as she does, that nobody can see through her lies (though she did end up with a 20 charisma and like a +21 bluff), and that religious types were too stupid to lie and insightful enough to tell where anybody (other than her) was lying. She also once found a secret door by tripping down a flight of stairs (walking down dusty stairs in stiletto heeled boots in the dark is not a wise choice) and rolling into it.

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Gremliniloveu In reply to mindflenzing [2013-03-15 13:05:04 +0000 UTC]

Wow... My character has what we call a "personality trait" which is that she's easily offended. She annoys everyone with it. For example, we have a bard PC, and we were in the classic tavern, and he ended up giving me a drink cuz some person bought him one and he already had one. And she was all "Are you trying to get me drunk?? I'm offended!" And it gets worse... She's the half eleven equivalent of a teenage girl, and she just won't shut up. Its pretty great.

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mindflenzing In reply to Gremliniloveu [2013-03-16 15:14:50 +0000 UTC]

My half elf bard takes the opposite tack. When offensive material arrives at his bar stool, he smoothly drags the idea through the gutter into the aids piss. They used to accuse him of being gay, now they refuse to say anything about adult relations around him for fear of the mental images he will conjure.

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Gremliniloveu In reply to mindflenzing [2013-03-18 03:52:18 +0000 UTC]

Ha. Well I'm still learning. I'm hoping to further develop this character.

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mindflenzing In reply to Gremliniloveu [2013-03-18 17:53:56 +0000 UTC]

Frankly, the biggest question is what will work at your table. I've had groups that put up with some really obnoxious/crazy/troublesome PCs and I've had other ones where it was just best to play nice safe characters.

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Gremliniloveu In reply to mindflenzing [2013-03-19 02:52:20 +0000 UTC]

I'm lucky to have a great group, but they are all more experienced than me. A LOT. They are very tolerant but annoying characters are, we'll annoying. It's funny a lot of the time, but I'd like that to not be her only real trait.

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mindflenzing In reply to Gremliniloveu [2013-03-19 17:14:53 +0000 UTC]

Annoying has to have endearing traits. Maybe that character is very defensive of her allies and gets offended for them. Frequently annoyed but never holds grudges is another way to go since it becomes obvious that the character is ruled by emotions and lives in the moment but does not dislike them and is basically good-natured. Another fun thing to do would be to have the character easily distracted/embarrassed/confused while in a manic state which allows other players to play off of it and potentially shut it down when needed in an RP way.

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Gremliniloveu In reply to mindflenzing [2013-03-19 23:57:32 +0000 UTC]

Also, one of my good friends from the group was talking with me and we thought about having her be more like real people who are easily offended-- they don't say they are offended, they just get pissed. Ha.

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mindflenzing In reply to Gremliniloveu [2013-03-20 00:51:47 +0000 UTC]

I love the, "How DARE you!" reaction myself.

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Gremliniloveu In reply to mindflenzing [2013-03-20 21:50:26 +0000 UTC]

Heh yeah. Or the imma kill you reaction.

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mindflenzing In reply to Gremliniloveu [2013-03-20 22:33:23 +0000 UTC]

Also works.

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jeditoby [2013-03-10 06:03:58 +0000 UTC]

Seriously. I never get enough of this character.

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mindflenzing In reply to jeditoby [2013-03-11 05:20:47 +0000 UTC]

She is fun. I'm kinda torn about what to play next as she levels out of the more commonly run tiers or in case she dies again without enough prestige to afford a resurrection spell. Borderline evil deceptive Aasimar summoner with a hellhound would be fun. Contemplative Half-elf monk/ninja maneuver specialist from an assassin temple could also be fun. I'm also considering a cleric/paladin for tanking though I have yet to put a personality to him. I'm also considering a Tiefling kensei magus but he does not have a personality assigned to him either yet.

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jeditoby In reply to mindflenzing [2013-03-11 13:29:12 +0000 UTC]

"Gaa! Kill it! KILL IT!"
"Hmm. Well doth Rodanthe the Bard say: "The violence must end with me." Perhaps a lack of violence toward your antagonist will result in a lack of violence toward you."
"Gaa! You're less than worthless! One more hit and I'm a goner!"
"...Or perhaps, in this situation, the old Arkanian saying, "A finger in the right eye saves lives" is more appropriate.
*thud*
"Really? That was all it took? Who creates these things?"
"Well, my old master thought it might be some kind of sadistic but easily distractible God...."
"SHUT UP!"

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mindflenzing In reply to jeditoby [2013-03-12 04:40:17 +0000 UTC]

I need to find a schtick that works well. I'm thinking of taking a hunting/agriculture deity that gives me the growth and fur domains so the character can grow large and run faster, that combined with a decent strength and charisma with healing powers means that I might just make the character boisterous. Of course, things take a different tack if I end up going Aasimar instead of human or half elf.

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jeditoby In reply to mindflenzing [2013-03-12 16:34:25 +0000 UTC]

I dunno...if I understand this right, you could be descended from said earth spirit. I can see Hercules with a bit more humility.

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mindflenzing In reply to jeditoby [2013-03-13 03:37:49 +0000 UTC]

Would seem a little strange without having access to the earth domain. I am also considering ditching Cleric and going Oracle/Paladin. I can still get Channel Energy but I get to dump Wisdom since all my spells and abilities will be Charisma based from both Oracle and Paladin. I lose utility but gain healing related abilities and can afford a higher Strength. Plus the Oracle curses have interesting RP hooks. I like the clouded vision which gives you darkvision 30 but you can't see beyond that distance, though the one that makes you speak in a planar tongue while in combat, or the one that makes you haunted by malevolent spirits are interesting too.

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ThatAwesomeGuy3 [2013-03-10 05:51:51 +0000 UTC]

Also, I really dig the design of the character as well. Her face is really cool, with the whole "I'm fairly seductive as i eat your face." kinda look

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mindflenzing In reply to ThatAwesomeGuy3 [2013-03-11 05:15:14 +0000 UTC]

Ugly is one way to do low charisma but there are far more creative ways. Severe social anxiety is one way. Being runty and freakish with a voice that sounds like strangling a frog is another. Plus, I like the idea that she might be considered pretty if she weren't half demon. But then she also might also be considered innocent, if it weren't for her inhuman drive to destroy and consume. What can I say, I like making monsters sympathetic characters... till you catch a glimpse of their bestial nature.

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ThatAwesomeGuy3 [2013-03-10 05:50:25 +0000 UTC]

What level is this character?

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mindflenzing In reply to ThatAwesomeGuy3 [2013-03-11 05:08:14 +0000 UTC]

She is currently 5th level (Ranger 2, Monk 1, Barbarian 2).

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