HOME | DD

MissingHorcrux — Dragon Eye Alliance, Daimida

Published: 2008-12-01 05:45:54 +0000 UTC; Views: 2166; Favourites: 36; Downloads: 54
Redirect to original
Description Original lineart by ~Daimida . I just colored her lineart.
(Actually entitled "Dragon's Eye Alliance" and truncated by the character limit.)

Well, I learned things about shading the skin that I never knew before. But though learning is awesome, this still looks cluttered. Why are the characters all tangled up with their background, instead of standing out, like they're supposed to!?? I mean, the dwarf's doing all right, but what's up with the woman?

Despite the crappiness, I do love the clouds. ♥

Intense criticism welcome, and kind of demanded.
Related content
Comments: 29

Alfonso1977 [2009-04-04 00:27:56 +0000 UTC]

este dibujo me gusta esta lleno de color y aventura

👍: 0 ⏩: 1

MissingHorcrux In reply to Alfonso1977 [2009-04-08 18:17:22 +0000 UTC]

Gracias!

👍: 0 ⏩: 0

Alfonso1977 [2009-04-04 00:22:45 +0000 UTC]

I like this drawing this full with adventure

👍: 0 ⏩: 0

e-c-h [2009-02-20 07:31:02 +0000 UTC]

oh sweet job coloring this! I love teh glowing purpliness!

👍: 0 ⏩: 1

MissingHorcrux In reply to e-c-h [2009-02-24 21:32:25 +0000 UTC]

Thank you!

👍: 0 ⏩: 0

wingsofic [2008-12-29 01:26:43 +0000 UTC]

superb!!! very cool !!!

👍: 0 ⏩: 1

MissingHorcrux In reply to wingsofic [2008-12-29 01:31:58 +0000 UTC]

Thanks very much!

👍: 0 ⏩: 0

GaavnoMayuge [2008-12-09 04:06:45 +0000 UTC]

Lessee... the lighting on the lady's midriff sorta stands out in comparison to the lighting on the others, her back is a little too well lit I think maybe perhaps. The dwarf's head is too lit if the light comes from the sunset I think, there needs to be more shadow on the half closer to us perhaps?
I think the background objects need to be less saturated, cooler colors and less dramatic shading maybe to make them stand out less (the people are the amazing dramatic heroes, not the tree)... if it would be possible to make the outline of the batch of characters, not each character, them as a clump, thicker, they'd stand out I think.
Lastly, Mr. Dwarf-guy's scaly things might want more put into the shading of their texture perhaps?

👍: 0 ⏩: 1

MissingHorcrux In reply to GaavnoMayuge [2008-12-12 23:07:33 +0000 UTC]

Yeah, someone else mentioned the contrast was too high in some places. I'll have to bear that in mind. And yeah, I never think about saturation, so I'll do that next time! Good idea on following textures - I definitely need to add more details...

Thanks for the great comment!

👍: 0 ⏩: 1

GaavnoMayuge In reply to MissingHorcrux [2008-12-16 00:54:46 +0000 UTC]

Welcome!
It's a great piece either way!

👍: 0 ⏩: 1

MissingHorcrux In reply to GaavnoMayuge [2008-12-17 02:46:18 +0000 UTC]

Well, thanks!

👍: 0 ⏩: 0

Splashie [2008-12-05 16:05:10 +0000 UTC]

Nice work! I really like how you shaded the shiny orb/jewels Well, actually, everything...how long does it usually take you to do a pic like this?

👍: 0 ⏩: 1

MissingHorcrux In reply to Splashie [2008-12-05 19:57:36 +0000 UTC]

Thanks!

Well, I did this one a little bit at a time, because I kept going "Ewww, it's gross-looking," lol, so... I'm not sure how long it took all told. I might guess a day's-worth of hours? lol. I'll try and keep track for the next one.

👍: 0 ⏩: 1

Splashie In reply to MissingHorcrux [2008-12-08 15:22:33 +0000 UTC]

lol, I was just curious

👍: 0 ⏩: 0

iamsostupid [2008-12-03 02:21:59 +0000 UTC]

OMG! YOU! SUBMITTED SOMETHING??!!??!! That... like... NEVER HAPPENS! D:

<3

👍: 0 ⏩: 1

MissingHorcrux In reply to iamsostupid [2008-12-03 04:40:03 +0000 UTC]

I KNO RITE!?

👍: 0 ⏩: 0

Limetastic [2008-12-01 14:39:51 +0000 UTC]

I remember this!!! You finished it! Looks great, hun.

👍: 0 ⏩: 1

MissingHorcrux In reply to Limetastic [2008-12-05 20:00:39 +0000 UTC]

Thanks!

👍: 0 ⏩: 0

kate-n-art [2008-12-01 09:48:03 +0000 UTC]

um. I guesss that maybe you should use some lighter colours for the bg? I really can't point out any good solution for the question you asked :< anyways, it looks good

👍: 0 ⏩: 1

MissingHorcrux In reply to kate-n-art [2008-12-05 20:01:16 +0000 UTC]

Lighter colors? Alrighty, I'll keep that in mind for pics that have a long view.
Thanks, glad you like it!

👍: 0 ⏩: 1

kate-n-art In reply to MissingHorcrux [2008-12-06 12:33:55 +0000 UTC]

you're welcome ^^

👍: 0 ⏩: 0

faketheway [2008-12-01 08:54:40 +0000 UTC]

"despite the crappiness"

pfft, lies.

👍: 0 ⏩: 1

MissingHorcrux In reply to faketheway [2008-12-05 20:01:24 +0000 UTC]

Thanks.

👍: 0 ⏩: 0

GH-MoNGo [2008-12-01 06:47:44 +0000 UTC]

But though learning is awesome, this still looks cluttered. Why are the characters all tangled up with their background, instead of standing out, like they're supposed to!??

Your issue lies in your lack of a pattern of values. The contrast between the mountains and the sky in the background is almost as intense as the contrast between elements in the foreground. Contrast leads the eye to an area of focus, and if you have a lot of areas of high contrast, it can make an area look cluttered or chaotic.

👍: 0 ⏩: 1

MissingHorcrux In reply to GH-MoNGo [2008-12-05 20:06:15 +0000 UTC]

So... less contrast in faraway objects? What about saturation - does saturation attract the eyes as well, or is it mostly contrast? And I had huge issues with choosing colors in the outfits (especially the girl's pants) - everything looked horrible no matter how well the colors went together. Why is this? Contrast issues again within a character, or ...?

Thanks, I appreciate your helpful comment.

👍: 0 ⏩: 1

GH-MoNGo In reply to MissingHorcrux [2008-12-05 23:46:30 +0000 UTC]

Saturation also has something to do with it. More saturation tends to make objects come forward in space.

👍: 0 ⏩: 1

MissingHorcrux In reply to GH-MoNGo [2008-12-09 16:08:55 +0000 UTC]

Okay, that's really good to know. Thanks so much for your help!

👍: 0 ⏩: 0

Sanura-Neris [2008-12-01 05:49:24 +0000 UTC]

*Insert intense criticism here*

<3

👍: 0 ⏩: 1

MissingHorcrux In reply to Sanura-Neris [2008-12-01 05:53:41 +0000 UTC]

Thanks, lol.

👍: 0 ⏩: 0