Comments: 15
Tunnelvizr [2010-06-20 21:13:10 +0000 UTC]
Grand..
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Henrique-Moreira [2008-12-10 16:23:16 +0000 UTC]
impecable!! x) nice work
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spittty [2008-01-14 19:36:32 +0000 UTC]
omg
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nitrofreeze [2007-05-17 22:40:43 +0000 UTC]
yo can u gime the matterial settings D
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holyinferno [2007-05-17 05:20:49 +0000 UTC]
awesome the render is lookin uber !
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Bananasplit1 In reply to SPEARdesign [2007-05-21 19:07:42 +0000 UTC]
In blender they let you crease the subdivision so that you can still have sharp edges but have the rest of the model be smoothed out
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SPEARdesign In reply to Bananasplit1 [2007-05-21 19:13:24 +0000 UTC]
you did that in Blender? eep!
i only had a leetle tiny look at that.
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Bananasplit1 In reply to SPEARdesign [2007-05-21 21:23:36 +0000 UTC]
This not mine.. lol. I'm just saying that you can do that.
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SPEARdesign In reply to Bananasplit1 [2007-05-22 16:44:29 +0000 UTC]
ah fair play! i wasn't paying attention lol.
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nitrofreeze In reply to SPEARdesign [2007-05-16 14:18:09 +0000 UTC]
u chamfer thm and thn extrude the polys that show up after the chamfering
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Missionaryrdr In reply to nitrofreeze [2007-05-17 21:34:43 +0000 UTC]
Well actually what I do is, Outline the door, then take that line and extrude inwards, directly afterwards when the extrueded line is still selected I split it. than I select the two other line (the ones other than the one in the middle which is now extruded and split) and I chamfer them slightly, this gives it a nice edge after meshsmooth is applied. if yougo to select element you should be able to select just the door, which then you can detach to a new element if you wish.
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SPEARdesign In reply to nitrofreeze [2007-05-17 15:05:18 +0000 UTC]
what about when you apply mesh smooth? can you select smoothing groups and it'll leave those bits alone? thanks again
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ragingpixels [2007-05-14 20:43:19 +0000 UTC]
nicely done, do you think you can put up a wireframe? of the low poly mesh, not the meshsmooth/nurbs/etc version?
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