Comments: 18
xiaoqiuDB [2018-07-31 14:02:40 +0000 UTC]
looks cool!
👍: 0 ⏩: 0
NutellaTrademark [2018-03-31 01:23:48 +0000 UTC]
This awesome man, I believe you ripped this from advanced warfare thats cool. Do you have any shirts that would match something like this vest?
👍: 0 ⏩: 1
MMDFuph In reply to NutellaTrademark [2018-03-31 14:39:27 +0000 UTC]
I do have the Marine Uniform ripped from COD that goes with the vest. I may have other Uniforms laying that might go well with it.
👍: 0 ⏩: 1
MMDFuph In reply to NutellaTrademark [2018-04-01 17:36:34 +0000 UTC]
I do not have links uploaded but I could send you what I have atm.
👍: 0 ⏩: 0
venomwolf84 [2017-07-21 00:49:39 +0000 UTC]
i dont have the microsoft thingy
👍: 0 ⏩: 0
venomwolf84 [2017-07-21 00:49:02 +0000 UTC]
how do i get the textures to work?
👍: 0 ⏩: 0
Pansakorn [2016-02-22 15:46:50 +0000 UTC]
GREATTTT!!
👍: 0 ⏩: 0
lehoangtuan62 [2015-10-29 10:56:22 +0000 UTC]
this makes me wanna make another faction for my story
👍: 0 ⏩: 1
MMDFuph In reply to lehoangtuan62 [2015-10-30 00:06:46 +0000 UTC]
I forgot to mention that it's kind of high poly so by mindful of what you add.
👍: 0 ⏩: 1
lehoangtuan62 In reply to MMDFuph [2015-10-30 01:40:23 +0000 UTC]
what's the diffrent between high poly and low poly
👍: 0 ⏩: 1
MMDFuph In reply to lehoangtuan62 [2015-10-30 01:44:49 +0000 UTC]
If your model had a high enough poly count then your model goes AGFHEUFHGSJRNGK, and all over the place merging itself with other meshes. Happens to me all the time
👍: 0 ⏩: 1
lehoangtuan62 In reply to MMDFuph [2015-10-30 02:04:42 +0000 UTC]
are u using pmd editor or pmx editor?
👍: 0 ⏩: 1
MMDFuph In reply to lehoangtuan62 [2015-10-30 02:08:39 +0000 UTC]
I mainly use PMD editor. Keep it basic
👍: 0 ⏩: 1
lehoangtuan62 In reply to MMDFuph [2015-10-30 02:10:37 +0000 UTC]
u should use pmx for high poly, it alow a lot more poly count so the model won't become a cluster fuck when u save it
👍: 0 ⏩: 1