HOME | DD

Mrcappy — Missing Link Episode Two

Published: 2008-05-04 10:59:33 +0000 UTC; Views: 3960; Favourites: 40; Downloads: 23
Redirect to original
Description ====================
Cappy’s (Not So) Random Rant
====================
If you think my writing is eccentric, can you even FATHOM what it’s like talking to me on the phone?! My friend and I were informing each other on movies worth wasting precious free time over.

I began describing ‘A Clockwork Orange’ as: It’s about a thug who’s arrested and then experimented on to “reform” him. When he’s let out back into society, all of the people he wronged find him and end up torturing him. It’s actually an interesting premise since you end up feeling sorry for the bad guy of the film. In the end, they end up reversing the thug’s brainwashing because he threatened to sue or something…I need to watch it again.

My friend, somehow inspired by my synopsis, recalls: Actually, I think I saw the sequel to that movie; yeah, it was like some independent film or something. It was about a man who was raised in the jungle by animals. He’s captured and taken to the city, where he’s taught to live by society’s rules. But his animal instincts causes him to go crazy, so they take him back to the jungle—

During my friend’s description, my brow kept furrowing, until it became a mustache. My junior detective skills caused me to interrupt his movie review with a very important paradox:
“Did…did you just describe ‘GEORGE OF THE JUNGE’ as the sequel to ‘A Clockwork Orange’?

====================
OH SNAP BONUS RANT!!
====================
Okay, since I got a movie review theme going, I want to tell you about an ultimately good movie that’s been on my mind, just keep on reading till the end! The movie is ‘The Orphanage’, and was associated with Guillermo del Toro (the dude that created the super crazy awesome ‘ Pan’s Labyrinth’ ).

In reality, del Toro brought the production crew some Dunkin’ Donuts at one point, as that seems to be the extent of his involvement with the film, and absurd malplaced eyeball monsters are sorely missed from the film. To top off the disappointment, the DVD box was LITTERED with reviews saying “A movie so intense, you’ll have to keep reminding yourself it’s only a movie!” Awesome on a bun, right?

Was…was this soundtrack created just for the DVD release, because the music totally ruined any suspense that could have been there. Remember future film makers out there: music can make or break a scene’s aura. Seriously, it sounded like Danny Elfman Presents: Retarded Goofy Circus Music Volume 4. You could totally tell the booming music was trying to build up tension that would probably be a false alarm, and most of the tone sounded like fanfare rather than terror. It was like the composer literally winks at you to let you know nothing bad’s really gonna happen.

Awful review so far, right? In fact, for the most part I sat with my arms crossed, annoyed at my poor impulse control for having me waste twenty bucks. But then, the ending happened. When the credits appear, your brain finally relays to you what happened to the children of the orphanage, what happened to the family, and the why and how it happened to all of them, the movie punches you in the gut and you almost want to cry. And that Mary Poppins orchestra finally earns their money with the ending credits music; somehow they were competent enough to make an absolutely heart-wrenching rendition during your moment of reflection that really doesn’t support men in the “I ain’t gonna cry” department.

When you understand the plot, every poorly construed plot device becomes amazingly brilliant foreshadowing and I’ll probably watch the entire film with a tissue at the ready. The film is smart enough to impress you but it’s not Silent Hill’s advance-philosophy-lesson-which-makes-you-search-for-a-plot-synopsis quality. You watch it with the ending in mind, and you’ll go “Oh, so THAT’S why they did that.”

Now, go get ‘The Orphanage’, I’m actually not gonna sell my copy after all!

====================
Cappy’s Rockin’ Rendition
====================
NOTE: Eventually you may get a sense of déjà vu; I did up a couple of Zelda puns for my future prodigy cyclopz [link] to color up with his impressive photoshop skillz, but he’s been stricken with a chronic case of procrastination (I’ve taught him well!). Plus his computer kind of died, so I’m not sure he can recover the scans. When he does pimp my art, I’ll be sure to upload his to compare!

GET IT, LINK’S A LISTENER CUZ HE CAN’T TALK LOL!!!1!!!

The Hyrulian public school system has clearly failed this bumpkin. I usually mock the Link fanaticism by asking “How can you like Link’s personality when he doesn’t have one? He don’t say jack, he just moves where you want him to go. Replace him with a rock, a rock will capture all the emotion and charisma verbatim.

Okay fine, here’s the only example of personality I’ve ever witnessed: Whenever Zelda gets her stupid self kidnapped/an enemy drops from the ceiling/Link finds out he has diabetes: cue a close-up of his badly polygonned face with his mouth agape yelling “EEEAUUUUEGH?!?!”
That’s it.
We can assume he gets surprised a lot.

However, my art apprentice cyclopz [link] after hearing my argument, probably not realizing he was about to make the perfect rebuttal, flatly stated something to the effect of, “Link never talks, so that you can't figure out if he’s whiny or EMO like Cloud from Final Fantasy.”
Touché, young one, touché.
-The “ ” Cappy

For the copycats: Micron Prisma pen (linework), Prismacolor markers, colored pencils.
References: Wikipedia picture of kid Zelda from Ocarina Of Time. A Mishmash of Ocarina Of Time And Link’s Awakening character design for Link.
Related content
Comments: 28

Miguel-the-perv-king [2009-07-11 00:35:40 +0000 UTC]

Actually, Link does have a personality, and he does talk. It's just that Nintendo endeavors to let us see his dialog as little as possible so we can project onto him.

And it's one of the things about the Zelda games I hate the most.


It was all fine and dandy for the first three or four games, because those were in ye olden days of gaming where Heroic Mimes were perfect because story wasn't important and it was pointless to make the low-detailed sprites emote, but as soon as the series went 3D it became a nostalgic hold-over that needed to die.

In the first two games, the games themselves give us absolutely no detail to the story. You're just an elf, with a sword, who's expected to stab some bitches and bomb some walls.
In the next two, you get a bit more detail in the elf kid's life, but not much.
In the fifth, we get an extreme amount of detail as to what life was like for the mute hero before the game.

Link lives in a village of perpetual children called the Kokiri, and is almost an outcast in said village because he is the only one without a fairy partner. The walls of his house have farming tools hanging off them, and the base of the tree in which his house resides has a doodle of a hero attacking a monster carved into it. His only friend is Saria, the average happy-go-lucky ten year-old girl.

If we're supposed to project ourselves onto Link, then why did Nintendo give him a face? A name? An iconic appearance? A backstory, for frig's sake!

If Link doesn't talk in the next Zelda game, I'm going to hit something.

👍: 0 ⏩: 4

FlameWhirlwind176 In reply to Miguel-the-perv-king [2014-02-27 00:30:21 +0000 UTC]

i totally agree, and sence nintendo seems to being trying to break it's own mold, especially with zelda


this could be their chance to do this. Hell maybe even voice acting, because i agree that link being mute is a tradition that needs to stop because it holds the zelda stories back


mainly in twiligh tprincess, skyward sword, and OoT/MM

👍: 0 ⏩: 0

naruto321 In reply to Miguel-the-perv-king [2013-08-09 21:54:11 +0000 UTC]

thanks for the fave!

👍: 0 ⏩: 0

asia-catdog-blue In reply to Miguel-the-perv-king [2009-07-28 12:34:16 +0000 UTC]

Really? Because I read that Link was originally supposed to be this.
[link]

The rease he got his "Name," was because the creators wanted to use him to "Link" the player into the game world. A hollow vessal; an avatar for the player, i.e. "YOU."

👍: 0 ⏩: 1

Miguel-the-perv-king In reply to asia-catdog-blue [2009-07-28 16:13:43 +0000 UTC]

That fits in with the NES games just fine, because not even the manual tells us what Link was doing before the first game started, just that he saved Impa and she put him on the quest. Then we get A Link to the Past on SNES. Still no real detail to what he was getting up to before hand, but we do know that he lived with his uncle, who probably had some guard experience since he owned his own sword and shield.
Link's Awakening followed, still no real detail, but Link gets himself an actual love interest (Zelda does not count).

Then Ocarina of Time hits. We know that Link was left in the care of the Kokiri by his dying mother. We know that he had a best friend named Saria. We know that he had a bully named Mido who loved to pick on Link because he didn't have a fairy of his own like the rest of the Kokiri. We know that he's courageous, because Destiny choose him to be the vessel for the Triforce of Courage when it split up.

Like I said, since the series hit 3D Link should have dropped the Heroic Mime act.

👍: 0 ⏩: 0

Mrcappy In reply to Miguel-the-perv-king [2009-07-17 07:00:57 +0000 UTC]

You know, if they had titled the games 'Legend Of Zelda: Stab Some Bitches And Bomb Some Walls', I would have been the biggest Zelda fan with that mindset.
-The "Fortify Your Sword By A Wordsmith Next Time" Cappy

👍: 0 ⏩: 2

asia-catdog-blue In reply to Mrcappy [2009-07-31 12:31:25 +0000 UTC]

Just mindless violence throughout the whole game? Why not steal some horses, as well?

👍: 0 ⏩: 0

Miguel-the-perv-king In reply to Mrcappy [2009-07-17 13:11:27 +0000 UTC]

... My rage has been defeated. Well done, sir. This is going straight into my sig.

👍: 0 ⏩: 0

ZephyrGryphon [2009-05-21 21:38:26 +0000 UTC]

Just out of curiosity, what kind of hero appeals to you? (I REALLY hope you don't get pissed off at me for asking).

👍: 0 ⏩: 1

Mrcappy In reply to ZephyrGryphon [2009-05-31 04:08:41 +0000 UTC]

Hmm. If I had to describe which heroes appeal to me…it would have to be ones that are confident in their abilities and morals, but not pompous or cocky about it. I don’t like main characters who question their entire mission just because someone asks them a question:
“We must defeat the evil mountain witch!”
“Are you sure you can handle it in your current condition?”
“My skills are inadequate?! You’re right it’s hopeless!!”

Or the Japanese anime tradition of “I’m gonna become the best pirate/ninja/lawyer ever!” Because it’s usually a cultural training video for “You can never be the best at anything, for that is selfish. The hero will realize he needs the help of his friends, and will conclude that just having love and support is reward enough and abandon his master quest.”

I can’t recall off the top of my head any actual games where the main character was constant in his or her mission statement or exuded a positive leadership role all the way thru.
-The “Maybe You Can Become A Game Designer And Create Such A Game For Me!” Cappy

👍: 0 ⏩: 0

sasoriza-chan [2008-05-06 02:02:24 +0000 UTC]

Link is the strong silent type who will just walk into your house, take your stuff, and doses it all without wearing pants. (Not till Twilight Princess I think did he really put some pants on...)

Still beats out Cloud's Emo!

👍: 0 ⏩: 0

OceanFae [2008-05-05 21:47:44 +0000 UTC]

I realy want to see the Orphanage now, if only for the ending. Have you seen stephan Kings "the mist"? He is one twisted son-ova-gun. The ending of the movie gave me the feeling of arabid walrus eating its way through my stomach, then getting heartburn.

👍: 0 ⏩: 0

twisted-angel21 [2008-05-05 13:06:33 +0000 UTC]

Link doesn't talk...?

Do keep in mind I have never played the Zelda games, and I've only seen a thing from the old Zelda cartoon. Trying watching Link say "Excuse mee, Princess" 50 bajilion times and then not run out to play in the traffic.

Lol George of the Jungle

👍: 0 ⏩: 1

twisted-angel21 In reply to twisted-angel21 [2008-05-05 13:11:10 +0000 UTC]

I just realised that makes Link like Jak. Or is it Jak like Link?

👍: 0 ⏩: 1

Miguel-the-perv-king In reply to twisted-angel21 [2009-07-11 00:13:58 +0000 UTC]

Well, the original Zelda games were made about twenty years ago during the reign of the NES, and the first JAK game was made for the PS2, so obviously Link copied Jak[/sarcasm].


And for the record, Link can talk, it's just that Nintendo are afraid of the rage of the legions of fantards who want to make up their own personality for him to develop his character. And really, with each new game, this strategy just gets stupider and stupider. Link has a face. A name. An iconic appearance. A back story. A circle of friends with personalities and turn-offs and turn-ons of their own. A reputation. How the Hell is, say, some emo punk who's just playing a Zelda game because it was either that or cut their wrists again supposed to project on to him?

👍: 0 ⏩: 0

Elrondofthewoodship [2008-05-05 02:43:00 +0000 UTC]

I just spent the last 20 minutes laughing my butt off (see there it goes, running away) at the whole thing including the movie rants. XD

I love the Zelda games but yeah...Link just never catches a break with the personality does he?

On the lines of Cloud being emo...I was reading a review for the new remake of FFIV for the DS and they had a picture of the main Dragoon character (who's name escapes me.) The caption said something about his helmet having two sets of eyes so he could emote twice as much as Cloud. (trust me at the time it was funny) Just thought I'd share that. XD Ta.

👍: 0 ⏩: 0

ZombiesAsAMetaphor [2008-05-05 01:25:19 +0000 UTC]

Clockwork Orange... George of the Jungle... wait...
IT ALL MAKES SENSE NOW!

👍: 0 ⏩: 0

darkmold [2008-05-04 16:37:48 +0000 UTC]

I guess some games can pull off the mute hero (look at ChronoTrigger). Just for once I'd like to see a villain try to do it. Yeah, not so easy when you can't absurdly tell the hero exactly what your contraption with the 3 squirrels and a bucket of walnuts do to the hero's nose hairs.

👍: 0 ⏩: 0

Starscreamer07 [2008-05-04 15:43:33 +0000 UTC]

george of the jungle?
...I'm still giggling over that one...

👍: 0 ⏩: 0

PaperBerry [2008-05-04 15:08:32 +0000 UTC]

Your first rant made me giggle. Those two movies shouldn't be mentioned in the same sentence. And I'm probably going to give The Orphanage a go sometime soon.

Link has personality. Problem is, he ain't got a spine. Seriously, that guy should just say "no" once in a while as well as smack up some of his sidekicks (a certain black-and-white girl with red hair in particular. Not once did I not wish I could kill her during the whole effing game with the worst subtitle in TLOZ history ever).

👍: 0 ⏩: 0

D34tHn0Te [2008-05-04 14:33:43 +0000 UTC]

Wow, I literally JUST found out yesterday that Link is mute, having never played any of the games before.... what perfect timing! I can get the joke!

Oh yes, and I've never seen A Clockwork Orange, but I could never ever imagine George of the Jungle being a sequel to ANYTHING.... You have one special friend on your hands there. x3

👍: 0 ⏩: 0

Raftrider [2008-05-04 12:19:12 +0000 UTC]

liek mr cappy u r a stuupid fagit!11! LINK DOES 2 HAV PERSINALITIYIT!1TY!1111

Link is really the only video game character I can think of that can have a pass at being silent. In games where there is voice acting...there shouldn't be a silent protagonist. It's just..weird.

👍: 0 ⏩: 2

Zldamstr In reply to Raftrider [2008-05-05 01:07:52 +0000 UTC]

Dude... Calm down....It's just a really funny comic. Geez....

< ---- This is you getting mad for no reason.

Good job Mr. Cappy. You made me laugh, but I didn't pay you.

I'M CONFUSED!!!!!

👍: 0 ⏩: 1

Raftrider In reply to Zldamstr [2008-05-05 13:02:02 +0000 UTC]

Relax, kid. I wasn't getting angry at all. Note the blatant bad fanboy/fangirl writing in the first sentence. Go back and reread it.

👍: 0 ⏩: 1

Zldamstr In reply to Raftrider [2008-05-05 20:11:11 +0000 UTC]

My bad. Sorry.

You're right though. I couldn't think of any other character that could pull off the silent hero type. Except maybe Felix in Golden Sun, but still in the end he ends up talking anyway.

👍: 0 ⏩: 1

6mocking6penguin6 In reply to Zldamstr [2008-05-23 05:12:25 +0000 UTC]

dont forget those lame pokemon games
i quote from any player's character "............."

👍: 0 ⏩: 1

Zldamstr In reply to 6mocking6penguin6 [2008-06-12 00:00:25 +0000 UTC]

lol too true. too true...

👍: 0 ⏩: 0

Mrcappy In reply to Raftrider [2008-05-04 20:14:31 +0000 UTC]

In a videogame, the dude that follows you into your house and just stares at you is sweet and endearing. In real life, that's grounds for a restraining order. And I like how in the game, the supporting characters get so creeped out by Link giving them the stink eye that they simply make up dialogue for him to put their mind at ease.

"W-what are you doing in my bedroom?! What's that, you're...trying to find enough rupees to buy a shield? Yeah, that's it, that's the reason and not that you were about to sexually assault me!"
-The "Silent But Deadly" Cappy

👍: 0 ⏩: 0