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Murielle — RPG - The Twins

Published: 2014-08-19 05:29:04 +0000 UTC; Views: 1040; Favourites: 25; Downloads: 0
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Description My gaming group decided to give Dungeon Crawl Classics a try a while back and it turned into around a year's worth of fun and crazy.  Old school gaming at its best.  My characters were a pair of hobbit halfling twins named Belladonna and Asphodel, with their pet duck Blackadder.  They were diplomatic and charming goofballs, who could suddenly turn into sneaky little knife and axe-wielding salad-shooters if needs arose.  It was awesome.

This was drawn under heavy Rankin/Bass influence.  Because hobbits.
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Comments: 10

Amarathimi [2014-09-09 06:37:09 +0000 UTC]

HEE!  Love the design of all these characters. I'm sure you have had tons of fun playing as them!

I'm glad your GM allowed you to play with two characters. Having more characters can be tons of fun. There's a lot more potential for interaction and all the sillies. Also playing as twins explains why sometimes the two characters seem to think as one. XD (I played once with calm indian woman who was a wizard and her foul mouthed thief friend who was transformed into a monkey. They were a really fun pair to play)

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Murielle In reply to Amarathimi [2014-09-09 07:14:56 +0000 UTC]

They were a blast.

How this game works, everyone actually starts with four characters at zero level (they are so squishy and die fast) and your surviving characters become your "real" player characters.  It just so happened I rolled up two halflings and both of them survived, so we joked that the two of them counted as one "real" character and it kinda stuck.  It really did help being twins.  I am only so good at staying in character and jumping around would have been really hard...though I did try to make one a bit more tricksy and the other more upright.  Playing two totally different characters at once would be a real mental workout for me! XD

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Amarathimi In reply to Murielle [2014-10-14 17:34:53 +0000 UTC]

Ooh! That sounds like an interesting character creation method. Kinda like checking if the characters are smart and tough enough to survive in the longer game.

Really glad that they both survived. They make really interesting RP character together.

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Murielle In reply to Amarathimi [2014-10-15 05:28:53 +0000 UTC]

The good thing about this method is that you learn to not get too attached to any single character...because in our games, characters die and they can die very suddenly.

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Amarathimi In reply to Murielle [2015-01-28 17:01:18 +0000 UTC]

I guess it's a good method then. ^^'

I'm more used to RP:s where players play with same characters for a long time. I haven't had played with killer GM:s so I don't know what it's like to play with constant threat of character death.

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Scholar-K-Hobbit [2014-08-20 03:17:09 +0000 UTC]

sounds awesome! XD

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Murielle In reply to Scholar-K-Hobbit [2014-08-21 05:24:21 +0000 UTC]

It was.  Well...there were a few bits that kinda soured a little due to horribly-timed crit-fails, but that is just a fact of gaming.

Thanks for the fave! ;D

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Scholar-K-Hobbit In reply to Murielle [2014-08-22 03:59:54 +0000 UTC]

Yeah, crit fails do that. -.-

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Empty-Brooke [2014-08-19 23:06:02 +0000 UTC]

omfg those eyes! They just... draw you in.... can't... look.... away...!!

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Murielle In reply to Empty-Brooke [2014-08-21 05:26:21 +0000 UTC]

Be careful, that is how they draw in their prey.

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