FilmmakerJ [2018-04-17 01:51:57 +0000 UTC]
Hello. So out of the images you shared on the thread, this one stuck out to me because of the hue shift the colors have, and because of the strange fractal-like sparkles around Sora. What exactly are those? I don't recall an effect like that in the game, so is it meant to represent a fading or appearing image? Like the fraying edges of a vision of Sora?
It's obvious that the line work and the shading is rough. It's cel-shaded, but it seems you aren't sure whether to use multiple shading layers, just one, or use a consistent number. It might even have it's own look if you were to smooth out and soften all of the shading to be uniform. Despite this, I really really like how you've posed Sora, and the color combination that you chose. It feels a bit like it was processed a bit, cause I normally wouldn't expect someone to naturally pick some of these colors, but if you did, I commend you for that. I especially like how you rendered the necklace and the key. The metal definitely feels metallic.
Unless you have already, I'd really really like to see you tackle a full-body Sora portrait, perhaps in an action pose, with this exact same style. Cause it has the potential to look really wonderful if used over a larger canvas with more characters and more detail.
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ngocthanh1103 In reply to FilmmakerJ [2018-04-18 03:08:13 +0000 UTC]
It's nothing special about the sparkles i'm just following my mood, and after all the shading i'm just use some filter in photoshop to make it rough and maybe i will do a full body+more characters in the future ^^.Btw thanks for your very awesome comment
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