Comments: 730
blinkingstarBS [2018-01-09 23:23:49 +0000 UTC]
aw, it would be funny if he fell off the plain.
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werelightshine [2017-09-16 09:55:44 +0000 UTC]
also, what did you use to make this?
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werelightshine [2017-09-11 21:28:14 +0000 UTC]
This is So masterful, she looks so lifelike in her movements. Simply perfect.
Patchy the pirate: WHAT?!!! THOSE WERE JUST A BUNCH OF CHEAP WALKCYCLES!!!!
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XHatsuneUchiha-RukiX [2015-11-14 18:16:13 +0000 UTC]
thank you so much fro your reply your work is really impressive ^^
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Saphira301 [2015-06-24 20:37:51 +0000 UTC]
Renamon is so ideal! Fantastic!
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Niko40 In reply to XHatsuneUchiha-RukiX [2015-11-12 00:47:07 +0000 UTC]
Ah. Sorry for not replying yet. Been really slow here lately. : P
I used Blender for rendering and animation.
For sure you can use 3ds max for this kind of work. But I think Blender is a bit more easy on smooth deformations.
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Kat-Alice [2014-08-10 02:17:26 +0000 UTC]
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nintendo1889m In reply to Niko40 [2014-07-13 17:56:31 +0000 UTC]
Any recommendations on where to begin? I'm currently messing with DAZ 3D, then there's also Poser, Google SketchUp and Blender 3D, oh and Source Filmmaker, neither of which I'm familiar with. Which of those is the most "noob-friendly"?
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nintendo1889m In reply to Niko40 [2014-07-15 00:15:41 +0000 UTC]
Coincidentally, a friend of mine is working on rigging the same model in Blender, but I'll be working the animations, I just feel too bloody inadequate to work with Blender, considering my lack of skill. I only chose DAZ because it. I don't want to get into making 3D models yet, I don't have the patience as I would rather start with premade models for now. The bones and weighting them, not a problem, but making 3D models from scratch, I...don't know, I don't even have the skills to make those, much less the patience. Sorry, I've just been a bit negative today, my apologies.
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MakeFunJoe [2014-07-07 19:07:29 +0000 UTC]
What software did you use?
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Niko40 In reply to MakeFunJoe [2014-07-13 17:42:34 +0000 UTC]
I did the rig and animation with Blender 2.5. Newest version of blender today is 2.71
<- Did the actual model with ZBrush and Maya.
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MakeFunJoe In reply to Niko40 [2014-07-13 22:41:52 +0000 UTC]
Thanks very much, Gonna see and perhaps try it out. Thanks.
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ramirezthepony [2014-05-20 21:51:04 +0000 UTC]
hey the link is broken to the download can you reupload it?
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ramirezthepony In reply to Niko40 [2014-05-23 00:35:31 +0000 UTC]
thanks but i'm not going for the rig only the walking animation for a screensaver
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manzr [2014-05-13 14:34:17 +0000 UTC]
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vodka750 [2014-04-27 14:41:07 +0000 UTC]
renamon is my love jeje
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RedPandaRigging [2014-04-12 07:30:34 +0000 UTC]
This is pretty awesome! How did you get the fur on the shoulders to sway with the walk? Are they dynamic or do they just have controls? And which program did you use to rig and animate?
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JordanJS [2014-03-30 01:35:04 +0000 UTC]
That's crazy! I swore it was actually moving across the plane, hah.
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haruau [2014-03-11 23:21:56 +0000 UTC]
NICE! a video game company would hire you immediatly! love this.
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haruau In reply to Niko40 [2014-03-20 00:51:10 +0000 UTC]
your welcome, nice work
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Dalychnea [2014-02-22 14:14:11 +0000 UTC]
holy F shit!!
this is so amazing o.o
I'm seriously at a loss of words
-rubs eyes-
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MrTommaya [2014-01-08 22:50:40 +0000 UTC]
Hey, me again! I'm into a bit of trouble
I'v downloaded this model, i'v unzipped it, but i won't get the "materials" and "model" folder, i'll only have creepy plate skin of this 3D model, into JPEG. Opening it will show me the entire skin and eyes, but... completely spread in flat. And a second picture showinf the 3D stuff under the color of here skin.
I'm not quit experienced with theses kind of stuff, but if i follow the instructions from this guys here, www.youtube.com/watch?v=Ni6-lr…
at 0:53 he will receive the models and materials folders. I'm even using the same programme than him to unzip this RAR folder. Can you please help me out?
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Niko40 In reply to MrTommaya [2014-01-09 02:48:52 +0000 UTC]
Where exactly did you download the model from? I offer this model with the rig for blender only, for those who ask.
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MrTommaya In reply to Niko40 [2014-01-11 00:18:25 +0000 UTC]
I think i'v found ; I'm not using blender, but SFM, and i guess that SFM simply doesn't work wit the "same kind" of RIG than blender. Too bad for me.
Well, no problem. I already have plenty to do with the characters from TF2 on SFM. Thanks anyway
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Niko40 In reply to MrTommaya [2014-01-11 16:43:13 +0000 UTC]
Ah... Right. I was kinda thinking if there were a sfm ready models anywhere. Ya, that's just a model in lightwave .obj format. A common format and kinda simple. That format can't have any kind of rig data inside it. The rig I made only works with blender. Although a more basic rig I could export from blender to quite a few formats. But that would require making another rig to work with sfm... Because technology would just be too easy if everything just fit together... : P
Sure it can be done though... Just requires some work. www.youtube.com/watch?v=iOQ9a5…
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MrTommaya In reply to Niko40 [2014-01-12 14:21:56 +0000 UTC]
In fact, i do have found an rigged Version of an Renamon model.
www.facepunch.com/threads/1021…
and it works on SFM, i'v tryed! I was so happy.
Then i realised that it doesn't have poseable eyes.
Not like the one you animated here,
or this one lycanarius.deviantart.com/art/…
that is not avalaible for free distribution as long as parts of it's RIG belong to other people. Look the comments ^^"
At last i'v tryed, and i DO have an quit decent rigged model of Renamon. Too bad for the eyes
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MrTommaya In reply to Niko40 [2014-01-09 23:11:31 +0000 UTC]
From here kp-shadowsquirrel.deviantart.c…
there are 2 links, i used the first one. But i using the second one will get the same JPEG stuff as before.
Any idea? Sorry for the trouble...
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MrTommaya [2014-01-07 21:37:33 +0000 UTC]
Just noticed, her right arm may be going back a bit too much during the animation.
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