Comments: 67
noxfoxArts In reply to ??? [2018-12-14 14:11:16 +0000 UTC]
So long as there's credit and linkback, and so long as you guys behave nicely, it's all good to me, go ahead!^^
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katkaj2002 [2018-08-28 22:09:28 +0000 UTC]
Molag Pal (XD that`s what I read when I was scrolling by)
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noxfoxArts In reply to katkaj2002 [2018-09-05 17:13:21 +0000 UTC]
oh my, that sounds like his fake account on dating sites to lure people into coming to meet his charming self in a forsaken place where no one will hear you scream...
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shadowmask25 [2018-04-05 12:41:03 +0000 UTC]
What's Hircine doing in the Lady constellation?!
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yama951 [2015-12-27 16:59:20 +0000 UTC]
Once you arrange them like this, I can finally get the whole 'Wheel with 8 spokes and 16 voids' thing in the lore.
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noxfoxArts In reply to yama951 [2016-04-16 20:07:49 +0000 UTC]
Ah, great!^^ And you're very welcome!
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Reav0 [2015-02-04 03:30:00 +0000 UTC]
I think i have a solution. starting at the twelve o'clock position going clockwise, list: Arkay (12), Kynareth, Akatosh (3), Dibella, Mara (6), Zenithar, Stendarr (9), Julianos. That way, they all connect together.
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noxfoxArts In reply to Reav0 [2015-10-05 09:21:32 +0000 UTC]
Sorry for the long delay, I've been out of dA for quite some time
Looking at the map again, the initial connections I had chosen was to place the Divines closer to the Daedra with which they could have some sort of "affinity", even if it's more like mirrored opposite sometimes, or the light and dark side of a same coin.
Arkay is surrounded by Vaermina (little death of sleep, Dreamsleeve...), Nocturnal (primitive Night) and Namira (decay).
Stendarr is surrounded by Namira (repulsion, disease, beggars, fate of those who gave too much and ended abused), Sheogorath (foolish aspect of mercy) and Sanguine (generosity, abundance).
Dibella is surrounded by Sanguine (hedonism, expense), Mephala (sexuality, crudeness, dangerosity) and Peryite (disease, delusion).
Julianos is surrounded by Peryite (method, academisim, focus on the small things without seeing the big picture), Hermaeus Mora (knowledge gathering, compulsion) and Molag Bal (vile ignorance, pride, domination, power).
Zenithar is surrounded by Molag Bal (scam, pillage, robbery, financial enslavement), Clavicus Vile (trades, fooling over the price) and Boethiah (mastery... this one is weaker, really, I considered switching with Dagon who is an actual crafter but wanted Dagon to align with the Warrior).
Akatosh is surrounded by Boethiah (power, leadership, temper), Dagon (revolution, destruction) and Malacath (helplessness, struggle, mortality).
Kynareth is surrounded by Malacath (primal, endurance, survival), Meridia (daylight, fierceness) and Hircine (wilds, nature).
Mara is surrounded by Hircine (instincts, procreation, protection), Azura (pretence, projection, denial of one's nature, living the dream) and Vaermina (fears... again, not the best match).
And gods are interconnected as well: Arkay, Julianos and Akatosh are the Guardians of Thief, Mage and Warrior, and for the rest... lots could be said as well xD
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Keseko [2014-04-17 19:55:06 +0000 UTC]
Where is Jyggalag, the Daedric Prince of Order?
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Keseko In reply to noxfoxArts [2014-04-18 22:13:51 +0000 UTC]
But Jyggalag and Sheogorath are two separate beings now. The Hero of Kvatch freed Jyggalag of his curse and replaced him as the Prince of Madness, allowing Jyggalag to roam his own realm as a free Daedra.
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noxfoxArts In reply to Keseko [2014-04-20 10:23:53 +0000 UTC]
The map predates such an event, but even so, on a theological point of view, Jyggalag without control of the Shivering Isles is a Daedra without a dominion, and so a lesser spirit without influence. He could go serve in the Pits of Peryite for all we care. I have a headcanon in which this happens
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Yolkiin [2014-02-07 17:10:53 +0000 UTC]
I really like although I do not understand Nocturnal's connection to Arkay. I see that death is a mistery and Nocturnal's entire existance revolves around that, but still I can't really conenct the two of them. I always thought of Nocturnal as something cut off, hidden from everyone's sight.
I understande her connection to Azura and Sheogorath, but Arkay I don't really see
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noxfoxArts In reply to Yolkiin [2014-02-11 13:10:58 +0000 UTC]
Thank you very much! I'll need to make a remake at some point, still, to make it prettier and exploitable.
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Koloszrodos [2013-11-02 02:52:43 +0000 UTC]
I like it. I do have one problem with it though - The planets are part of Mundus while the planes of Oblivion are not, I would've put the planes of Oblivion beyond the Aedra if I was you. Other than that, awesome.
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noxfoxArts In reply to Koloszrodos [2013-11-06 15:50:21 +0000 UTC]
I would disagree on the idea of planets being part of Mundus. They seem pinned on the veil of Oblivion, but the sky is an illusion caused by mental stress.
"The planets are the gods and the planes of the gods, which is the same thing. That they appear as spherical heavenly bodies is a visual phenomena caused by mortal mental stress. Since each plane(t) is an infinite mass of infinite size, as yet surrounded by the Void of Oblivion, the mortal eye registers them as bubbles within a space."
However, though it is not indicated, the planets on the map are indeed supposed to be surrounded by the Void, as Sithis. But as it is the Void, I preferred to mention it by its absence.
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BlackHeathland [2013-10-18 12:44:26 +0000 UTC]
Interesting theory about the structure of the universe Mundus.
But I always thought that he (schematically) looks more like a donut or a wheel with spokes: given that almost one view must be seen as the mortal world and the worlds of Aedra and daedra.
The principle is as follows:
1) Inside is the Oblivion - a void filled daedrami. There they sozdoyut their worlds and animals in his immortal plane.
2) Around Oblivion is Nirn - with all mortal creatures, land and moons.
3) A complete this "donut" Filling the void aedrami. But since they have given on the part of himself that would create the world of mortals, from each of them are unique in Nirn thread ....
And in the end it turns out that something like a conventional wheel with spokes inside
P.S. I think that I can even draw a picture is worth, I think will not look bad.
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noxfoxArts In reply to BlackHeathland [2013-10-20 13:12:59 +0000 UTC]
That's a very interesting vision and really, the way I feel it, it could indeed solve a lot of problem in matter of depiction of the entropy! I'll need to think about it!
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PhoenixNeko1 [2013-07-15 21:24:28 +0000 UTC]
"The dots on the N of Nirn are... well, I let you guess if you haven't."
They are the Towers. You forgot the Adamantine, or the Ur-Tower, and the Green-Sap Tower.
Neci work, though.
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noxfoxArts In reply to PhoenixNeko1 [2013-07-17 08:07:27 +0000 UTC]
Thanks!
I put the Adamantine top left, the Crystal-Like-Law down left, White-Gold in the middle and Red Stone top right. The Green-Sap, I must admit that I didn't care for it. Hists are too mysterious even after all those millenia, to include lore based on just one word. I prefer to ignore topics we are not so knowledgeable about --unless I've thoroughly monkeytruthed them, which is not the case for sap lore. I find the Hists intriguing, interesting, I feel I could delve in their lore pretty well, but... there's just too little of it to do so. Nearly everything yet needs to be imagined.
*goes back to necromantic researches*
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noxfoxArts In reply to PhoenixNeko1 [2013-07-18 21:52:56 +0000 UTC]
The Snow Throat would indeed be worth putting in, though I relate it more to men than mer, through Kyne and Shor.
And the Green-Sap...
This, this is the reason I must not read MK's texts at late hours and while debating on other lore topics at the same time. Now it all makes more sense XD
Thank you very much for pointing this out, it's hard to be fully knowledgeable on all topics of TES lore as it's just so deep and keeps on expanding.
I've thought of writing in Daedric but thought people woulnd't bother to translate XD but the next version I should make would probably be more mystic.
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CSphire [2013-06-18 22:26:01 +0000 UTC]
By the Eight! Where is Talos? hehehe...
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PunkRoctorok [2013-06-17 20:08:27 +0000 UTC]
I understand very little of this.
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noxfoxArts In reply to PunkRoctorok [2013-06-19 19:35:12 +0000 UTC]
If you think of what are the spheres of Daedra and Divines you should see connections between them (such as Hermaeus and Julianos, Sanguine and Dibella, etc...). It's not like this map has a purpose or means to make any sense though xD ...well, I haven't written about Daedra and Divines yet.
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PunkRoctorok In reply to noxfoxArts [2013-06-21 00:16:42 +0000 UTC]
i'm having trouble understanding the birthsigns imposed on the daedric princes as well.
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noxfoxArts In reply to PunkRoctorok [2013-06-26 06:42:59 +0000 UTC]
he's dead, he's not on the map XD but well, you can also consider that Tamriel is him as the stary heart, and the moons are his remains of course.
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PunkRoctorok In reply to noxfoxArts [2013-06-27 03:12:26 +0000 UTC]
So claims the Lunar Lorkhan...hmm, idk
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PunkRoctorok In reply to noxfoxArts [2013-06-28 03:01:04 +0000 UTC]
Ok, most of that makes sense, BUT THE PICTURE YOU LINKED? WHAT THE ACTUAL FUCK?
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noxfoxArts In reply to PunkRoctorok [2013-06-28 07:06:48 +0000 UTC]
It's an illustration of the moment when Akatosh returned to Tamriel in his flying rocket that became the Adamantine Tower, to convine with the other Aedra about Lorkhan's fate which resulted into ripping his heart and throwing it away. Kynareth holds the remains of Lorkhan's body and cries (her tears flow probably sunk a few continents in the process), the Magna Ge flee the world to return to Aetherius, Magnus has some issue because he's a little too large, Dawn is ending, Day is coming. And yes, I depicted the Creation as a giant mudcrab walking on Elder Scrolls out of time, that's to illustrate the godhead concept for everything is the dream of this god.
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PunkRoctorok In reply to noxfoxArts [2013-06-28 23:46:32 +0000 UTC]
Who are the little creatures on top? and is that magnus on the top right? Why are their dreugh flying outside Mundus? and the big green fish thing? CONFUSED
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noxfoxArts In reply to PunkRoctorok [2013-06-30 09:19:34 +0000 UTC]
Because mushrooms felt right to draw XD They seem to be very much attuned to magic when I think of Telvanni mushrooms and the ubber giant ones in Blackreach.
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noxfoxArts In reply to PunkRoctorok [2013-07-04 07:21:53 +0000 UTC]
I headcanon that there's a forbidden area in Summerset Isles due to the presence of very aggressive plants that drain your Magicka to death.
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