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OutbreakGirl — Outbreak QTE

Published: 2012-06-24 22:10:44 +0000 UTC; Views: 404; Favourites: 5; Downloads: 1
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Description The RE Series isn't the same...ever since four, we have to do crap in cutscenes called quick time events and it's getting on my nerves. At least we have our old school games with bad camera angles. Can you imagin them having QTEs too? Let's just say if it was Outbreak...
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Comments: 8

Yoko-Suzuki29 [2012-06-29 19:50:25 +0000 UTC]

PRESS THE X BUTTON PRESS THE X!!!! XDXD

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kadajs-kitsune [2012-06-25 07:14:27 +0000 UTC]

I have some mixed feelings for QTE's..

I don't like that you have to press a button over and over (and you still may not shake them off fast enough) just
to shake off a monster, when you could just use the analog stick-like in the older RE games.

but, I do think that they have a place sometimes because you're forced to make quick decisions and it adds more tension...but I think it was a bit overkill in 4, although Rev seemed to have a good balance.

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OutbreakGirl In reply to kadajs-kitsune [2012-06-25 09:52:57 +0000 UTC]

I don't like it, I just don't.It's just silly

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Blades252 [2012-06-25 02:01:56 +0000 UTC]

LOL This is soooo true

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Trainalf [2012-06-25 01:45:51 +0000 UTC]

No thank you! It makes things too easy. Survival horror is best when you can only survive a horrific and bloody death if you remember what button to press when without a reminder.

Also, I went 'aww' at the third panel.

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OutbreakGirl In reply to Trainalf [2012-06-25 02:22:09 +0000 UTC]

Very, ugh >< I don't want it in cutscenes. It's just not scary to me.

I know right?

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Trainalf In reply to OutbreakGirl [2012-06-26 05:56:31 +0000 UTC]

Yeah, real time would be scarier. Imagine if rather then a cutscene where you character justs stands dumbly in place while a tyrant approaches, you can actually try and open all the doors, but find them locked, or try and pick up a weapon. It would add to the scary atmosphere, no?

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OutbreakGirl In reply to Trainalf [2012-06-26 14:24:28 +0000 UTC]

Interesting

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