Comments: 9
sevenofeleven [2007-09-10 01:08:44 +0000 UTC]
Rob a tomb and hear the bells, time to run or face your doom.
Well done.
Great creature design.
Could I ask you some questions about creature design?
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Pachycrocuta In reply to sevenofeleven [2007-09-11 02:09:40 +0000 UTC]
Sure, please go right ahead - although I'm not an expert, I can still give pointers.
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sevenofeleven In reply to Pachycrocuta [2007-09-11 12:56:16 +0000 UTC]
Having problems deciding on a character for an upcoming picture.
Choices are
1. Metallic worm.
2. Mummy/liche tomb guardian with a big axe.
If someone said to you, I need you to draw a guardian in a hallway and you had those 2 choices which one would you pick.
It might be possible that I should start over and try to do another char since I don't like either of them.
Thanks for you time.
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Pachycrocuta In reply to sevenofeleven [2007-09-12 14:16:40 +0000 UTC]
This isn't much of a 1 versus 2 answer, but...
Since you have more choice (you don't have someone paying you for the art, and telling you exactly what they want) I'd figure it's the same thing as designing a D&D scenario.
Which fits the setting more? Both of them sound cool. The metallic worm has the potential to physically block round corridors the size of its body - that's a cool factor. But it's also a little bit too technologically/magically/whatever advanced for some things; that mummified guardian sounds a lot more like what might guard some sort of Viking like ship burial. Heck, in a more technological type setting, you could still have a mummified guardian - it'd just be one with bizarre metal or glass enhancements.
The next question is, which would be more fun to draw, or which would fit more with stuff you're playing with, art wise? The worm sounds cool, but the most detailed thing I can think of would still be pretty much a batch of segmented plates, maybe with some detailed mouthparts. By comparison, drawing some ugly undead would give me a chance to draw armor and jewelry and shreds of once-high-quality clothes, but if I really wanted to work on coloring chrome-like metal stuff instead, those big surfaces on the worm would be a lot more fun to play with.
If that all makes any sense?
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sevenofeleven In reply to Pachycrocuta [2007-09-12 16:05:54 +0000 UTC]
Yes, it does.
You basically got both ideas right.
Both of them would be cool but for some reason, both of them do not have the "Lock". The "Ahh yeah, this is going to be cool" feeling Its like something is missing from both.
I started on the worm and have done the mouthparts, nothing else.
An undead mummy type would be cool too, can dress it up all nice and elegant.
The Idea of the picture is to put a fuzzy cute creature against something very nasty. Thats why the picture is going to be called "Courage".
Maybe I need to something totally weird and gross.
It just has to look threatening.
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Pachycrocuta In reply to sevenofeleven [2007-09-16 15:18:24 +0000 UTC]
Hard angles and lines. Seriously, if something's cute and rounded, the opposite is going to be more angular.
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sevenofeleven In reply to Pachycrocuta [2007-09-16 15:22:38 +0000 UTC]
Thats what I figured and I started work on it.
Thanks for your help.
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Art-Calavera [2007-03-16 11:16:02 +0000 UTC]
Nice work here! an armored wraith, I must use that some time on d&d
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