Comments: 12
Elazulmax [2015-02-10 23:34:58 +0000 UTC]
Fire/Rock pls jesus :3
i like that horse :3
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Papermachei In reply to Elazulmax [2015-02-11 07:02:54 +0000 UTC]
I hate to be the barer of bad news... but it's not gonna be a fire/rock type... You know what's weird, though? A while back I did make a fire horse starter, and it was fire/rock. It was for a completely different region altogether though. xD
I hope you end up liking Horch's evolution!
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FrozenFeather [2015-02-10 17:42:29 +0000 UTC]
i like this one too! i like the legs!
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Silvan-Raptor [2015-02-09 22:48:14 +0000 UTC]
Imagine if you made it fire/flying and the otter water/rock to make a perfect trio where they each have a type that deals 4x to each other
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Papermachei In reply to Silvan-Raptor [2015-02-09 22:59:52 +0000 UTC]
DANG. I messed it up with Water being Water/Steel, I can't believe I didn't see that one. x.x
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Silvan-Raptor In reply to Papermachei [2015-02-10 00:28:41 +0000 UTC]
water/steel works better for your plans, steel hits grass/ice for super effective. beavers vrs trees, beavers win. the only problem is that the grass type will be at a disadvantage what with only dealing normal damage to water/steel.
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Papermachei In reply to Silvan-Raptor [2015-02-10 00:32:21 +0000 UTC]
Gen 4 had a similar problem, even though I wasn't trying to copy that. xD Torterra was the best of the 3 to choose from because it's ground knocked out Infernape and it's grass knocked out Empoleon.
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Silvan-Raptor In reply to Papermachei [2015-02-10 00:45:13 +0000 UTC]
water easymode, grass hardmode. make the gyms ice, poison, flying, fire, steel
you get what im saying, fug the grass players over cause grass best and grass hardmode :^)
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Papermachei In reply to Silvan-Raptor [2015-02-10 00:55:55 +0000 UTC]
xD Grass/Ice is gonna make it weak to some shiz, too. So yeah, poor type combination as far as covering weaknesses, meaning it's the tougher starter to use.
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WesleyFKMN [2015-02-09 21:02:57 +0000 UTC]
Awesome!
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