pickledtezcat In reply to KleinerKolibri [2013-04-28 00:54:11 +0000 UTC]
I read and watched lots of tutorials. You can find a tutorial about almost anything for Blender, though some of them are a little out dated.
👍: 0 ⏩: 0
pickledtezcat In reply to StridersStrikersTeam [2012-07-04 00:06:33 +0000 UTC]
It doesn't have a title yet. it's going to be a roguelike where you control 4 characters, it'll be "ironman tournament" style. You can stop and start the game at any time (your progress will be preserved in a save file when you are not playing), but you can't save and reload if things go wrong. If one of your characters dies you'll have to carry on with just the other three. Monster spawns and traps will be adjusted for the number of living players and their levels, so it doesn't become unplayable if you're down to one remaining character, however it will be quite difficult for a character to actually die.. I'm bored of games where you either infinitely respawn or where you have to reload every ten minutes because your wizard died, it makes the death of a character meaningless, I want the player to be sad that Jerry the monk was killed by a red dragon on level 22 of the dungeon, not indifferent that he died several hundred times between levels 1 and 25.
👍: 1 ⏩: 0