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PixelMecha — Rusty around the edges

#broken #character #decay #owncharacter #robot #robotoc #rust #monitorhead #screenhead #objecthead #pixelmecha
Published: 2014-12-31 21:56:03 +0000 UTC; Views: 897; Favourites: 22; Downloads: 0
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Comments: 11

timohuovinen [2015-01-09 21:52:49 +0000 UTC]

is that you?

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PixelMecha In reply to timohuovinen [2015-01-09 22:09:38 +0000 UTC]

I do sometimes use this character to represent me, but I think she's also a character by herself! Just a bit of fun

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ulterno617 [2015-01-02 17:44:45 +0000 UTC]

this is amazing. great work!

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PixelMecha In reply to ulterno617 [2015-01-09 22:18:04 +0000 UTC]

Thank you!

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Ogrefairy [2015-01-01 19:06:24 +0000 UTC]

Very good work. Wow. 

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PixelMecha In reply to Ogrefairy [2015-01-09 22:18:13 +0000 UTC]

Thank you! Glad you like!

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Kairu-Hakubi [2015-01-01 00:06:34 +0000 UTC]

The coloring here is absolutely tops. it's astounding.

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PixelMecha In reply to Kairu-Hakubi [2015-01-01 00:14:44 +0000 UTC]

Thank you! I think I'm finally getting my head around colours... As weird as that sounds! It's fun picking unexpected ones, and avoiding completely desaturated colours. I didn't believe my art teacher in high school when she told me not to use black for shading... now I understand. It took me too long.

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Kairu-Hakubi In reply to PixelMecha [2015-01-01 03:10:44 +0000 UTC]

I know exactrly what you mean. I still haven't figured it out ^^'

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Jingleboy [2014-12-31 22:45:16 +0000 UTC]

Awesome! Great contrast to the usual cartoon look I've seen this iteration of PixelMech have. An exercise in colouring/shading? It looks very impressive, though one the down side it does affect the 'clarity' of the image, if that makes sense.

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PixelMecha In reply to Jingleboy [2014-12-31 23:04:32 +0000 UTC]

Thank you! It started off as a doodle, I actually did do lineart for it and shaded it with that... then I hid the line layer and liked it, so I worked on it from there. The proportions of this one are a little bit less "chibi" than the cartoony version, the arms are a bit more megaman too, haha.
I was experimenting with different shading techniques and trying to get a unified colour scheme. I see what you mean about clarity, I could go in and bring out some details. The head isn't very square, it wouldn't hurt to sharpen it up a bit. I kind of like the rough painted look!

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