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poisonous-mush — [DH] Event 15.0 Home

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Published: 2014-12-20 14:22:03 +0000 UTC; Views: 435; Favourites: 24; Downloads: 2
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Description casually dumps train dream burden on oc and break his leg while i do so

on hindsight i should've made the canvas .5x smaller becausE I DIDn'T BOTHER ZOOMING IN FOR CLEANING/DETAILS...
more importantly, wanted to improve on:
- practicing working on large canvas
- different??? poses??
- scenery/bg RIP
- also to a lesser extent hair... it looks kinda flat here IMO;..

pls save me

picks an art god and prays-
let me be motivated and improve over this break
also i hope meanwhile that school doesn't break me first
art&char(c)me
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Comments: 15

Hama-S [2014-12-21 10:40:17 +0000 UTC]

this looks really nice 
BUT 
i feel like your hand is too comfortable on your wrist 
a good way to fix it would be to cut it off and give it to me 
please give me 90000 death coins 

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JerkArts [2014-12-21 07:27:37 +0000 UTC]

I like this image but if you feel it lacks depth, there's a few things that I think can be changed to better enhance the image?

To make the image have more depth I think adding more details to the train would go a long way? Adding things like vents under the seats, above the windows, flourescent lights, those pole things in the train/handlebars etc would add depth I think, especially if you consider their sizes in relation to the distance they should be from the viewer (Even if they are a pain to draw!)

I also think that if you're going for lonely sort of mood in the image, perhaps zoom out a bit to allow train structure to frame the window and also Eluros- If he's smaller in a larger space it might portray it better.

More contrast between the brightness of the window and the dark areas in the train might also help with the depth issues- try converting your image to greyscale to check if there's enough contrast between the values to visually define the areas in the image e.g. having a very bright, near-white sky, mid-range values for the seats and dark values for the foreground and the figure of eluros which would be blocking the main source of light in the image.

GOOD JOB FOR BEING THE FIRST EVENT 15'ER THOUGH GOOD WORK KEEP GOING QUQ!!

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poisonous-mush In reply to JerkArts [2014-12-21 08:47:40 +0000 UTC]

zooms thank!! orz i did have problem trying to make it have more depth wOOPS and with the details im not sure if it'd become cluttered ( but tbh i didn't even think about it in the first place ) bUT yES I'LL WORK ON IT!! aND gOSH YEAH there's a lot of things i forgot are in TRAINS SWEATS;;;...... + thanKS FOR THE GREYSCALE CHECK REMINDER TOO I ... keep forgetting it's a thi n g woW...

thanks for all the clear explanations and tips!!!!!!!

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JerkArts In reply to poisonous-mush [2014-12-22 06:21:44 +0000 UTC]

NO PROBLEMO!!

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Lailiuki [2014-12-21 03:55:10 +0000 UTC]

hey fRIEND 

first of all i want to say that i really adore the way you choose colors. theyre always balanced and very, very pretty and youre very good and making a piece look finished and uniform and THEYRE SO VERY SOFT. Here it's very wistful and nostalgic to me? Maybe a little longing, and its really apparent by the muted tones and rather sharp light that Eluros is looking elsewhere, beyond here. 

the thing i feel like i can comment on best is probably dun dun dun your background, especially concerning perspective. (now i say this, but im still shaky on all the theories and junk myself, so please take this with a grain of salt lMAO) 

first of all, when concerning background, especially with man made backgrounds with straight lines, you pretty much always need to take perspective into account or else things tend to look wonky, especially because there are SO many straight lines in man made things that end up lining up with perspective points. here, you pretty much have the entire background set on orthogonal view, which in short means you have the imaginary camera set on this infinite focal length that destroys all perspective. however, like rika said, a 'shift' in the shadows and likes is a quick fix and can really help!! 

Some examples I pulled up are gyazo.com/8d819d348417062f2641… and gyazo.com/760a5928bb3a595a2d38… . As you can see, the lines on the sides of the chairs have a tendency to tilt to more extremes farther away from the center, and almost none of them, save for the ones almost in front of the camera, go directly up or down. You'll also see on the first example, while we ARE aware that the seats are square shaped, in the picture, if you draw around them, theyre very squished and almost parallelogram shaped or trapezoidal shape, depending on which seat we're looking at. when it comes to really focused pieces like this though where it zooms in one like, seats and stuff, sometimes its hard to find the perspective point (at least for me lmaoo), so when it comes to perspective in really close, large objects, its best to look up as many reference as you can and just observe the everyday world to see how things bend and distort in space!! 

since this is a train scene, i also suggest looking at trains and stuff for details on this kind of thing, depending on the kind of train you want. upload.wikimedia.org/wikipedia… In this example, there's a clear shelf between the window and the chair, which would show up in the perspective. There's also a plane at the top of the seats, and above the window there are lots and lots of advertisements, and little details on the advertisements themselves. image1.masterfile.com/em_w/00/… In this one, the windows are rounded at the corners and the windows practically take up the entire wall; there's no division of windows at all and high above the windows there are metal racks and more advertisements, as well as single square posters on the pieces of wall that aren't covered with windows. this is a little tedious and like, if this is more detail than you want in your picture, that's fine too! however, i really suggest doing it anyway because in everyday life there's a lot of things we see and we take for granted, and at least me, i can't really tell until i look up references. (i find that this is just helpful for bgs in general lmfAO) 

so, after putting things together, i touched up your piece a bit i hope you dont mind?? the first thing i did was add a horizon line and line it up with eluros' head, since he's the main character. gyazo.com/51bde5ff23795a784844…
then i added the perspective lines radiating out from him, and then from those lines i tweaked the picture! for the vertical lines, that goes into three point perspective which is uh. not something im going to go into because this is already wordy enough, but know that i tilted them to line up with an imaginary third point off the canvas. 

so in the end, it looked more like this: gyazo.com/2b2743833f4778a7f7a8…

WHEW OKAY IM SORRY THAT WAS A LOT OF WORDS AND IM NOT THE BEST AT EXPLAINING MYSELF, BUT IH OPE YOU GET THE GIST OF IT??? REGARDLESS GOOD LUCK THIS IS LOOKING REALLY PRETTY SO FAR IM SORRY FOR DESTROYING YOUR COLORS LM AO

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GRAVEWEAVER In reply to Lailiuki [2014-12-22 17:43:01 +0000 UTC]

+2

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poisonous-mush In reply to Lailiuki [2014-12-21 04:29:02 +0000 UTC]

aYE YES cOME BACK SOON LAI!!!!

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Lailiuki In reply to poisonous-mush [2014-12-21 05:01:19 +0000 UTC]

soRRY ITS KINDA LONG IF THERE'S ANYTHING YOU DISAGREE WITH OR DONT?? REALLY GET IM REALLY SORRY LMA o weeps 

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poisonous-mush In reply to Lailiuki [2014-12-21 05:14:53 +0000 UTC]

nO IT's OKAY IM GRATEFUL FOR ALL THE HELP!!! I REALLY NEEDED ALL THE PERSPECTIVE THINGS!! as for the advertisements and stuff on the train, i actually didn't want to draw them because this was supposed to be a kinda dreamy??? setting so i thought it'd distract from stuff ( but idk weeps should i just draw them blurred in the background? ) and NO!!!! LAI!!!!! THE IMAGE1.MASTERFILE CAN'T BE ACCESSED H E LP!!! o)--<

aND YEAH!! IM VERY THANKFUL FOR THE rEDLINING??? is that still redlining thE LINES AND STUFF THEsE ARE GREAT IM!! SO!! THANK!!! and shhhh ur editing is gr9

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Lailiuki In reply to poisonous-mush [2014-12-21 05:25:45 +0000 UTC]

OHH okay then !!! naw i think it works without it, but i put it there for an example anyway lmAO,, 

gyazo.com/f3ed808a8854c6acf410… IMAGE MASTERFILE IDEK WHY IT CANT BE ACCESSED 

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rikasekai [2014-12-21 03:19:48 +0000 UTC]

YO

As always, the shading is really nice! I love how you work with color and everything really melts into each other (??) in a way that just looks really nice! I love how you worked at the tone of the piece, it looks really serene in a way? Like a sepia or so - the effect is really nice! I get a really nice image in my head of what it feels like to be on that train, hearing the wheels chugging below the floor, and watching the mountains pass by - but anyways, onto the important stuff!

Unfortunately, and as you've probably already noticed, judging from your artist's comment, the positioning of the legs is a little bit strange - the right leg looks a bit unnatural in that position, and the left leg looks a bit too straight. It doesn't really look like it's making contact with the cushion. A way to work on this could be to simply move his knee upward at more of an acute angle, so that it looks more like his weight is resting along the seat. His right leg could be pulled back further, because - as you'll notice if you try it yourself - when sitting that way, the most comfortable default position would be to have the ankle just cross over the thigh. In this case, he crosses his left thigh at around mid shin, and the effect comes off as mildly uncomfortable. As an extra note, the right leg also seems a bit longer than the left, which may just be a result of the awkward placement.

Regarding detailing, you could always put a little more into the cushions. Actually, with the cushions in mind, you could change the angles of them a bit, too. At the moment, they don't seem especially connected to Ros. We're looking at him from a complete side view, whereas the cushions are viewed from a downwards angle. Perhaps changing the angle of the cushions would help with the whole connected feeling of the piece, as well.

I really love how you did the shadows, as well, but I've also noticed that they go straight downwards for the window panes, and from the left for Ros. Maybe a slight shift of the shadows towards the left would also helpt o make the piece feel more connected?
There's also Ros's braid, which seems a bit stiff, and flows down in a sort of line down his back. Maybe add a bit more of a flow to it, to show that gravity is affecting it, too.

And that's all I can really think about! The way you drew his right hand further away and more faded looks really nice with the rest of the piece, and overall, it already looks really great!

Good luck, Ink!

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GRAVEWEAVER In reply to rikasekai [2014-12-22 17:43:07 +0000 UTC]

+1

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poisonous-mush In reply to rikasekai [2014-12-21 03:38:58 +0000 UTC]

oooo tHANK I didn't even think about perspective and wow i really messed up on the lightin g OOPS tHANKS FOR THE cRITIQUE RIKA!!!

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Pichoochoo [2014-12-21 02:56:45 +0000 UTC]

SCREECHES THIS IS REALLY CUTE

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poisonous-mush In reply to Pichoochoo [2014-12-21 03:37:45 +0000 UTC]

cRIES THANK POOCHOOCHOO

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