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Prime-Mover — Warmech 3: Crusader

Published: 2006-11-01 04:59:57 +0000 UTC; Views: 1558; Favourites: 22; Downloads: 14
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Description Continuing on with this train of thought...

As per the question of power and mobility, from what I know, they're already working on that problem. The mech above employs what the Batletech universe terms "myomers" - polymers which, upon the application of an electrical charge, contract, much like our own muscles do. In terms of robotics or cybernetics its much more useful than hydralics for "muscle". While hydralics are powerful, they are also bulky and heavy and of course have the diadvantage of leaking. While they may be used to approach the mech question, they would be at best a evolutionary step. As any modern day equipment operator knows they are great in the employ of construction (my personal favorite are the Hitachi EX series of excavators which optimize user interface to maximise an operator's digging rate, though I still love the good ol' Caterpillar D8K series when it comes to earth-moving. but I digress.)

I supose if we are to also solve the idea of the bipedal mech, we need it to be able to perfectly mimic the human operator, the mech's form needs to do the same. If the mech's muscles are identical to that of its operator, we simply need to be able to read and transmit his/her reactions to keep upright. Suposing as well that we keep the operator in the same position in terms of his/her center mass identical to the mech, we can then use the operator's own sense of balance and "up" to keep the mech with the right control inputs to keep it "up" as well. Augment this with some heavy duty gyroscopic stabilization and...

The usual pen and ink.
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Comments: 8

WhiteFeatherMoon [2008-02-10 06:59:55 +0000 UTC]

Love this one!

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mechclub [2006-12-28 07:38:43 +0000 UTC]

cool on how you put detail into it!

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MilwaukeeDriver [2006-11-07 02:02:15 +0000 UTC]

Awesome!!

This is a great cutaway. The mechanics are really thought out and well-rendered!

Myomers. Yeah, I hear human muscles are really efficent, say, versus hydrolics or lead screw devices because human muscles only "actuate" at small intervals. Like, the muscles in you legs flex for only split seconds during the walking cycle, and are "off" most of the time.

If I remember correctly, Aismo the Gay Robot uses stepper-motors arranged in a spiral like a leadscrew for some of its larger muscles. I guess it's quick and has good linear force output, but it's kind of bulky and probably costs mundo buckarioonies and draws a butt load of current.

There is such thing as "muscle wire", which retracts when a current is applied to it. I think they used it on the Mars rovers. But its expensive and weak (say, force in ouonces, but it's lightweight, easy to fixture, and reliable).

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Prime-Mover In reply to MilwaukeeDriver [2006-11-08 17:47:37 +0000 UTC]

I've seen that muscle wire and its very intrigueing, the idea maybe behind the myomer bundles which you see on the mech above would be large groups of this wire which can be activated individually and stepping up the amount activated as necessary - much as the individual muscle cells are activated in living muscle. There is of course the potential to use genetically engineered living muscle to power such a vehicle as well, with each muscle group perhaps kept "alive" and fed with a nutrient mixture...

Well before I get too carried away.

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tiamat9 [2006-11-04 07:41:43 +0000 UTC]

I really like the linework and structure. Nicely detailed and designed. It's complex and striking.

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TerratoX1 [2006-11-01 17:26:10 +0000 UTC]

ive always loved the science behind battletech

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Mercenary-Artist [2006-11-01 10:31:53 +0000 UTC]

Nice, remineds me of a locust from battletech ...

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RedExodus [2006-11-01 05:07:08 +0000 UTC]

Nice drawing, nice thoughts aswell. A mimicing mech would indeed be a dominator on and off the battle field. Its a design we're sure to see, whether militarty or civil purposes. However, pretty far off. At least a humaniod model.

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