Description
*Inarticulate, tired sounds*
Name: Djinn
Nickname (among eagles): Stormchild
Age: Youngish Adult
Sex: Biologically Intersex (Infertile)
Gender: Agender (They/Them - Just doesn't identify by gender at all.)
Orientation: Demi-cool-person-sexual
Height: 34"
Weight: 105
Build: Djinn has a profusely luxurious coat that is long-ish in length, not very thick but full of body, and seems to be wind-tousled, regardless of whether there actually is a breeze. Djinn's body type is lean, agile, and is visually hard to pin down between masculine or feminine.
Scent: Balsam and Herbs
Voice: Soft, velvety, and somewhere between an alto and baratone tomre.
Family: Hotah's rapscallions?
Faction: Loner
Rank: N/A
Personality:
ENFP - The Campaigner
Mercurial | Mystic | Eccentric | Affable | Mastermind?/Meddler? | Cordial | mushroom witch
Djinn makes a profoundly strong impression that will leave you wondering what hit you, while still managing to be as soft and slippery as velvet.
They consider themselves a conduit for the universe, and tend to take a very spiritual, open-minded approach to their existence. They believe in higher powers and forces that push and move the world around them, and they float along with that tide, going where the current takes them, doing what they think must be done in order to help facilitate the larger plan of whatever powers might be. Due to their transient background, they do not have a deep rooted belief in a particular culture's religion, but have the ability to find their own truths in the midst of the religions of others, taking the disparity more as an illustration of the different threads in the web of a grand design, as opposed to a random chaos. Following the tugs on that web is what they consider their calling in life, often finding themselves twisted into the fates of others as an ally, soothsayer, or harbinger. Djinn is known to many along their travels, but truly known by very few.
As such, Djinn very much considers themselves a kind of visionary, or oracle. The combination of an extremely powerful, innate intuition along with -ahem- acquired, sometimes herbal techniques along the way, they will often percieve themselves as seeing ahead of events by several steps, either by specific visions or by strong hunches and feelings- and they see it as their job to make sure that things happen the way the powers of the universe intended.
Djinn is disarmingly warm and friendly. They are always playing several chess games at once in everything they do- but in Djinn's case, that does not mean their concern or congeniality is ingenuine. They will seem to inexplicably invest themselves in wolves or "adopt" them as projects and will routinely check in on them throughout their travels. If they've taken an interest in you, it will not be the last you'll see of Djinn, they'll make sure of it whether you like it or not. Is it because they're genuinely bonded, or is it because they're keeping tabs on some kind of larger plan? It's often both. Unlike many creatures of the premeditated, coniving type, Djinn is a true people-person, and while their relationship to sincerity may be flexible in some cases, their interest in someone is not usually a part of that game.
Despite viewing their place in the world in a very big-picture kind of way, Djinn is not what you might expect of someone that thinks with such grandiosity. On a personal level, while outwardly extremely confident, they are usually quite humble-minded, and down to earth. They come across as very self-assured, and will very comfortably wheedle their way into situations or into people's lives by sheer, disarmingly sweet force of will. They do not, however, generally come across as vain or self involved, instead appearing to be much more interested in those around them, and what makes their companions important. To some, they can even take on a bit of a mother/father hen kind of role, despite not being the eldest themselves. Their nosy, meddling nature only works because of how genuinely sweet they can be.
Coming in and out of people's lives means a lot of solo travel, and a lot of time to distill in solitude. While socially adept, they can be a little quirky and obtuse, and as an extrovert that travels alone- can be a LOT to unpack when they finally do come across others they socialize with.
In everything regarding gender or perception, Djinn is hard to pin down. Their physicality, voice, demeanor, everything about them seems to easily vascilate like mercury. The fact of the matter is: they are just entirely unconcerned about gender and how it pertains to them. They are Djinn. They are also aware of, respectful of, but largely unfussed by the genders of others. Their openness and "a lot-ness" can often come across as universally flirty, which isn't entirely unintentional, but they will only truly flip that switch for a chosen few. They actually keep their true heart quite closely guarded, and are not at all as flouncy or libertine as they sometimes appear.
Djinn has a tendency to keep everything wrapped with a very beautiful, tight and clean presentation, but they are not without their weaknesses. They invest deeply in other wolves, but not in all wolves. Those who do not pass muster with Djinn can be met with an uncharactaristic coldness, or when necessary, an artificial niceness that they are loathe to use. They have a strong belief in their role(s) in a bigger picture, which is Djinn's primary compass in life- any external morality beyond that can be, in some cases, a little wishy-washy with Djinn. The ends justify the means, sometimes, even if the means are not that great. While generally a very well-meaning creature by nature, Djinn is not above deception, violence, or dark undertakings in the name of the matter at hand. Also a symptom of their life-philosphy rendering them largely as a conduit for fates, Djinn can sometimes loose sight of themselves as an individual, and can fail to check in with themselves and their own well-being until they unravel into a bit of a crisis of identity and purpose. What are they if not an implement for the universe? Sometimes, they have a hard time distinquishing that.
Djinn can be creature of extremes. While a beacon of light 95% of the time, the flip side can be a tumultuous, dark, and wrathful. While not common, when properly provoked, Djinn can go from petty and catty to downright dangerously angry. It's hard to hit the end of that fuse, but if someone does- may their deities be with them. They are average-sized and not terribly strong, so they would instead lean more on their agility, speed, and mind in times of physical altercation, but if they can forsee the trouble, may instead opt to find an option that does not require them to put themselves physically in danger. They would be much more likely to poison someone than fight tooth and claw, for example. Have you been watching your drink?
In conclusion: Djinn is an instrument of the world, who makes a calling out of drifting where they are needed, and being where they need to be. While they are predisposed to be personable, quirky, and genuine about their regard for someone- they are also capable of volatile unpredictability, be it born of emotion, or calculated moves in pursuit of Fate.
History:
(Details of their early life may be subject to some tweaking depending on missing details about pack and sibling's circumstances.)
Djinn was born an anomaly among several siblings: dark-pelted against the pale silver and tawny shades of their brothers and sisters, but also neither a brother or sister themselves... or perhaps both. In the Wallowa pack, where roles and ranks were clearly delineated by sex in most cases, a wolf who could not be designated as one or the other was something no one was sure what to do with. This resulted in a somewhat hands-off, ambivalent treatment from their mother, who could more clearly see power and prowess being achieved by Djinn's siblings in their respective life trajectories, which instilled Djinn very early on with a sense of estrangedness from both their mother and their culture (while still holding much affinity for their siblings). When Djinn's mother was killed (TBD, details to be worked out with owners of siblings), Djinn and their siblings were left in the care of another outcasted wolf of the Wallowa pack named Hotah. In Hotah's care, Djinn became enamored with his storytelling and found a deep interest in the spiritualism of Wallowa's religion and lore for the first time. Always having lived on the periphery for their young, short life, they connected more to the broad strokes of spiritualism and the idea of design and purpose beyond the physical world more than the specifics of the culture that had never quite embraced them. Under Hotah's wing, Djinn began to flourish for the first time, which is something they would continue to value throughout their life as they got older.
Despite being held at arms length from the day they were born, Djinn never had much trouble with finding peace with what they were. They were Djinn, labels beyond that did not concern them. They did, however, struggle with their sense of purpose, never having seen themselves fit into Wallowa, which was the only life they'd ever known. There had to be a reason for everything, right?
When Djinn was still quite small, their views on fate were altered even more. On a stormy day, heedless of the rain, Djinn strayed from the main den site of Wallowa, as they often did. Seeing an unprotected snack, a large eagle fought the wind, swooped down and snatched the small pup from the ground, and attempted to carry them away to their nest on the ledge of a high cliff face in a nearby canyon. Djinn thrashed against the eagle's claws, which in conjunction with the storm, threw the eagle's flight out of control. The two of them plummeted into the canyon, spiraling like a broken kite on the eagle's flailing wings. The fall was slowed by the eagles vain flapping, which doubtlessly saved them both, but the eagle landed on its back, managing to accidentally cushion Djinn's fall and also severely injure its wing. They landed in a cavern in the face of the canyon on the opposite side from the eagle's home; an impossible climb to the top, and a deadly fall to the bottom. They were both stuck. One a small pup, and the other an eagle that couldn't fly. A stalemate. Flightless, injured and vulnerable, the eagle cowered in the corner of the cavern, the wolf pup having turned from a potential meal to a potential threat. In a twist, instead of turning on the eagle, or cowering in their respective corner, Djinn offered to help their former attacker. Being a pup, they weren't a terribly effective healer- but as a pack animal, had still absorbed more ambient knowledge than the eagle, who had no such infrastructure. The storm passed, and the two creatures remained trapped in their cavern. A tense interaction soon turned into a resigned comradery. The eagle taught Djinn how to hunt the mice that skittered throughout the cavern and nearby ledges, while Djinn caught the food for them both and did what they could for the injured eagle. This went on for several weeks while the eagle healed, living off the vermin that Djinn caught and the periodic pooling rain water. In their many days trapped with one another, the ice broke to the point where the two of them began to talk to one another, which then evolved into lengthy philosophical discussions. The eagle asked why Djinn decided to help him, to which the pup answered that to fight for their life in the air had been just, but do anything else once the eagle had been injured would have been out of revenge or hatred, which Djinn believed to be something outside of the natural way of things, which wouldn't have been their right. They talked of worldviews amongst the two species, and of Fate. The eagle hypothesized that if Djinn hadn't been a black sheep amongst the Wallowa, they would not have been out in the storm the day the eagle attacked. However, had they not been a pack animal that inherited the ambient sensibilities of the pack, would not have been able to help the eagle with their injuries. If they had not been able to help the injured eagle, the Eagle would never be able to take them off the ledge once they healed. If they had not met in the storm but on any other clear day, the eagle may very well have successfully eaten Djinn. Everything from the weather, to the circumstances of Djinn's birth up to that moment had played into their mutual survival. According to the eagle's philosophy, that was no coincidence, which heavily impacted the impressionable pup. It was some heady stuff for a pup to take in, but Djinn drank it up.
When the eagle had recovered after a few weeks, he snatched Djinn up in his claws, but this time to bring the wolf pup home. As Djinn grew, they remained in contact with the eagle, and indeed became more at home among the migratory eagles than among their own species in some ways. The story having dispersed within the locality, eagles came to call Djinn "Stormchild". Djinn departed from Wallowa upon becoming older enough to fend for themselves. They felt like they had a purpose beyond the pack. Just like their experience in the canyon, where everything had lined up to ensure their survival- Djinn became a self-proclaimed instrument of that same Fate. They became somewhat of a mystic, gleaning techniques of soothsaying and philosophy in their travels, all with the purpose of becoming a facilitator for the powers that be in the universe to make things happen how they should. Evidently, they became quite adept at it too. While not a household name by any means, Djinn became an illusive fixture in the landscape over recent memory, known to many as an idiosyncratic drifter that seems to show up just when you need someone.
Activity Log (Link to Google Doc)