Comments: 8
salihelci [2011-06-02 08:20:37 +0000 UTC]
great work
👍: 0 ⏩: 1
NightmareGK13 [2011-02-08 02:28:24 +0000 UTC]
very nice job
i still have issues with the eyes i never get them right, that and hands
did you have a base to work on from a different program like lightwave or how did you start off? zspheres and adaptive skin or something else?
👍: 0 ⏩: 1
rickystinger88 In reply to NightmareGK13 [2011-02-12 00:14:13 +0000 UTC]
thanks. The base mesh for this sculpt is from ZBrush Essentials. A bookazine I bought a few weeks ago. Full of great tutorials. But I am now finding that its better to create a base using zsketching. Check out my latest sculpting videos to see the process.
👍: 0 ⏩: 1
NightmareGK13 In reply to rickystinger88 [2011-02-12 00:28:47 +0000 UTC]
ah i just found them
nice nice
i was going to buy a book on character sculpting
so you started with a base mesh (for the head on this case) and then you just worked your way up on subdivisions and sculpting, did you do everything on zbrush?
also the hair on this last one you made, you used zsketch and then applied as a subtool?
👍: 0 ⏩: 0
HumbertTheHorse [2011-01-24 22:07:02 +0000 UTC]
Wow, that is great!
👍: 0 ⏩: 0
cardgamerdebu [2011-01-24 21:53:20 +0000 UTC]
Awesome sculpt. Very realistic!
👍: 0 ⏩: 0