Description
just so you guys know, all i did was tweak some anatomical features so that all the dragons can fly and run and move with ease (at least to some degree), the basic default updates of each dragon include somewhat beaked snout, deep breastbones for powered flight, avian necks, some forms of lateral tailfins in place of tail feathers, skull openings to reduce weight in the skull for easier flight, and other somewhat avian/theropod features. although they may not match the full magical standards of the dragons you're used to, hopefully i can make up for that by making them as realistic as i can, within artistic boundaries of course Β .... anyway
* Unofficial Dragon Classification: Flying SquamatidsΒ
Hideous Zippleback
Redesign Features - slightly longer legs, tailfin membrane between split tails, beaked snout and crest-like horn, longer wings
Biology - one of the strangest of the dragons of Berk, the Hideous Zippleback is full of many odd features. due to inbreeding between varying species of Zippleback, the group has all become one big super group of dragons with another evolutionary mutation. Zipplebacks have developed a strange birth trait where each chick is born with a double vertebrae which sports a second neck and head on the same body. both heads are the result of paired embryos in one egg which have developed an evolutionary trait that allows them to survive, despite other unfortunate species of animals that cannot normally survive. this trait also allows them to evenly distribute the power of fire breathing as well, in which one head channels the hydrogen and gasses while the other head channels the spark that ignites a fiery explosion, lethal to anyone within range.
Terrible Terror
Redesign Features - wing membrane attaching to hips, membranes attaching from hind limbs to tail, slight beak and snout horn
Biology - a smaller cousin to the Hideous Zippleback, the Terrible Terror still possesses some family features and lethal attacks. most often known for being the smallest of the dragons, they work best in flocks, working together to carry away large prey and establishing small colonies in crevices. much like their larger cousins, they are very tight knit, and known for being very affectionate among each other, forming bonds and trust to carry out bigger jobs. they have also developed precision aim with their sniper like fire, much like a cobra spitting venom, but flammable and precicely aimed. while their cousins are much like snakes on legs, the Terrors are much like large lizards with the personality of playful cubs, but with wings
i do not own these dragons, the original designs belong to the creators and animators at Dreamworks, How to Train Your Dragon belongs to Cresida Cowell for her kids stories and dragons