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Rov65 — Charge!

#barbarianwoman #irayrender #dazstudiopro49
Published: 2018-03-31 13:58:16 +0000 UTC; Views: 2468; Favourites: 16; Downloads: 70
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Description When I made this picture it started pure as a test with one of the HDRI environment that came with the recent updated version of DAZ. Didn't know that stuff was there until it showed up in the Install Manager
HDRI's are nice and these are really kind to my old rig. It rendered clean in less than an hour. That, for me, is an absolute record. It rendered it with a bit of vignette.
When it finished it looked really nice. Nice but also very boring. At least to me. It just showed what DAZ can do in a quick time and ... sorry ... what some people produce dozens of. I'm not saying I'm better, but I just like to put a little more effort into a picture. 
So hence the "next to each other" pictures. A clean render and the final product with some filters and little Photoshop work.
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Comments: 27

erogenesisCGI [2018-08-05 13:24:23 +0000 UTC]

zo! das mooi gedaan!

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RenderCuties [2018-04-15 18:47:57 +0000 UTC]

Awesome! You get a great sense of motion from the one on the right!

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Rov65 In reply to RenderCuties [2018-04-17 18:43:47 +0000 UTC]

I'm glad you like it!

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JacekPan [2018-04-09 19:33:24 +0000 UTC]

The scene on the left looks like scene from a scouting camp, on the right is much more dramatic .

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Rov65 In reply to JacekPan [2018-04-10 18:16:36 +0000 UTC]

That's what I mean

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LETMESEEBEUTY [2018-04-05 06:00:49 +0000 UTC]

I gratefully appreciate your hard work

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Rov65 In reply to LETMESEEBEUTY [2018-04-05 13:45:37 +0000 UTC]

Thank you so much!

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LETMESEEBEUTY In reply to Rov65 [2018-04-05 17:07:43 +0000 UTC]

You are very welcome

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Laspe [2018-04-02 05:25:36 +0000 UTC]

That is pretty amazing for a clean render, which goes to show that your approach is probably same as mine, i.e. get the best one can out of DAZ Studio in terms of light balance, exposure, etc. and then make the image pop in post. That is exactly what you did in the final product, and I won't be able to describe the effect better than Belzaph did.

I do have one minor comment, and it's purely visual as I have no experience in charging with a war hammer. My eye tells me that she should be holding it in some different fashion, with her arm/forearm twisted more to the back ready for a full swing once she reaches the opponent. Now that I said that, with this position of the right arm I feel like a short sword may fit better as if she intends to thrust. Not sure if you will agree with me or not.

Either way, great scene, Rov, and an interesting demonstration.

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Rov65 In reply to Laspe [2018-04-02 13:56:38 +0000 UTC]

Thanks Laspe!
I hear you on the warhammer, and you could be right. A twist to the back would have been better, although you can also see it as her being in the process of swinging the hammer to the back in order to smash it forward to the opponent. Initially I had her with a sword, but it just didn't look "dramatic" enough.  

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Laspe In reply to Rov65 [2018-04-02 16:16:16 +0000 UTC]

You are welcome, and I see what you mean on the moment captured.

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snicker1 [2018-04-01 23:43:12 +0000 UTC]

thanks for sharing

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Rov65 In reply to snicker1 [2018-04-02 13:50:29 +0000 UTC]

You are welcome!

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belzaph [2018-03-31 19:28:29 +0000 UTC]

i use hdri alot these days. they are very good. i reaaly like the right version it has more dynamic speed and violence to the movement

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Rov65 In reply to belzaph [2018-04-01 11:32:46 +0000 UTC]

You got my point my friend!

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goblin775 [2018-03-31 18:37:42 +0000 UTC]

Amazing post-work!

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Rov65 In reply to goblin775 [2018-04-01 11:32:28 +0000 UTC]

Thanks Goblin!

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Blades-123 [2018-03-31 14:37:21 +0000 UTC]

Lovely images, great post-work, takes it to a whole new level.

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Rov65 In reply to Blades-123 [2018-04-01 11:32:19 +0000 UTC]

Thanks Blades. That is exactly what I mean. Instead of going for "slapping something together" it just shows what more you can do to it.

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MitruComix [2018-03-31 14:35:45 +0000 UTC]

Nice work!

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Rov65 In reply to MitruComix [2018-04-01 11:31:20 +0000 UTC]

Thanks Mitru!

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Poses17 [2018-03-31 14:11:51 +0000 UTC]

Wow, that's an included HDRI? It really makes the character look good. The skin on her thigh doesn't quite look right and the viking props aren't quite there, but at first glance, this looks like a photo. Makes me excited to check the out.

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Rov65 In reply to Poses17 [2018-04-01 11:31:07 +0000 UTC]

Go check it out
I don't completely get what is wrong with the skin on her thigh, but I agree with the outfit. I made some changes on some textures but left the rest alone, because I was going for the postwork version. Fixing all the details became unnecessary.

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Poses17 In reply to Rov65 [2018-04-01 18:14:18 +0000 UTC]

With the thigh, it doesn't have quite enough variation to look convincing. It's one of those things that is a consistent problem for 3D in color. But please don't read my comment as anything other than a complements. It's a great piece.

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Rov65 In reply to Poses17 [2018-04-02 13:59:53 +0000 UTC]

I hear you. It mostly depends on the character. Some have really nicely defined muscle structures. Same goes for the knees. I have some characters where you can hardly tell the difference between thigh, knee and shin and some others with great detailed knees. And don't worry about pointing out flaws or such. I'm not perfect and it's easy to miss details when working on a picture.

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Surreal-Muse [2018-03-31 14:06:03 +0000 UTC]

Really love the side by side. the motion you added in as well as the mood set by your post work is excellent!

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Rov65 In reply to Surreal-Muse [2018-04-01 11:28:28 +0000 UTC]

Thank you! The picture just needed a bit more "action".

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