Comments: 27
Redragg176 [2018-03-03 17:13:15 +0000 UTC]
You made this?? Wow
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ChrisM199 [2018-02-07 14:36:56 +0000 UTC]
can you do the beach stage where greg tries to talk to rose plz
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TheLollipopSugar [2017-08-30 13:55:48 +0000 UTC]
When I load it it appears small what do I do to make it bigger ?
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Yumi-Geisha [2017-05-27 16:44:29 +0000 UTC]
downloaded
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NerdiFlame [2017-05-25 17:31:15 +0000 UTC]
This. Is. Something. Beautiful.
OH MY STARS! :3
I gotta.. I gotta...
ROUND 'N' ROUND, LET THE CITY TURN, PARTY IN THE HILLS, WE CAN PARTY IN THE 'BURBS!
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hewwo-uwo In reply to NerdiFlame [2017-08-24 00:13:59 +0000 UTC]
ROOF ON FIRE, LET IT BURN, CHAMPAGNE IN MY HAND, I'M NOT CONCERNED!
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BlueShineDraw [2017-05-23 17:42:18 +0000 UTC]
Thanks ^^
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AquamarinePeridot [2017-03-14 01:56:31 +0000 UTC]
Oh my Word it ACTUALLY SAVED without the computer saying that the file is malicious due to memory issues!
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AquamarinePeridot [2017-03-14 01:52:41 +0000 UTC]
I wonder how long converting THIS baby is gonna take.
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MinnaShirone [2017-02-28 08:31:29 +0000 UTC]
Dl'd!
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MimiIsKindaGay [2017-02-22 02:13:30 +0000 UTC]
Downloaded~
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ASideOfChidori [2017-02-21 02:18:13 +0000 UTC]
Very nice! How many texture files did this have when you ported it? Did the map creator use just 1 texture file or a handful for all the meshes?
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ScarlettAckerman In reply to ASideOfChidori [2017-02-21 13:28:33 +0000 UTC]
They were like 63 texture files for around 250 meshes, and it helped that all of them had titles (like "posters", "pizza box"). The problem was that all the meshes didn't have names, not to mention that some meshes didn't have textures at all, but were just colored, but thankfully the color of each mesh didn't get lost in the pmd conversion.
Took me two days, but I guess it was worth it.
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ASideOfChidori In reply to ScarlettAckerman [2017-02-21 19:02:45 +0000 UTC]
dang! bet it took them a long time to create itΒ Β
But nice work dealing with so many textures and meshes! not easy when they're not named!Β
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ranyakumo212 [2017-02-21 01:21:19 +0000 UTC]
downloaded!
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dianemichael [2017-02-20 21:49:23 +0000 UTC]
This is so cool! Thank you very much for sharing your hard work.
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AquamarinePeridot [2017-02-20 21:29:57 +0000 UTC]
This must've been HARD considering the use of multiple meshes. How long did you have to hold that Shift key?
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AquamarinePeridot In reply to ScarlettAckerman [2017-02-20 22:49:28 +0000 UTC]
Must've been 0_0
I tried porting the .blend file to SFM, and I gave up because there were so many textures that were just used with diffusion.
Also, that would be a lot of code.
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ScarlettAckerman In reply to AquamarinePeridot [2017-02-20 23:18:36 +0000 UTC]
I know, I almost gave up at one point, but I managed to put it togheter by looking at the blender project as reference. I think I didn't even got all the textures right somewhere, not to mention the amount of time it took me to put sphs around.
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AquamarineGemKai [2017-02-20 21:26:34 +0000 UTC]
Please do pearl's roomΒ Β Β
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AquamarineGemKai [2017-02-20 21:23:45 +0000 UTC]
HURRAY IT'S PERFECTΒ Β Β
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FiciAxe [2017-02-20 20:48:16 +0000 UTC]
Thanks you so much!!
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